Player Matchup

Sobek
Sobek
Aelucidator
Sobek
Level 29
God Stats
5W - 1L
1,723 SR
Queue Stats
128W - 112L
1,346 Elo+
Solo
Cupid
Cupid
KidsInATrnchCoat
Cupid
Level 25
God Stats
10W - 11L
1,712 SR
Queue Stats
810W - 880L
1,305 Elo+
Solo
Bellona
Bellona
SebQc420
Bellona
Level 17
God Stats
23W - 23L
1,650 SR
Queue Stats
76W - 91L
1,332 Elo+
Party 1
Pele
Pele
Tokyo3549
Pele
Level 27
God Stats
18W - 17L
1,529 SR
Queue Stats
347W - 322L
1,291 Elo+
Solo
Ao Kuang
Ao Kuang
sim_habs_qc
Ao Kuang
Level 27
God Stats
16W - 7L
1,443 SR
Queue Stats
327W - 350L
1,293 Elo+
Party 1
Team Averages
Level 25
1,611 SR
1,313 Elo+

VS

Team Averages
Level 21
1,445 SR
1,213 Elo+
Osiris
Osiris
BLACK_JESUS21-_-
Osiris
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
43W - 46L
1,312 Elo+
Solo
Tiamat
Tiamat
KECHAPPLOX245
Tiamat
Level 17
God Stats
3W - 3L
1,304 SR
Queue Stats
43W - 72L
1,204 Elo+
Party 2
Danzaburou
Danzaburou
Paulun OG
Danzaburou
Level 28
God Stats
2W - 2L
1,664 SR
Queue Stats
13W - 17L
995 Elo+
Solo
Thor
Thor
Psaz
Thor
Level 29
God Stats
6W - 9L
1,392 SR
Queue Stats
60W - 73L
1,351 Elo+
Solo
Sobek
Sobek
Siul124
Sobek
Level 15
God Stats
2W - 5L
1,364 SR
Queue Stats
14W - 28L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 10
8,171
629
5,054
9,769
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
8 / 3 / 5
7,784
599
9,700
5,443
1,784
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SebQc420
Bellona
12
1 / 3 / 1
6,867
528
3,156
6,186
3,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
14
7 / 1 / 0
8,455
650
7,723
9,766
3,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
sim_habs_qc
Ao Kuang
10
3 / 2 / 2
6,653
512
3,311
7,628
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 0
6,590
507
4,813
9,859
4,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
2 / 8 / 1
5,965
459
4,322
8,698
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Paulun OG
Danzaburou
11
1 / 5 / 1
6,999
538
5,840
9,435
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Psaz
Thor
9
0 / 4 / 0
5,817
447
1,233
8,170
2,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Siul124
Sobek
9
3 / 6 / 2
6,441
495
4,670
11,293
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
11
11
Deaths
26
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
5
3
0
1.67
L
2
8
1
0.31
W
8
3
5
3.5
L
Danzaburou
Paulun OG
Danzaburou
1
5
1
0.3
L
Thor
Psaz
Thor
0
4
0
0
W
Bellona
SebQc420
Bellona
1
3
1
0.5
L
Sobek
Siul124
Sobek
3
6
2
0.67
W
Pele
7
1
0
7
W
Ao Kuang
sim_habs_qc
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
20,878
38,792
Taken
47,455
18,430
Mitigated
20,535
10,320
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,054
1,525
0
3,012
9,769
7,337
319
5,075
4,694
15,450
0
L
4,813
2,038
0
0
9,859
4,844
1,056
681
9,178
0
22,769
L
4,322
1,361
0
713
8,698
3,836
0
2,434
6,264
21,917
0
W
9,700
5,562
815
864
5,443
1,784
1,369
3,117
2,326
0
36,414
L
Danzaburou
Paulun OG
Danzaburou
5,840
2,282
0
2,055
9,435
3,042
112
139
9,296
0
30,154
L
Thor
Psaz
Thor
1,233
187
0
1,840
8,170
2,555
0
1,594
6,576
0
34,777
W
Bellona
SebQc420
Bellona
3,156
826
0
272
6,186
3,662
910
0
6,186
0
22,412
L
Sobek
Siul124
Sobek
4,670
860
0
1,416
11,293
6,258
0
3,517
7,776
16,401
0
W
Pele
7,723
2,223
0
2,992
9,766
3,376
584
143
9,623
0
46,363
W
Ao Kuang
sim_habs_qc
Ao Kuang
3,311
1,228
0
2,365
7,628
2,271
840
657
6,971
28,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
31,812
288
Minions Killed
212
0
Camps Cleared
0
1,313,917
Distance Traveled
1,141,811
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,171
629
22
2
0
282,820
1
L
Osiris
6,590
507
39
3
0
249,477
0
L
Tiamat
5,965
459
29
2
0
196,197
2
W
Cupid
7,784
599
66
5
0
248,470
0
L
Danzaburou
6,999
538
48
4
0
218,021
0
L
Thor
5,817
447
72
6
0
212,897
2
W
Bellona
6,867
528
57
4
0
285,175
0
L
Sobek
6,441
495
24
2
0
265,219
2
W
Pele
8,455
650
94
7
0
274,807
2
W
Ao Kuang
6,653
512
49
4
0
222,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role