Player Matchup

Osiris
Osiris
Fade Q7
Osiris
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 75L
1,622 Elo+
Party 1
Apollo
Apollo
Ghost x MMA
Apollo
Level 89
God Stats
4W - 0L
1,285 SR
Queue Stats
15W - 18L
1,519 Elo+
Party 1
Anubis
Anubis
xReFuzRv1
Anubis
Level 142
God Stats
6W - 1L
1,911 SR
Queue Stats
161W - 93L
1,558 Elo+
Party 1
Team Averages
Level 126
1,565 SR
1,566 Elo+

VS

Team Averages
Level 78
1,492 SR
1,443 Elo+
Aphrodite
Aphrodite
Blossipo
Aphrodite
Level 99
God Stats
8W - 5L
1,722 SR
Queue Stats
146W - 147L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dashgfjklmb
Ne Zha
Level 45
God Stats
0W - 2L
1,225 SR
Queue Stats
2W - 6L
1,324 Elo+
Solo
Medusa
Medusa
krystian14453
Medusa
Level 89
God Stats
48W - 55L
1,529 SR
Queue Stats
503W - 572L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fade Q7
Osiris
12
1 / 6 / 4
9,552
597
11,183
14,862
12,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
13
1 / 5 / 3
9,655
603
4,101
12,036
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
xReFuzRv1
Anubis
14
3 / 6 / 1
10,661
666
6,989
10,937
3,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blossipo
Aphrodite
15
1 / 1 / 15
10,451
653
4,262
7,459
4,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
15
11 / 1 / 3
11,800
738
13,802
9,848
3,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
4 / 3 / 9
10,965
685
12,148
12,867
4,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
16
17
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Blossipo
Aphrodite
1
1
15
8.5
L
Ne Zha
11
1
3
12.5
W
Osiris
Fade Q7
Osiris
1
6
4
0.5
W
Apollo
1
5
3
0.5
L
4
3
9
2.83
W
Anubis
xReFuzRv1
Anubis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
30,212
37,835
Taken
30,174
20,309
Mitigated
12,309
7,478
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Blossipo
Aphrodite
4,262
461
8,396
4,077
7,459
4,000
678
2,415
5,044
28,688
0
L
Ne Zha
13,802
2,864
0
1,416
9,848
3,973
1,489
2,274
7,574
0
46,867
W
Osiris
Fade Q7
Osiris
11,183
4,159
0
704
14,862
12,541
812
2,457
12,405
0
36,602
W
Apollo
4,101
2,881
0
3,150
12,036
3,782
1,546
985
11,051
0
34,961
L
12,148
5,284
0
1,431
12,867
4,336
965
2,408
10,459
0
58,592
W
Anubis
xReFuzRv1
Anubis
6,989
266
0
3,624
10,937
3,986
476
854
10,083
51,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
33,216
188
Minions Killed
181
0
Camps Cleared
0
814,970
Distance Traveled
879,437
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,451
653
54
3
0
300,615
2
L
Ne Zha
11,800
738
53
3
0
285,228
0
W
Osiris
9,552
597
32
2
0
308,231
2
W
Apollo
9,655
603
73
5
0
265,261
4
L
Medusa
10,965
685
74
5
0
293,594
3
W
Anubis
10,661
666
83
5
0
241,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role