Player Matchup

Neith
Neith
Nedjuice
Neith
Level 3
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 1
Thor
Thor
olafGreatMane
Thor
Level 11
God Stats
2W - 5L
1,298 SR
Queue Stats
9W - 14L
1,344 Elo+
Party 1
Olorun
Olorun
pcs11
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,350 Elo+
Party 1
Terra
Terra
some1sily
Terra
Level 28
God Stats
54W - 37L
1,693 SR
Queue Stats
149W - 143L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
waldo1996
Ao Kuang
Level 29
God Stats
3W - 9L
1,221 SR
Queue Stats
279W - 393L
1,449 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,371 Elo+

VS

Team Averages
Level 24
1,519 SR
1,533 Elo+
Sylvanus
Sylvanus
Fecalbender
Sylvanus
Level 29
God Stats
37W - 47L
1,550 SR
Queue Stats
173W - 208L
1,400 Elo+
Solo
Kali
Kali
MobaiY
Kali
Level 13
God Stats
2W - 0L
1,675 SR
Queue Stats
5W - 3L
1,609 Elo+
Party 2
Artemis
Artemis
TMDestroyzz
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,699 Elo+
Party 2
Ah Puch
Ah Puch
bigdaddydomlance
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
lToxicity
Nemesis
Level 67
God Stats
2W - 2L
1,371 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nedjuice
Neith
11
3 / 5 / 3
6,914
494
10,143
10,072
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 8 / 1
7,498
536
5,441
9,928
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
pcs11
Olorun
11
4 / 5 / 1
7,075
505
6,574
9,905
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
some1sily
Terra
11
0 / 5 / 8
6,727
481
4,613
13,310
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
waldo1996
Ao Kuang
11
1 / 8 / 1
7,144
510
1,077
11,832
3,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fecalbender
Sylvanus
11
2 / 3 / 8
7,300
521
2,765
11,266
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kali
MobaiY
Kali
15
12 / 1 / 1
9,881
706
8,826
11,072
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
TMDestroyzz
Artemis
10
3 / 4 / 5
6,644
475
10,024
12,590
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
11 / 4 / 2
9,398
671
12,613
11,120
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
lToxicity
Nemesis
13
3 / 1 / 3
7,705
550
3,468
6,993
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
31
31
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Fecalbender
Sylvanus
2
3
8
2
W
Kali
MobaiY
Kali
12
1
1
12.5
L
Neith
Nedjuice
Neith
3
5
3
0.9
W
Artemis
TMDestroyzz
Artemis
3
4
5
1.38
W
11
4
2
3
W
Nemesis
lToxicity
Nemesis
3
1
3
4.5
L
3
8
1
0.44
L
Olorun
pcs11
Olorun
4
5
1
0.9
L
Terra
some1sily
Terra
0
5
8
0.8
L
Ao Kuang
waldo1996
Ao Kuang
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
37,696
55,047
Taken
53,041
22,214
Mitigated
22,005
10,404
Healing
23,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Fecalbender
Sylvanus
2,765
837
2,083
5,237
11,266
6,218
0
3,375
7,891
15,909
0
W
Kali
MobaiY
Kali
8,826
4,539
0
5,512
11,072
4,789
1,835
1,042
10,030
0
54,190
L
Neith
Nedjuice
Neith
10,143
4,742
0
3,300
10,072
3,163
348
3,276
6,796
0
38,106
W
Artemis
TMDestroyzz
Artemis
10,024
6,879
123
5,379
12,590
4,231
754
2,238
10,352
0
28,995
W
12,613
1,574
0
3,470
11,120
4,133
1,722
3,074
8,046
64,256
0
W
Nemesis
lToxicity
Nemesis
3,468
892
0
2,164
6,993
2,634
0
2,535
4,458
0
37,378
L
5,441
1,345
0
261
9,928
3,217
544
1,985
7,943
0
19,546
L
Olorun
pcs11
Olorun
6,574
3,334
207
2,814
9,905
3,130
472
3,638
6,267
33,497
0
L
Terra
some1sily
Terra
4,613
645
383
3,198
13,310
8,951
216
4,677
8,633
16,175
0
L
Ao Kuang
waldo1996
Ao Kuang
1,077
410
0
241
11,832
3,753
884
1,802
10,030
27,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
40,928
247
Minions Killed
355
0
Camps Cleared
0
1,161,900
Distance Traveled
1,241,241
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,300
521
22
2
0
220,347
7
W
Kali
9,881
706
113
8
0
325,842
1
L
Neith
6,914
494
70
5
0
228,928
0
W
Artemis
6,644
475
35
3
0
212,237
0
W
Ah Puch
9,398
671
114
8
0
213,364
0
W
Nemesis
7,705
550
71
5
0
269,451
0
L
Thor
7,498
536
33
2
0
259,129
0
L
Olorun
7,075
505
71
5
0
230,389
0
L
Terra
6,727
481
27
2
0
241,502
0
L
Ao Kuang
7,144
510
46
3
0
201,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role