Player Matchup

Izanami
Izanami
Gertomb
Izanami
Level 4
God Stats
6W - 6L
1,477 SR
Queue Stats
15W - 15L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
HotBOiiPedro
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,626 Elo+
Party 1
Olorun
Olorun
TCSAllan
Olorun
Level 3
God Stats
2W - 2L
1,477 SR
Queue Stats
17W - 19L
1,320 Elo+
Party 1
Medusa
Medusa
b437f2769
Medusa
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 19L
1,194 Elo+
Party 1
Susano
Susano
or1ente
Susano
Level 8
God Stats
6W - 6L
1,781 SR
Queue Stats
18W - 14L
1,402 Elo+
Party 1
Team Averages
Level 4
1,547 SR
1,372 Elo+

VS

Team Averages
Level 15
1,610 SR
1,448 Elo+
Pele
Pele
KappaJPG
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,474 Elo+
Party 2
Cupid
Cupid
S1der4l
Cupid
Level 25
God Stats
34W - 26L
1,629 SR
Queue Stats
208W - 205L
1,572 Elo+
Solo
Scylla
Scylla
Waardd
Scylla
Level 14
God Stats
1W - 0L
1,734 SR
Queue Stats
18W - 16L
1,423 Elo+
Party 2
Neith
Neith
higormoraes123
Neith
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 19L
1,294 Elo+
Solo
Yemoja
Yemoja
soniaCwb
Yemoja
Level 23
God Stats
1W - 0L
1,687 SR
Queue Stats
29W - 32L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gertomb
Izanami
13
2 / 11 / 7
8,595
430
11,844
19,951
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
HotBOiiPedro
Cthulhu
12
1 / 8 / 3
7,776
389
6,668
16,290
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
TCSAllan
Olorun
16
5 / 9 / 4
10,506
525
14,928
15,315
6,848
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
b437f2769
Medusa
14
3 / 8 / 3
8,837
442
11,954
17,412
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Susano
or1ente
Susano
13
6 / 6 / 3
9,732
487
10,716
14,451
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 5 / 7
10,025
501
4,701
12,352
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
S1der4l
Cupid
20
22 / 2 / 5
15,430
772
34,192
29,424
14,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Waardd
Scylla
17
7 / 5 / 4
11,146
557
10,599
12,036
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 4 / 6
10,273
514
6,700
10,736
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
soniaCwb
Yemoja
16
6 / 1 / 13
10,505
525
10,584
16,107
10,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
17
Kills
42
42
Deaths
17
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gertomb
Izanami
2
11
7
0.5
L
Cthulhu
HotBOiiPedro
Cthulhu
1
8
3
0.31
W
Pele
3
5
7
1.3
W
Cupid
S1der4l
Cupid
22
2
5
12.25
L
Olorun
TCSAllan
Olorun
5
9
4
0.78
W
Scylla
Waardd
Scylla
7
5
4
1.8
L
Medusa
b437f2769
Medusa
3
8
3
0.56
W
4
4
6
1.75
L
Susano
or1ente
Susano
6
6
3
1.25
W
Yemoja
soniaCwb
Yemoja
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,110
Damage
66,776
83,419
Taken
80,655
38,720
Mitigated
37,345
12,415
Healing
42,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gertomb
Izanami
11,844
7,991
0
3,217
19,951
7,066
1,676
4,794
15,113
0
49,404
L
Cthulhu
HotBOiiPedro
Cthulhu
6,668
648
0
757
16,290
13,589
0
3,879
12,363
23,117
0
W
Pele
4,701
1,236
0
4,054
12,352
4,322
47
2,836
9,416
0
46,762
W
Cupid
S1der4l
Cupid
34,192
22,123
486
22,706
29,424
14,593
8,951
8,802
20,147
0
143,871
L
Olorun
TCSAllan
Olorun
14,928
6,224
209
1,831
15,315
6,848
2,067
4,243
10,866
61,734
0
W
Scylla
Waardd
Scylla
10,599
1,306
0
720
12,036
4,502
1,667
3,289
8,722
54,037
0
L
Medusa
b437f2769
Medusa
11,954
5,925
0
3,230
17,412
5,755
726
5,355
11,863
0
37,913
W
6,700
2,347
659
3,393
10,736
3,661
2,524
2,962
7,749
0
50,386
L
Susano
or1ente
Susano
10,716
2,197
0
3,171
14,451
5,462
0
2,342
12,031
0
43,926
W
Yemoja
soniaCwb
Yemoja
10,584
2,515
3,026
7,458
16,107
10,267
811
3,032
13,025
34,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
57,379
326
Minions Killed
553
0
Camps Cleared
0
1,648,047
Distance Traveled
1,655,307
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,595
430
79
4
0
303,521
3
L
Cthulhu
7,776
389
33
2
0
370,800
4
W
Pele
10,025
501
71
4
0
395,483
0
W
Cupid
15,430
772
236
12
0
351,488
1
L
Olorun
10,506
525
93
5
0
278,732
0
W
Scylla
11,146
557
109
5
0
293,107
0
L
Medusa
8,837
442
61
3
0
346,284
6
W
Neith
10,273
514
88
4
0
312,520
1
L
Susano
9,732
487
60
3
0
348,710
0
W
Yemoja
10,505
525
49
2
0
302,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role