Player Matchup

Bellona
Bellona
AmrTwist
Bellona
Level 8
God Stats
37W - 49L
1,429 SR
Queue Stats
301W - 352L
1,343 Elo+
Party 1
Apollo
Apollo
Flacko024K
Apollo
Level 29
God Stats
11W - 10L
1,474 SR
Queue Stats
51W - 71L
1,465 Elo+
Solo
Tiamat
Tiamat
MAHMOUD_ALPRINCE
Tiamat
Level 7
God Stats
1W - 4L
1,198 SR
Queue Stats
51W - 108L
1,283 Elo+
Party 1
Khepri
Khepri
nourg_of_war
Khepri
Level 7
God Stats
45W - 39L
1,193 SR
Queue Stats
133W - 176L
981 Elo+
Party 1
Ymir
Ymir
omar_ramadan188
Ymir
Level 8
God Stats
8W - 9L
1,736 SR
Queue Stats
41W - 54L
1,309 Elo+
Party 1
Team Averages
Level 12
1,406 SR
1,276 Elo+

VS

Team Averages
Level 21
1,591 SR
1,392 Elo+
Mercury
Mercury
Furimo246
Mercury
Level 27
God Stats
8W - 5L
1,697 SR
Queue Stats
97W - 122L
1,365 Elo+
Party 2
Hera
Hera
GameThrower2162
Hera
Level 18
God Stats
3W - 0L
1,834 SR
Queue Stats
8W - 7L
1,472 Elo+
Solo
Cthulhu
Cthulhu
INSPEKTOR_DINO
Cthulhu
Level 18
God Stats
1W - 4L
1,196 SR
Queue Stats
195W - 283L
1,424 Elo+
Solo
Mulan
Mulan
RedShadow779
Mulan
Level 27
God Stats
7W - 9L
1,697 SR
Queue Stats
101W - 120L
1,360 Elo+
Party 2
Tsukuyomi
Tsukuyomi
train-callous939
Tsukuyomi
Level 16
God Stats
3W - 3L
1,528 SR
Queue Stats
11W - 12L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmrTwist
Bellona
17
6 / 8 / 2
11,266
451
13,906
23,556
20,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Flacko024K
Apollo
14
6 / 11 / 3
10,067
403
13,598
21,322
7,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 10 / 3
8,477
339
3,857
14,680
6,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
15
4 / 7 / 7
11,000
440
7,781
22,440
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 6 / 4
10,392
416
4,572
21,818
20,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Furimo246
Mercury
16
2 / 3 / 10
10,970
439
9,437
12,656
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
27 / 1 / 6
15,920
637
47,808
13,941
7,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 2 / 20
12,558
502
9,520
18,383
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 8
10,628
425
8,452
14,355
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
15
3 / 8 / 8
10,673
427
9,469
11,680
4,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
16
Kills
41
42
Deaths
16
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmrTwist
Bellona
6
8
2
0.88
L
Apollo
Flacko024K
Apollo
6
11
3
0.68
W
Mercury
Furimo246
Mercury
2
3
10
2.33
W
27
1
6
30
W
5
2
20
7.5
L
0
10
3
0.15
W
4
2
8
4
L
Khepri
4
7
7
1.07
L
0
6
4
0.33
W
Tsukuyomi
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,714
Damage
84,686
103,816
Taken
71,015
79,021
Mitigated
44,804
6,374
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmrTwist
Bellona
13,906
2,801
0
1,104
23,556
20,130
1,369
8,742
14,425
10,538
50,322
L
Apollo
Flacko024K
Apollo
13,598
6,386
0
2,079
21,322
7,274
1,123
15,731
5,160
0
50,865
W
Mercury
Furimo246
Mercury
9,437
4,092
0
2,763
12,656
4,854
642
2,612
9,844
0
56,989
W
47,808
12,836
238
5,273
13,941
7,131
5,925
2,441
11,375
162,517
0
W
9,520
504
0
3,719
18,383
15,195
300
6,016
12,292
42,386
0
L
3,857
621
0
1,632
14,680
6,682
0
7,330
7,102
24,509
0
W
8,452
1,253
0
919
14,355
13,535
1,441
4,202
9,953
0
36,495
L
Khepri
7,781
815
0
1,078
22,440
23,958
425
12,455
9,622
29,796
0
L
4,572
368
0
481
21,818
20,977
297
11,811
9,729
48,807
0
W
Tsukuyomi
9,469
2,829
0
1,153
11,680
4,089
2,256
3,545
7,954
0
37,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,202
Gold Earned
60,749
327
Minions Killed
464
0
Camps Cleared
0
2,196,312
Distance Traveled
2,460,847
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,266
451
91
4
0
508,213
0
L
Apollo
10,067
403
74
3
0
401,474
0
W
Mercury
10,970
439
76
3
0
520,792
0
W
Hera
15,920
637
227
9
0
441,674
2
W
Cthulhu
12,558
502
45
2
0
492,069
4
L
Tiamat
8,477
339
38
2
0
368,369
0
W
Mulan
10,628
425
63
3
0
509,832
4
L
Khepri
11,000
440
47
2
0
468,272
0
L
Ymir
10,392
416
77
3
0
449,984
0
W
Tsukuyomi
10,673
427
53
2
0
496,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role