Player Matchup

Bacchus
Bacchus
Gold V
GIO11
Bacchus
Gold V
Level 124
God Stats
30W - 24L
1,586 SR
Queue Stats
63W - 65L
1,318 MMR
Party 2
Chang'e
Chang'e
Gold I
GerardoLite
Chang'e
Gold I
Level 124
God Stats
15W - 13L
1,671 SR
Queue Stats
60W - 62L
1,671 MMR
Party 2
Cupid
Cupid
Gold IV
Richkkkk
Cupid
Gold IV
Level 107
God Stats
60W - 40L
1,702 SR
Queue Stats
230W - 222L
1,379 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,653 SR
1,456 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,581 SR
1,401 MMR
Vulcan
Vulcan
Gold III
CamposWolf
Vulcan
Gold III
Level 129
God Stats
3W - 5L
1,669 SR
Queue Stats
84W - 101L
1,471 MMR
Solo
Khepri
Khepri
Silver II
OneofaKindji
Khepri
Silver II
Level 118
God Stats
1W - 2L
1,514 SR
Queue Stats
32W - 47L
1,028 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Snipebola
Danzaburou
Gold I
Level 113
God Stats
8W - 8L
1,559 SR
Queue Stats
43W - 55L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GIO11
Bacchus
13
0 / 2 / 12
11,702
650
6,237
20,648
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
GerardoLite
Chang'e
15
4 / 2 / 7
11,480
638
8,204
12,867
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Richkkkk
Cupid
16
8 / 3 / 4
12,800
711
15,052
11,329
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeThothScyllaPersephoneSobek

VS

Bans
DiscordiaGaneshaAnhurCu ChulainnHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CamposWolf
Vulcan
14
3 / 4 / 4
10,701
595
18,318
6,709
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
13
0 / 3 / 7
9,963
554
4,554
15,383
21,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Snipebola
Danzaburou
15
4 / 5 / 3
11,330
629
13,117
10,326
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
12
Kills
7
7
Deaths
12
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CamposWolf
Vulcan
3
4
4
1.25
W
Bacchus
GIO11
Bacchus
0
2
12
3
W
Chang'e
GerardoLite
Chang'e
4
2
7
3.75
L
Khepri
0
3
7
1.17
W
Cupid
Richkkkk
Cupid
8
3
4
3.33
L
Danzaburou
Snipebola
Danzaburou
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
35,989
44,844
Taken
32,418
35,026
Mitigated
32,721
23,671
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CamposWolf
Vulcan
18,318
8,870
0
395
6,709
3,863
22
3,571
3,138
51,530
0
W
Bacchus
GIO11
Bacchus
6,237
609
0
5,308
20,648
24,197
148
8,383
11,906
21,671
0
W
Chang'e
GerardoLite
Chang'e
8,204
905
5,700
7,005
12,867
5,632
528
6,915
5,652
52,323
0
L
Khepri
4,554
161
0
1,432
15,383
21,778
18
6,048
9,335
25,072
0
W
Cupid
Richkkkk
Cupid
15,052
6,803
1,212
4,446
11,329
5,197
2,171
7,102
4,011
0
75,362
L
Danzaburou
Snipebola
Danzaburou
13,117
5,097
0
1,914
10,326
7,080
692
4,825
5,501
0
74,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
31,994
224
Minions Killed
210
0
Camps Cleared
0
1,009,205
Distance Traveled
933,309
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,701
595
75
4
0
308,317
3
W
Bacchus
11,702
650
22
1
0
352,611
4
W
Chang'e
11,480
638
90
5
0
338,092
2
L
Khepri
9,963
554
28
2
0
318,128
3
W
Cupid
12,800
711
112
6
0
318,502
1
L
Danzaburou
11,330
629
107
6
0
306,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role