Player Matchup

Baron Samedi
Baron Samedi
Nasty sK
Baron Samedi
Level 126
God Stats
0W - 1L
1,644 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Rise sK
Chernobog
Level 29
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Suspense sK
Chiron
Level 21
God Stats
1W - 1L
1,705 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,718 SR
1,500 Elo+

VS

Team Averages
Level 63
1,684 SR
1,490 Elo+
Bellona
Bellona
Jager Buns
Bellona
Level 24
God Stats
4W - 2L
1,649 SR
Queue Stats
19W - 21L
1,487 Elo+
Party 2
Fenrir
Fenrir
PenguinReignn
Fenrir
Level 17
God Stats
5W - 9L
1,516 SR
Queue Stats
11W - 19L
1,410 Elo+
Party 2
Bacchus
Bacchus
kmeade3
Bacchus
Level 149
God Stats
1W - 0L
1,887 SR
Queue Stats
31W - 20L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nasty sK
Baron Samedi
10
0 / 7 / 1
8,178
629
4,895
11,066
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Rise sK
Chernobog
10
0 / 6 / 1
7,569
582
4,297
8,049
2,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
11
4 / 6 / 0
9,132
702
5,779
8,353
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jager Buns
Bellona
13
7 / 1 / 11
10,151
781
6,287
11,911
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 12
9,598
738
5,128
6,414
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
kmeade3
Bacchus
14
7 / 1 / 12
10,700
823
13,108
12,279
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
19
19
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
Jager Buns
Bellona
7
1
11
12.5
L
Baron Samedi
Nasty sK
Baron Samedi
0
7
1
0.07
W
5
2
12
5.5
L
Chernobog
Rise sK
Chernobog
0
6
1
0.08
L
Chiron
4
6
0
0.67
W
Bacchus
kmeade3
Bacchus
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,971
Damage
24,523
27,468
Taken
30,604
15,184
Mitigated
27,650
4,570
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Jager Buns
Bellona
6,287
926
438
3,995
11,911
9,593
1,809
1,715
10,196
0
38,140
L
Baron Samedi
Nasty sK
Baron Samedi
4,895
569
119
1,919
11,066
9,202
0
3,429
7,337
32,780
0
W
5,128
307
0
1,633
6,414
5,792
563
1,604
4,810
0
21,694
L
Chernobog
Rise sK
Chernobog
4,297
2,528
0
750
8,049
2,968
0
4,679
3,245
0
20,525
L
Chiron
5,779
2,887
464
1,318
8,353
3,014
0
5,071
3,183
0
20,411
W
Bacchus
kmeade3
Bacchus
13,108
1,062
0
3,704
12,279
12,265
766
2,410
9,869
41,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
30,449
125
Minions Killed
122
0
Camps Cleared
0
623,964
Distance Traveled
739,711
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,151
781
44
3
0
264,843
2
L
Baron Samedi
8,178
629
48
4
0
199,646
5
W
Fenrir
9,598
738
31
2
0
242,811
0
L
Chernobog
7,569
582
45
3
0
205,792
5
L
Chiron
9,132
702
32
2
0
218,526
0
W
Bacchus
10,700
823
47
4
0
232,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role