Player Matchup

Tiamat
Tiamat
JewishFishes
Tiamat
Level 157
God Stats
66W - 33L
1,751 SR
Queue Stats
398W - 304L
1,747 Elo+
Party 1
Apollo
Apollo
WillStephenson
Apollo
Level 156
God Stats
15W - 6L
1,500 SR
Queue Stats
366W - 310L
1,734 Elo+
Party 1
Chernobog
Chernobog
cndyaplbrkn2th
Chernobog
Level 47
God Stats
2W - 0L
1,728 SR
Queue Stats
92W - 35L
1,831 Elo+
Party 1
Hercules
Hercules
donutpickler
Hercules
Level 28
God Stats
4W - 0L
1,929 SR
Queue Stats
12W - 4L
1,748 Elo+
Party 1
Xing Tian
Xing Tian
willotron
Xing Tian
Level 138
God Stats
1W - 1L
1,347 SR
Queue Stats
16W - 9L
1,664 Elo+
Party 1
Team Averages
Level 105
1,651 SR
1,745 Elo+

VS

Team Averages
Level 74
1,565 SR
1,557 Elo+
Sun Wukong
Sun Wukong
EB3BONIFACIO
Sun Wukong
Level 47
God Stats
2W - 1L
1,725 SR
Queue Stats
3W - 3L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
FireFurret
Ratatoskr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Grattonian1
Cernunnos
Level 78
God Stats
6W - 6L
1,602 SR
Queue Stats
226W - 202L
1,555 Elo+
Party 2
Anubis
Anubis
IPhowned
Anubis
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
307W - 273L
1,561 Elo+
Party 2
Ymir
Ymir
SkillfulIncision
Ymir
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
268W - 257L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 2 / 3
5,186
648
4,659
3,721
2,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 1
5,324
666
2,506
3,496
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
cndyaplbrkn2th
Chernobog
8
3 / 0 / 3
5,172
647
3,552
4,136
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
donutpickler
Hercules
9
3 / 0 / 3
5,547
693
2,651
5,305
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
willotron
Xing Tian
9
3 / 0 / 0
4,993
624
2,022
3,989
2,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EB3BONIFACIO
Sun Wukong
5
0 / 3 / 0
3,533
442
524
2,621
925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
FireFurret
Ratatoskr
8
0 / 1 / 1
4,404
551
1,218
4,372
1,314
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Grattonian1
Cernunnos
6
0 / 3 / 0
3,954
494
1,162
4,138
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
IPhowned
Anubis
8
2 / 3 / 0
4,622
578
3,435
6,827
3,565
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 1
4,190
524
2,804
6,162
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EB3BONIFACIO
Sun Wukong
0
3
0
0
L
Ratatoskr
FireFurret
Ratatoskr
0
1
1
0.5
L
Cernunnos
Grattonian1
Cernunnos
0
3
0
0
L
Anubis
IPhowned
Anubis
2
3
0
0.67
W
Tiamat
1
2
3
1.25
L
0
2
1
0.25
W
2
0
1
2.5
W
Chernobog
cndyaplbrkn2th
Chernobog
3
0
3
4.5
W
Hercules
donutpickler
Hercules
3
0
3
4.5
W
Xing Tian
willotron
Xing Tian
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,390
Damage
9,143
20,647
Taken
24,120
8,967
Mitigated
8,816
8,912
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EB3BONIFACIO
Sun Wukong
524
70
210
210
2,621
925
0
1,381
1,040
0
6,460
L
Ratatoskr
FireFurret
Ratatoskr
1,218
51
0
1,958
4,372
1,314
0
1,250
3,097
0
16,221
L
Cernunnos
Grattonian1
Cernunnos
1,162
294
0
1,431
4,138
726
0
0
4,138
0
13,861
L
Anubis
IPhowned
Anubis
3,435
294
0
2,146
6,827
3,565
0
3,292
3,535
24,875
0
W
Tiamat
4,659
1,226
64
1,057
3,721
2,301
22
1,844
1,877
24,506
0
L
2,804
1,208
0
1,354
6,162
2,286
0
508
5,629
14,052
0
W
2,506
1,291
0
686
3,496
976
0
706
2,790
0
31,187
W
Chernobog
cndyaplbrkn2th
Chernobog
3,552
2,127
0
2,119
4,136
1,355
396
1,298
2,838
0
27,031
W
Hercules
donutpickler
Hercules
2,651
1,143
0
3,650
5,305
1,977
240
2,011
3,294
0
10,605
W
Xing Tian
willotron
Xing Tian
2,022
187
0
1,336
3,989
2,358
0
380
3,609
15,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
20,703
211
Minions Killed
190
0
Camps Cleared
0
830,599
Distance Traveled
755,323
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,533
442
15
2
0
121,149
2
L
Ratatoskr
4,404
551
52
7
0
164,493
1
L
Cernunnos
3,954
494
26
3
0
152,360
2
L
Anubis
4,622
578
69
9
0
138,673
3
W
Tiamat
5,186
648
61
8
0
157,114
1
L
Ymir
4,190
524
28
4
0
178,648
3
W
Apollo
5,324
666
65
8
0
166,474
2
W
Chernobog
5,172
647
49
6
0
174,072
1
W
Hercules
5,547
693
10
1
0
198,242
2
W
Xing Tian
4,993
624
26
3
0
134,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role