Player Matchup

Bellona
Bellona
Caiden019
Bellona
Level 120
God Stats
7W - 9L
1,628 SR
Queue Stats
85W - 107L
1,517 Elo+
Party 3
Danzaburou
Danzaburou
Dax57
Danzaburou
Level 122
God Stats
2W - 3L
1,607 SR
Queue Stats
84W - 105L
1,517 Elo+
Party 3
Fenrir
Fenrir
Ivansin
Fenrir
Level 108
God Stats
1W - 1L
1,540 SR
Queue Stats
37W - 40L
1,578 Elo+
Party 3
Yemoja
Yemoja
Meety57
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 76L
1,512 Elo+
Party 3
Vulcan
Vulcan
PoisonOfDeath
Vulcan
Level 141
God Stats
2W - 1L
1,401 SR
Queue Stats
57W - 50L
1,519 Elo+
Solo
Team Averages
Level 116
1,535 SR
1,529 Elo+

VS

Team Averages
Level 88
1,515 SR
1,491 Elo+
Hercules
Hercules
DandyWalk3r
Hercules
Level 99
God Stats
2W - 2L
1,354 SR
Queue Stats
78W - 70L
1,529 Elo+
Party 1
Cupid
Cupid
Kensuriu
Cupid
Level 86
God Stats
39W - 35L
1,546 SR
Queue Stats
75W - 73L
1,519 Elo+
Party 1
Anubis
Anubis
SapoPetaOriyinal
Anubis
Level 86
God Stats
15W - 15L
1,513 SR
Queue Stats
529W - 709L
1,424 Elo+
Party 2
Tiamat
Tiamat
TheMaenads
Tiamat
Level 100
God Stats
18W - 19L
1,615 SR
Queue Stats
58W - 60L
1,549 Elo+
Party 1
Ratatoskr
Ratatoskr
nuduul
Ratatoskr
Level 68
God Stats
45W - 49L
1,546 SR
Queue Stats
622W - 802L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caiden019
Bellona
19
11 / 3 / 7
13,103
570
20,242
25,086
24,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Dax57
Danzaburou
18
7 / 1 / 6
12,889
560
16,255
11,501
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Ivansin
Fenrir
17
3 / 1 / 12
11,101
483
11,273
16,525
12,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Meety57
Yemoja
16
1 / 3 / 14
9,839
428
6,485
11,755
11,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 6 / 8
11,137
484
11,343
12,341
4,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DandyWalk3r
Hercules
14
1 / 3 / 6
9,818
427
9,992
23,406
21,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Kensuriu
Cupid
15
0 / 6 / 3
9,763
424
1,415
14,698
6,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 2
10,353
450
10,902
17,402
9,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
TheMaenads
Tiamat
19
11 / 2 / 0
12,277
534
20,155
14,741
14,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
nuduul
Ratatoskr
16
0 / 6 / 3
9,566
416
6,898
19,538
8,664
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
25
Kills
14
14
Deaths
25
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Caiden019
Bellona
11
3
7
4.83
L
Hercules
DandyWalk3r
Hercules
1
3
6
1.33
W
Danzaburou
Dax57
Danzaburou
7
1
6
10
W
Fenrir
Ivansin
Fenrir
3
1
12
9
L
Cupid
Kensuriu
Cupid
0
6
3
0.25
W
Yemoja
Meety57
Yemoja
1
3
14
2.67
W
3
6
8
1.17
L
2
8
2
0.38
L
Tiamat
TheMaenads
Tiamat
11
2
0
5.5
L
Ratatoskr
nuduul
Ratatoskr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,598
Damage
49,362
77,208
Taken
89,785
57,428
Mitigated
61,240
36,629
Healing
28,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Caiden019
Bellona
20,242
9,700
0
11,714
25,086
24,690
1,490
9,887
15,039
0
83,603
L
Hercules
DandyWalk3r
Hercules
9,992
2,401
0
6,107
23,406
21,968
34
8,214
15,192
0
39,779
W
Danzaburou
Dax57
Danzaburou
16,255
9,078
0
4,911
11,501
3,473
4,809
5,304
6,013
0
66,416
W
Fenrir
Ivansin
Fenrir
11,273
1,937
0
6,243
16,525
12,510
773
4,596
11,594
0
62,358
L
Cupid
Kensuriu
Cupid
1,415
1,140
0
3,815
14,698
6,800
756
1,820
12,878
0
64,694
W
Yemoja
Meety57
Yemoja
6,485
815
8,413
3,668
11,755
11,895
852
4,991
6,558
25,809
0
W
11,343
5,236
0
1,680
12,341
4,860
1,036
5,030
6,947
71,850
0
L
10,902
294
0
7,459
17,402
9,423
312
1,557
15,845
67,919
0
L
Tiamat
TheMaenads
Tiamat
20,155
2,168
0
3,997
14,741
14,385
160
4,241
10,500
90,474
0
L
Ratatoskr
nuduul
Ratatoskr
6,898
1,883
0
6,757
19,538
8,664
0
1,996
17,542
0
71,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,069
Gold Earned
51,777
548
Minions Killed
574
0
Camps Cleared
0
2,212,272
Distance Traveled
2,014,951
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,103
570
156
7
0
432,672
2
L
Hercules
9,818
427
51
2
0
499,246
11
W
Danzaburou
12,889
560
117
5
0
444,761
5
W
Fenrir
11,101
483
101
4
0
489,264
8
L
Cupid
9,763
424
125
5
0
350,973
3
W
Yemoja
9,839
428
38
2
0
437,793
3
W
Vulcan
11,137
484
136
6
0
407,782
0
L
Anubis
10,353
450
130
6
0
261,284
3
L
Tiamat
12,277
534
165
7
0
461,000
9
L
Ratatoskr
9,566
416
103
4
0
442,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role