Player Matchup

Artemis
Artemis
Azidalking
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BLACKROOSTA909
Jing Wei
Level 16
God Stats
2W - 2L
1,558 SR
Queue Stats
16W - 31L
1,295 Elo+
Solo
Neith
Neith
WinsomeBadge223
Neith
Level 18
God Stats
11W - 7L
1,500 SR
Queue Stats
126W - 128L
1,500 Elo+
Solo
King Arthur
King Arthur
ishootstr8
King Arthur
Level 24
God Stats
6W - 7L
1,430 SR
Queue Stats
43W - 30L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
xxSTOLIOxx
Ratatoskr
Level 29
God Stats
1W - 2L
1,730 SR
Queue Stats
25W - 38L
1,347 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,415 Elo+

VS

Team Averages
Level 22
1,517 SR
1,354 Elo+
Guan Yu
Guan Yu
Bonafiz12
Guan Yu
Level 25
God Stats
3W - 3L
1,387 SR
Queue Stats
33W - 30L
1,192 Elo+
Solo
Ra
Ra
DxntbeExtra
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pure godsend
Tsukuyomi
Level 26
God Stats
85W - 87L
1,455 SR
Queue Stats
235W - 307L
1,330 Elo+
Solo
Hachiman
Hachiman
TurtleReflexes
Hachiman
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 95L
1,407 Elo+
Solo
Merlin
Merlin
pirata075astuto
Merlin
Level 28
God Stats
3W - 4L
1,745 SR
Queue Stats
65W - 82L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azidalking
Artemis
10
0 / 12 / 1
8,311
346
1,097
12,192
3,305
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
16
3 / 4 / 6
10,863
453
9,306
12,382
4,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 0 / 10
12,371
515
12,386
7,239
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ishootstr8
King Arthur
17
6 / 2 / 8
11,147
464
16,417
23,548
22,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
xxSTOLIOxx
Ratatoskr
20
18 / 0 / 6
14,032
585
18,748
15,575
7,836
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bonafiz12
Guan Yu
14
2 / 4 / 2
9,217
384
4,283
19,983
14,785
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
0 / 8 / 1
7,483
312
4,224
9,493
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Pure godsend
Tsukuyomi
15
7 / 6 / 1
10,280
428
19,852
23,121
9,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
18
2 / 6 / 0
11,523
480
3,586
13,688
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 1
9,680
403
10,566
14,933
5,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
30
Kills
12
18
Deaths
30
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
Azidalking
Artemis
0
12
1
0.04
W
Jing Wei
3
4
6
1.5
L
Guan Yu
Bonafiz12
Guan Yu
2
4
2
0.75
L
0
8
1
0.06
L
Tsukuyomi
Pure godsend
Tsukuyomi
7
6
1
1.25
L
Hachiman
2
6
0
0.33
W
3
0
10
8
W
King Arthur
ishootstr8
King Arthur
6
2
8
5
L
1
6
1
0.25
W
Ratatoskr
xxSTOLIOxx
Ratatoskr
18
0
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,954
Damage
42,511
70,936
Taken
81,218
40,959
Mitigated
37,133
13,948
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Azidalking
Artemis
1,097
932
0
0
12,192
3,305
520
424
11,768
0
22,031
W
Jing Wei
9,306
4,396
0
1,321
12,382
4,628
0
4,922
7,460
0
55,089
L
Guan Yu
Bonafiz12
Guan Yu
4,283
1,217
2,745
5,300
19,983
14,785
608
0
19,743
185
34,835
L
4,224
503
416
23
9,493
2,664
0
0
9,372
21,962
0
L
Tsukuyomi
Pure godsend
Tsukuyomi
19,852
4,710
0
3,867
23,121
9,914
0
0
22,899
0
78,101
L
Hachiman
3,586
2,157
0
3,810
13,688
4,274
1,940
0
13,688
0
70,458
W
12,386
3,971
0
2,430
7,239
3,025
4,513
1,831
5,408
0
81,063
W
King Arthur
ishootstr8
King Arthur
16,417
1,777
524
9,173
23,548
22,165
215
6,904
16,644
0
55,853
L
10,566
495
0
1,633
14,933
5,496
407
0
14,749
50,864
0
W
Ratatoskr
xxSTOLIOxx
Ratatoskr
18,748
4,549
0
500
15,575
7,836
1,270
756
14,819
0
114,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,724
Gold Earned
48,183
481
Minions Killed
420
0
Camps Cleared
0
2,181,736
Distance Traveled
1,997,578
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,311
346
38
2
0
349,340
2
W
Jing Wei
10,863
453
99
4
0
429,554
1
L
Guan Yu
9,217
384
64
3
0
439,257
0
L
Ra
7,483
312
35
1
0
398,938
2
L
Tsukuyomi
10,280
428
105
4
0
494,895
1
L
Hachiman
11,523
480
138
6
0
307,888
4
W
Neith
12,371
515
143
6
0
405,490
0
W
King Arthur
11,147
464
65
3
0
490,438
1
L
Merlin
9,680
403
78
3
0
356,600
3
W
Ratatoskr
14,032
585
136
6
0
506,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role