Player Matchup

Vamana
Vamana
Diamond V
AgusConitos
Vamana
Diamond V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
2,099 MMR
Party 1
Anhur
Anhur
Diamond IV
DaIynn
Anhur
Diamond IV
Level 160
God Stats
4W - 5L
1,629 SR
Queue Stats
155W - 139L
2,137 MMR
Solo
Guan Yu
Guan Yu
Platinum I
DarkChristmas
Guan Yu
Platinum I
Level 106
God Stats
36W - 30L
1,528 SR
Queue Stats
232W - 236L
2,014 MMR
Solo
Thoth
Thoth
Platinum I
Shurtt
Thoth
Platinum I
Level 129
God Stats
0W - 2L
1,335 SR
Queue Stats
133W - 138L
1,975 MMR
Party 1
Geb
Geb
Platinum I
victorw
Geb
Platinum I
Level 153
God Stats
8W - 6L
1,709 SR
Queue Stats
146W - 131L
2,011 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,540 SR
2,047 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,573 SR
1,869 MMR
Hun Batz
Hun Batz
Platinum I
Alex711
Hun Batz
Platinum I
Level 160
God Stats
7W - 3L
1,877 SR
Queue Stats
146W - 106L
2,178 MMR
Party 2
Cerberus
Cerberus
Diamond V
Cuadraditos
Cerberus
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Darknarax
Cernunnos
Diamond III
Level 142
God Stats
8W - 4L
1,637 SR
Queue Stats
62W - 40L
2,201 MMR
Party 2
Yemoja
Yemoja
Platinum II
Endermax12
Yemoja
Platinum II
Level 148
God Stats
19W - 20L
1,350 SR
Queue Stats
186W - 185L
1,968 MMR
Solo
The Morrigan
The Morrigan
Platinum II
uNemo
The Morrigan
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
2 / 3 / 0
8,563
451
7,269
16,863
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
DaIynn
Anhur
16
3 / 4 / 3
9,425
496
9,596
12,769
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
15
0 / 5 / 0
8,886
468
2,801
19,398
16,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Shurtt
Thoth
14
2 / 7 / 2
8,650
455
5,355
10,504
3,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
13
0 / 4 / 7
8,149
429
6,332
14,787
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ApolloDanzaburouTsukuyomiSetPersephone

VS

Bans
ScyllaAwilixJanusNemesisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alex711
Hun Batz
19
7 / 2 / 4
11,654
613
8,944
12,622
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Cuadraditos
Cerberus
19
5 / 0 / 4
11,761
619
19,593
13,777
16,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Darknarax
Cernunnos
18
1 / 1 / 4
10,580
557
8,738
15,099
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Endermax12
Yemoja
16
5 / 2 / 5
10,671
562
5,384
11,212
7,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
uNemo
The Morrigan
18
4 / 2 / 9
11,337
597
10,632
6,628
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
22
23
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
3
0
0.67
W
Hun Batz
Alex711
Hun Batz
7
2
4
4.5
W
Cerberus
Cuadraditos
Cerberus
5
0
4
7
L
Anhur
DaIynn
Anhur
3
4
3
1.13
L
Guan Yu
0
5
0
0
W
Cernunnos
Darknarax
Cernunnos
1
1
4
3
W
Yemoja
Endermax12
Yemoja
5
2
5
3.75
L
Thoth
Shurtt
Thoth
2
7
2
0.43
W
The Morrigan
uNemo
The Morrigan
4
2
9
4.25
L
Geb
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,353
Damage
53,291
74,321
Taken
59,338
42,914
Mitigated
35,896
20,664
Healing
31,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
7,269
3,176
0
6,065
16,863
7,291
0
5,059
11,752
0
65,061
W
Hun Batz
Alex711
Hun Batz
8,944
2,683
0
6,144
12,622
4,542
0
2,429
10,193
0
102,992
W
Cerberus
Cuadraditos
Cerberus
19,593
1,705
0
7,526
13,777
16,114
94
1,670
12,107
92,062
0
L
Anhur
DaIynn
Anhur
9,596
3,805
0
4,288
12,769
5,926
0
2,777
9,872
0
62,924
L
Guan Yu
2,801
167
294
5,866
19,398
16,927
0
12,947
6,427
0
55,783
W
Cernunnos
Darknarax
Cernunnos
8,738
5,128
0
9,440
15,099
5,338
2,919
1,601
13,498
0
81,112
W
Yemoja
Endermax12
Yemoja
5,384
1,343
3,046
2,188
11,212
7,434
195
3,376
7,836
26,949
0
L
Thoth
Shurtt
Thoth
5,355
196
0
726
10,504
3,217
0
4,590
5,736
62,955
0
W
The Morrigan
uNemo
The Morrigan
10,632
1,306
50
2,831
6,628
2,468
546
2,611
4,017
73,139
4,503
L
Geb
6,332
574
0
3,425
14,787
9,553
0
6,358
8,343
28,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
56,003
543
Minions Killed
697
0
Camps Cleared
0
1,773,551
Distance Traveled
1,884,014
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,563
451
121
6
0
413,778
3
W
Hun Batz
11,654
613
152
8
0
437,797
5
W
Cerberus
11,761
619
199
10
0
376,976
1
L
Anhur
9,425
496
132
7
0
308,665
8
L
Guan Yu
8,886
468
128
7
0
329,558
4
W
Cernunnos
10,580
557
140
7
0
329,451
3
W
Yemoja
10,671
562
35
2
0
381,738
7
L
Thoth
8,650
455
126
7
0
351,724
5
W
The Morrigan
11,337
597
171
9
0
358,052
4
L
Geb
8,149
429
36
2
0
369,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role