Player Matchup

Ymir
Ymir
BoneyP
Ymir
Level 17
God Stats
17W - 12L
1,651 SR
Queue Stats
262W - 264L
1,538 Elo+
Party 1
Cerberus
Cerberus
SpaceMun
Cerberus
Level 5
God Stats
2W - 3L
1,635 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Thanatos
Thanatos
killerman582
Thanatos
Level 30
God Stats
9W - 8L
1,901 SR
Queue Stats
155W - 139L
1,528 Elo+
Party 3
Medusa
Medusa
nastynate91
Medusa
Level 17
God Stats
4W - 2L
1,898 SR
Queue Stats
31W - 25L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
stonedcat31
Kukulkan
Level 25
God Stats
98W - 70L
1,265 SR
Queue Stats
152W - 139L
1,513 Elo+
Party 3
Team Averages
Level 19
1,670 SR
1,515 Elo+

VS

Team Averages
Level 22
1,526 SR
1,547 Elo+
King Arthur
King Arthur
AxSmithy
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Jawnski
Danzaburou
Level 12
God Stats
28W - 28L
1,609 SR
Queue Stats
69W - 66L
1,572 Elo+
Party 4
Nemesis
Nemesis
Nightstep
Nemesis
Level 25
God Stats
4W - 1L
1,670 SR
Queue Stats
226W - 165L
1,647 Elo+
Party 4
Bacchus
Bacchus
Palatapus
Bacchus
Level 22
God Stats
38W - 33L
1,631 SR
Queue Stats
295W - 236L
1,592 Elo+
Party 4
Hel
Hel
Reign261
Hel
Level 27
God Stats
1W - 1L
1,218 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BoneyP
Ymir
7
0 / 4 / 1
4,825
483
2,178
6,278
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SpaceMun
Cerberus
7
1 / 5 / 0
4,560
456
2,787
7,389
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
killerman582
Thanatos
10
4 / 3 / 1
6,172
617
3,796
7,953
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
7
0 / 4 / 0
4,510
451
2,053
7,287
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
stonedcat31
Kukulkan
8
1 / 4 / 1
5,095
510
1,481
3,927
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AxSmithy
King Arthur
8
2 / 2 / 0
5,119
512
1,916
3,274
1,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
Jawnski
Danzaburou
11
7 / 0 / 1
6,716
672
4,119
4,959
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
Nightstep
Nemesis
10
6 / 1 / 1
6,363
636
4,311
5,495
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Palatapus
Bacchus
9
1 / 0 / 9
5,899
590
3,384
3,915
2,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 3 / 2
5,800
580
5,532
5,212
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
20
20
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AxSmithy
King Arthur
2
2
0
1
L
Ymir
BoneyP
Ymir
0
4
1
0.13
W
Danzaburou
Jawnski
Danzaburou
7
0
1
7.5
W
Nemesis
Nightstep
Nemesis
6
1
1
6.5
W
Bacchus
Palatapus
Bacchus
1
0
9
5.5
W
4
3
2
1.67
L
Cerberus
SpaceMun
Cerberus
1
5
0
0.2
L
Thanatos
killerman582
Thanatos
4
3
1
1.5
L
Medusa
0
4
0
0
L
Kukulkan
stonedcat31
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,295
Damage
19,262
32,834
Taken
22,855
13,184
Mitigated
7,804
8,863
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AxSmithy
King Arthur
1,916
727
0
120
3,274
1,114
396
45
3,229
0
15,329
L
Ymir
BoneyP
Ymir
2,178
236
0
896
6,278
2,812
0
1,276
5,002
21,394
0
W
Danzaburou
Jawnski
Danzaburou
4,119
2,216
0
3,543
4,959
1,372
0
1,938
2,946
0
29,475
W
Nemesis
Nightstep
Nemesis
4,311
2,295
0
1,217
5,495
1,809
0
1,087
4,408
0
33,095
W
Bacchus
Palatapus
Bacchus
3,384
180
0
1,196
3,915
2,127
0
1,242
2,673
10,770
0
W
5,532
566
222
1,566
5,212
1,382
902
1,884
3,153
27,045
0
L
Cerberus
SpaceMun
Cerberus
2,787
735
0
1,164
7,389
3,684
207
3,403
3,986
17,342
0
L
Thanatos
killerman582
Thanatos
3,796
1,466
0
4,555
7,953
3,866
0
962
6,991
0
26,162
L
Medusa
2,053
530
0
2,248
7,287
1,568
0
1,385
5,902
0
23,369
L
Kukulkan
stonedcat31
Kukulkan
1,481
270
0
0
3,927
1,254
70
1,890
2,037
15,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
29,897
235
Minions Killed
212
0
Camps Cleared
0
864,590
Distance Traveled
920,639
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,119
512
27
3
0
189,694
1
L
Ymir
4,825
483
37
4
0
160,390
1
W
Danzaburou
6,716
672
64
6
0
164,628
0
W
Nemesis
6,363
636
58
6
0
189,437
3
W
Bacchus
5,899
590
18
2
0
211,782
1
W
Hel
5,800
580
45
5
0
165,098
0
L
Cerberus
4,560
456
61
6
0
198,786
2
L
Thanatos
6,172
617
65
7
0
181,540
1
L
Medusa
4,510
451
44
4
0
152,216
1
L
Kukulkan
5,095
510
28
3
0
171,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role