Player Matchup

Tiamat
Tiamat
Fallonzer
Tiamat
Level 128
God Stats
28W - 37L
1,492 SR
Queue Stats
191W - 189L
1,445 Elo+
Party 2
Thor
Thor
Fenrall
Thor
Level 88
God Stats
1W - 2L
1,265 SR
Queue Stats
22W - 33L
1,327 Elo+
Party 2
Neith
Neith
Fonz31
Neith
Level 35
God Stats
38W - 31L
1,582 SR
Queue Stats
184W - 191L
1,541 Elo+
Solo
Anhur
Anhur
Teroxis
Anhur
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 182L
1,386 Elo+
Party 2
Ymir
Ymir
ValerianBishop
Ymir
Level 7
God Stats
1W - 6L
1,395 SR
Queue Stats
10W - 19L
1,298 Elo+
Party 2
Team Averages
Level 68
1,447 SR
1,399 Elo+

VS

Team Averages
Level 52
1,604 SR
1,625 Elo+
Kuzenbo
Kuzenbo
Bertric
Kuzenbo
Level 18
God Stats
18W - 14L
1,606 SR
Queue Stats
57W - 56L
1,571 Elo+
Party 1
Skadi
Skadi
Creasedtugboat
Skadi
Level 29
God Stats
22W - 8L
1,744 SR
Queue Stats
108W - 89L
1,689 Elo+
Party 3
Pele
Pele
Cxloured
Pele
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,704 Elo+
Party 3
Ah Puch
Ah Puch
No1Famous
Ah Puch
Level 67
God Stats
2W - 2L
1,390 SR
Queue Stats
258W - 262L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
Zirkinator
Sun Wukong
Level 82
God Stats
2W - 2L
1,780 SR
Queue Stats
415W - 407L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fallonzer
Tiamat
20
12 / 7 / 13
17,498
1,029
38,184
20,331
18,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Fenrall
Thor
20
11 / 9 / 17
17,577
1,034
32,845
30,242
12,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Fonz31
Neith
20
5 / 5 / 15
16,067
945
28,996
22,249
10,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Teroxis
Anhur
20
3 / 8 / 17
15,499
912
21,211
27,470
12,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 5 / 19
17,663
1,039
16,966
26,702
35,774
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bertric
Kuzenbo
20
3 / 3 / 19
17,078
1,005
14,151
28,629
50,505
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 8 / 16
18,416
1,083
29,695
29,435
11,133
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
20
11 / 14 / 14
17,551
1,032
18,216
38,868
25,148
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
No1Famous
Ah Puch
20
4 / 4 / 21
16,387
964
33,558
16,582
6,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Zirkinator
Sun Wukong
20
5 / 7 / 24
16,624
978
27,253
31,985
42,706
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
128
36
Kills
34
34
Deaths
36
81
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bertric
Kuzenbo
3
3
19
4.17
W
11
8
16
2.38
W
Pele
11
14
14
1.29
L
Tiamat
Fallonzer
Tiamat
12
7
13
2.64
L
Thor
Fenrall
Thor
11
9
17
2.17
L
Neith
Fonz31
Neith
5
5
15
2.5
W
Ah Puch
No1Famous
Ah Puch
4
4
21
3.63
L
Anhur
Teroxis
Anhur
3
8
17
1.44
L
5
5
19
2.9
W
Sun Wukong
Zirkinator
Sun Wukong
5
7
24
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,202
Damage
122,873
126,994
Taken
145,499
88,980
Mitigated
135,822
17,275
Healing
23,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bertric
Kuzenbo
14,151
3,041
0
3,590
28,629
50,505
0
9,109
19,520
26,926
0
W
29,695
14,738
0
6,636
29,435
11,133
0
11,978
17,457
0
86,732
W
Pele
18,216
5,986
0
6,984
38,868
25,148
0
18,540
20,328
0
36,380
L
Tiamat
Fallonzer
Tiamat
38,184
1,440
0
6,081
20,331
18,100
0
7,910
12,311
70,369
0
L
Thor
Fenrall
Thor
32,845
7,267
0
392
30,242
12,197
0
13,118
16,622
0
48,485
L
Neith
Fonz31
Neith
28,996
19,332
0
4,225
22,249
10,675
0
7,242
14,526
0
65,793
W
Ah Puch
No1Famous
Ah Puch
33,558
1,019
675
743
16,582
6,330
0
4,826
11,756
65,164
0
L
Anhur
Teroxis
Anhur
21,211
11,988
384
2,284
27,470
12,234
0
7,291
19,701
0
57,818
L
16,966
2,369
0
3,909
26,702
35,774
0
12,148
14,366
30,255
0
W
Sun Wukong
Zirkinator
Sun Wukong
27,253
6,217
1,107
3,711
31,985
42,706
0
10,697
21,288
0
46,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,304
Gold Earned
86,056
335
Minions Killed
287
5
Camps Cleared
16
1,481,939
Distance Traveled
1,618,865
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,078
1,005
20
1
0
323,786
1
W
Skadi
18,416
1,083
105
6
10
316,701
5
W
Pele
17,551
1,032
33
2
3
308,414
0
L
Tiamat
17,498
1,029
92
5
3
288,947
0
L
Thor
17,577
1,034
40
2
1
319,443
0
L
Neith
16,067
945
79
5
1
276,647
0
W
Ah Puch
16,387
964
76
4
1
318,647
0
L
Anhur
15,499
912
83
5
0
296,199
0
L
Ymir
17,663
1,039
41
2
0
300,703
0
W
Sun Wukong
16,624
978
53
3
2
351,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role