Player Matchup

Ah Puch
Ah Puch
Eu souu L
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,478 Elo+
Party 2
Apollo
Apollo
GOTHERpro
Apollo
Level 26
God Stats
11W - 5L
1,572 SR
Queue Stats
52W - 27L
1,696 Elo+
Solo
Cthulhu
Cthulhu
Guh Monstrao
Cthulhu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 263L
1,523 Elo+
Party 2
Odin
Odin
yBomB4diNz
Odin
Level 19
God Stats
6W - 4L
1,829 SR
Queue Stats
24W - 20L
1,541 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zHeyGarbss_
Tsukuyomi
Level 21
God Stats
21W - 17L
1,560 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 3
Team Averages
Level 23
1,592 SR
1,548 Elo+

VS

Team Averages
Level 22
1,638 SR
1,515 Elo+
Apollo
Apollo
EwertonTeto
Apollo
Level 16
God Stats
14W - 7L
1,557 SR
Queue Stats
32W - 28L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Jotaslayer
Baron Samedi
Level 24
God Stats
6W - 4L
1,590 SR
Queue Stats
74W - 51L
1,642 Elo+
Party 1
Medusa
Medusa
PóicaOincOinc
Medusa
Level 27
God Stats
18W - 10L
1,758 SR
Queue Stats
86W - 61L
1,622 Elo+
Party 1
Jormungandr
Jormungandr
Vicentola
Jormungandr
Level 26
God Stats
14W - 10L
1,622 SR
Queue Stats
113W - 104L
1,473 Elo+
Solo
Ravana
Ravana
soguepp
Ravana
Level 18
God Stats
3W - 4L
1,666 SR
Queue Stats
91W - 77L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eu souu L
Ah Puch
8
0 / 5 / 0
4,531
412
1,498
4,710
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
GOTHERpro
Apollo
9
1 / 4 / 3
5,394
490
3,870
8,441
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Guh Monstrao
Cthulhu
9
5 / 0 / 0
6,055
550
4,359
5,841
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
4,803
437
1,243
3,848
1,369
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
zHeyGarbss_
Tsukuyomi
8
0 / 4 / 0
4,678
425
1,985
6,055
1,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 0 / 1
7,364
669
4,695
5,571
1,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jotaslayer
Baron Samedi
9
1 / 2 / 2
5,599
509
4,544
5,283
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 2
5,516
501
2,981
5,414
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Vicentola
Jormungandr
9
3 / 1 / 2
5,702
518
3,911
5,017
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
soguepp
Ravana
9
4 / 1 / 2
5,874
534
3,363
5,093
1,852
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
14
15
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Eu souu L
Ah Puch
0
5
0
0
W
Apollo
5
0
1
5.5
L
Apollo
GOTHERpro
Apollo
1
4
3
0.63
L
Cthulhu
Guh Monstrao
Cthulhu
5
0
0
5
W
Baron Samedi
Jotaslayer
Baron Samedi
1
2
2
1
W
1
2
2
1
W
Jormungandr
Vicentola
Jormungandr
3
1
2
4
W
Ravana
soguepp
Ravana
4
1
2
5
L
0
2
0
0
L
Tsukuyomi
zHeyGarbss_
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,955
Damage
19,494
28,895
Taken
26,378
10,560
Mitigated
11,303
8,797
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Eu souu L
Ah Puch
1,498
255
0
319
4,710
1,007
0
238
4,447
13,822
0
W
Apollo
4,695
2,161
0
3,006
5,571
1,869
1,040
1,680
3,841
0
43,772
L
Apollo
GOTHERpro
Apollo
3,870
2,137
0
2,965
8,441
2,339
0
3,272
5,169
0
26,187
L
Cthulhu
Guh Monstrao
Cthulhu
4,359
801
51
2,619
5,841
4,191
70
1,272
4,569
19,787
0
W
Baron Samedi
Jotaslayer
Baron Samedi
4,544
1,235
252
2,435
5,283
3,433
243
1,861
3,322
17,219
0
W
2,981
984
0
1,192
5,414
1,400
1,055
1,294
3,945
0
24,951
W
Jormungandr
Vicentola
Jormungandr
3,911
982
0
2,011
5,017
2,749
210
238
4,779
20,013
0
W
Ravana
soguepp
Ravana
3,363
537
0
2,416
5,093
1,852
411
459
4,634
0
16,218
L
1,243
172
0
1,005
3,848
1,369
76
1,890
1,808
0
13,357
L
Tsukuyomi
zHeyGarbss_
Tsukuyomi
1,985
589
0
1,838
6,055
1,654
0
1,490
4,447
0
18,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
30,055
196
Minions Killed
249
0
Camps Cleared
0
954,211
Distance Traveled
947,588
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,531
412
30
3
0
150,107
1
W
Apollo
7,364
669
98
9
0
182,947
0
L
Apollo
5,394
490
48
4
0
182,959
3
L
Cthulhu
6,055
550
39
4
0
187,136
1
W
Baron Samedi
5,599
509
32
3
0
183,833
1
W
Medusa
5,516
501
43
4
0
191,051
2
W
Jormungandr
5,702
518
31
3
0
176,460
1
W
Ravana
5,874
534
45
4
0
213,297
4
L
Odin
4,803
437
45
4
0
204,521
1
L
Tsukuyomi
4,678
425
34
3
0
229,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role