Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Hercules1269
Hades
Level 27
God Stats
41W - 27L
1,739 SR
Queue Stats
225W - 273L
1,549 Elo+
Party 3
Cupid
Cupid
INSANE_HITMAN_28
Cupid
Level 18
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 7L
1,530 Elo+
Solo
Ares
Ares
MEECHxGrxxns
Ares
Level 7
God Stats
0W - 1L
1,277 SR
Queue Stats
8W - 13L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
Woundedbad
Guan Yu
Level 24
God Stats
12W - 6L
1,695 SR
Queue Stats
125W - 173L
1,466 Elo+
Party 3
Team Averages
Level 43
1,500 SR
1,489 Elo+

VS

Team Averages
Level 17
1,552 SR
1,472 Elo+
Danzaburou
Danzaburou
Arjy4768
Danzaburou
Level 17
God Stats
6W - 4L
1,573 SR
Queue Stats
42W - 36L
1,474 Elo+
Party 1
Ymir
Ymir
Chris Cross2122
Ymir
Level 5
God Stats
2W - 2L
1,225 SR
Queue Stats
4W - 3L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
Fathertwan
Baron Samedi
Level 26
God Stats
13W - 7L
1,726 SR
Queue Stats
131W - 130L
1,510 Elo+
Solo
Bellona
Bellona
Mauby_Leaves
Bellona
Level 20
God Stats
4W - 3L
1,534 SR
Queue Stats
86W - 75L
1,477 Elo+
Solo
Pele
Pele
RbGug
Pele
Level 17
God Stats
17W - 11L
1,701 SR
Queue Stats
41W - 34L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 1
6,755
422
1,372
5,283
1,470
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
7,629
477
7,866
16,031
7,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 1
6,501
406
3,242
9,777
2,874
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 5 / 0
5,599
350
560
9,697
4,452
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Woundedbad
Guan Yu
10
0 / 5 / 0
6,451
403
2,698
11,413
6,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arjy4768
Danzaburou
13
3 / 0 / 5
8,471
529
5,566
4,317
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 5
8,341
521
2,425
5,796
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Fathertwan
Baron Samedi
14
3 / 1 / 4
8,523
533
8,277
8,498
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Mauby_Leaves
Bellona
16
7 / 0 / 3
9,758
610
12,145
9,443
9,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
RbGug
Pele
17
7 / 2 / 3
9,763
610
8,293
11,850
4,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
22
22
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
Danzaburou
Arjy4768
Danzaburou
3
0
5
5.5
W
2
1
5
4.5
W
Baron Samedi
Fathertwan
Baron Samedi
3
1
4
5
L
1
5
0
0.2
L
0
6
1
0.08
L
0
5
0
0
W
Bellona
Mauby_Leaves
Bellona
7
0
3
8.5
W
Pele
RbGug
Pele
7
2
3
4.25
L
Guan Yu
Woundedbad
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,738
Damage
36,706
52,201
Taken
39,904
23,136
Mitigated
23,561
14,042
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,372
556
135
1,595
5,283
1,470
0
491
4,792
0
33,224
W
Danzaburou
Arjy4768
Danzaburou
5,566
1,677
0
2,626
4,317
1,419
3,267
0
4,317
0
42,513
W
2,425
80
0
801
5,796
3,848
486
373
5,423
28,545
0
W
Baron Samedi
Fathertwan
Baron Samedi
8,277
1,223
0
3,913
8,498
3,988
208
5,483
2,591
42,345
0
L
7,866
757
0
7,681
16,031
7,635
931
6,205
9,357
41,674
0
L
3,242
1,850
0
1,022
9,777
2,874
508
247
9,530
0
26,079
L
560
0
0
0
9,697
4,452
344
2,734
6,938
8,285
0
W
Bellona
Mauby_Leaves
Bellona
12,145
4,636
0
1,532
9,443
9,534
442
997
8,411
0
61,190
W
Pele
RbGug
Pele
8,293
1,774
0
5,025
11,850
4,772
551
1,090
10,736
0
74,912
L
Guan Yu
Woundedbad
Guan Yu
2,698
1,003
240
3,369
11,413
6,705
76
506
10,882
0
26,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
44,856
252
Minions Killed
441
0
Camps Cleared
0
1,250,959
Distance Traveled
1,553,573
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,755
422
51
3
0
248,764
0
W
Danzaburou
8,471
529
82
5
0
270,856
0
W
Ymir
8,341
521
53
3
0
313,296
0
W
Baron Samedi
8,523
533
63
4
0
286,024
6
L
Hades
7,629
477
78
5
0
243,639
5
L
Cupid
6,501
406
53
3
0
231,695
0
L
Ares
5,599
350
11
1
0
287,815
0
W
Bellona
9,758
610
118
7
0
344,556
3
W
Pele
9,763
610
125
8
0
338,841
1
L
Guan Yu
6,451
403
59
4
0
239,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role