Player Matchup

Cu Chulainn
Cu Chulainn
FSBRICIOLIMA
Cu Chulainn
Level 17
God Stats
17W - 18L
1,503 SR
Queue Stats
167W - 216L
1,278 Elo+
Party 2
Yemoja
Yemoja
Isabely_Julia
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Shorianda
Hel
Level 29
God Stats
1W - 1L
1,688 SR
Queue Stats
76W - 93L
1,382 Elo+
Solo
Bellona
Bellona
WolfOfApollyon
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
eder_clemente
Tsukuyomi
Level 13
God Stats
2W - 4L
1,392 SR
Queue Stats
29W - 46L
1,244 Elo+
Party 2
Team Averages
Level 13
1,516 SR
1,381 Elo+

VS

Team Averages
Level 21
1,333 SR
1,339 Elo+
Cu Chulainn
Cu Chulainn
Delrealfa
Cu Chulainn
Level 24
God Stats
18W - 21L
1,376 SR
Queue Stats
129W - 122L
1,407 Elo+
Party 1
Kali
Kali
GamerBR227
Kali
Level 25
God Stats
18W - 15L
1,468 SR
Queue Stats
305W - 313L
1,355 Elo+
Party 1
Neith
Neith
Negromente
Neith
Level 29
God Stats
1W - 2L
1,064 SR
Queue Stats
9W - 11L
1,378 Elo+
Solo
Cthulhu
Cthulhu
PriJM
Cthulhu
Level 14
God Stats
7W - 10L
1,432 SR
Queue Stats
120W - 152L
1,265 Elo+
Party 1
Scylla
Scylla
the-_-killua
Scylla
Level 13
God Stats
36W - 32L
1,327 SR
Queue Stats
55W - 55L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FSBRICIOLIMA
Cu Chulainn
12
1 / 11 / 3
8,659
376
5,912
19,628
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
4,392
191
0
0
0
19
6 / 4 / 1
12,006
522
12,723
18,385
10,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 4
9,370
407
8,162
19,767
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
eder_clemente
Tsukuyomi
13
0 / 14 / 3
8,228
358
4,154
14,989
5,018
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Delrealfa
Cu Chulainn
20
9 / 0 / 12
14,122
614
17,107
14,760
17,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
24 / 3 / 6
14,063
611
25,745
19,441
18,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
7
0 / 1 / 0
7,693
334
492
3,166
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
PriJM
Cthulhu
18
1 / 0 / 5
12,096
526
5,508
11,891
13,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
17
2 / 4 / 10
11,441
497
6,495
13,866
4,751
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
8
Kills
36
36
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Delrealfa
Cu Chulainn
9
0
12
15
L
Cu Chulainn
FSBRICIOLIMA
Cu Chulainn
1
11
3
0.23
W
24
3
6
9
L
0
0
0
0
W
Neith
0
1
0
0
W
Cthulhu
PriJM
Cthulhu
1
0
5
3.5
L
6
4
1
1.63
L
1
7
4
0.43
L
Tsukuyomi
eder_clemente
Tsukuyomi
0
14
3
0.11
W
Scylla
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
55,347
72,769
Taken
63,124
35,978
Mitigated
55,155
14,082
Healing
27,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Delrealfa
Cu Chulainn
17,107
2,109
0
7,649
14,760
17,878
1,752
2,217
12,493
15,938
83,890
L
Cu Chulainn
FSBRICIOLIMA
Cu Chulainn
5,912
1,512
0
3,529
19,628
6,510
493
1,072
18,293
0
35,000
W
25,745
17,514
0
8,731
19,441
18,207
3,427
2,458
16,880
0
105,224
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
492
0
0
776
3,166
702
0
0
3,091
0
7,576
W
Cthulhu
PriJM
Cthulhu
5,508
461
281
4,552
11,891
13,617
1,368
3,881
7,775
63,578
0
L
12,723
2,318
1,687
7,873
18,385
10,828
0
5,308
12,484
70,463
0
L
8,162
1,989
0
841
19,767
13,622
1,283
5,658
13,539
0
45,926
L
Tsukuyomi
eder_clemente
Tsukuyomi
4,154
1,302
0
152
14,989
5,018
467
1,333
13,420
0
23,726
W
Scylla
6,495
1,133
0
5,177
13,866
4,751
3,076
7,398
6,418
46,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
59,415
286
Minions Killed
482
0
Camps Cleared
0
1,420,911
Distance Traveled
1,751,174
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,122
614
187
8
0
469,358
3
L
Cu Chulainn
8,659
376
67
3
0
329,895
0
W
Kali
14,063
611
99
4
0
451,555
1
L
Yemoja
4,392
191
0
0
0
0
0
W
Neith
7,693
334
13
1
0
147,441
0
W
Cthulhu
12,096
526
109
5
0
358,104
0
L
Hel
12,006
522
105
5
0
412,778
3
L
Bellona
9,370
407
77
3
0
361,075
2
L
Tsukuyomi
8,228
358
37
2
0
317,163
1
W
Scylla
11,441
497
74
3
0
324,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role