Player Matchup

Osiris
Osiris
Jitsugetsu
Osiris
Level 117
God Stats
3W - 1L
1,511 SR
Queue Stats
79W - 82L
1,566 Elo+
Party 3
Thoth
Thoth
Laume
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
NobleTom02
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,540 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
dorjan9
Ah Muzen Cab
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,318 Elo+
Party 2
Izanami
Izanami
rgBeastxd
Izanami
Level 25
God Stats
2W - 3L
1,176 SR
Queue Stats
66W - 66L
1,561 Elo+
Party 3
Team Averages
Level 73
1,437 SR
1,497 Elo+

VS

Team Averages
Level 58
1,507 SR
1,518 Elo+
Fenrir
Fenrir
BrotherImStocked
Fenrir
Level 22
God Stats
0W - 2L
1,308 SR
Queue Stats
28W - 48L
1,491 Elo+
Solo
Tyr
Tyr
ManLikeFrank
Tyr
Level 48
God Stats
1W - 1L
1,581 SR
Queue Stats
80W - 71L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
Sineera
Xbalanque
Level 33
God Stats
1W - 1L
1,774 SR
Queue Stats
21W - 17L
1,414 Elo+
Solo
Chang'e
Chang'e
SteveBrah
Chang'e
Level 44
God Stats
1W - 2L
1,475 SR
Queue Stats
62W - 50L
1,610 Elo+
Party 1
Medusa
Medusa
Vincent-RedRose
Medusa
Level 142
God Stats
8W - 7L
1,397 SR
Queue Stats
480W - 497L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jitsugetsu
Osiris
20
15 / 10 / 22
17,564
764
19,439
29,987
57,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Laume
Thoth
20
3 / 9 / 21
13,565
590
17,796
19,220
9,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
NobleTom02
Vulcan
20
9 / 7 / 23
16,515
718
35,087
17,221
9,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
dorjan9
Ah Muzen Cab
20
9 / 6 / 27
16,728
727
26,331
19,080
10,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
rgBeastxd
Izanami
20
6 / 8 / 25
15,549
676
30,565
20,912
10,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 14 / 15
14,969
651
11,089
29,891
23,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 8 / 18
13,750
598
15,969
30,999
49,103
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Sineera
Xbalanque
20
8 / 10 / 18
14,221
618
27,902
25,388
11,606
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
SteveBrah
Chang'e
20
3 / 5 / 26
14,516
631
18,274
26,945
27,884
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 5 / 13
17,131
745
21,933
27,780
11,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
130
42
Kills
40
40
Deaths
42
118
Assists
90
Player
Kills
Deaths
Assists
KDA
L
8
14
15
1.11
W
Osiris
Jitsugetsu
Osiris
15
10
22
2.6
W
Thoth
Laume
Thoth
3
9
21
1.5
L
6
8
18
1.88
W
Vulcan
NobleTom02
Vulcan
9
7
23
2.93
L
Xbalanque
Sineera
Xbalanque
8
10
18
1.7
L
Chang'e
SteveBrah
Chang'e
3
5
26
3.2
L
15
5
13
4.3
W
Ah Muzen Cab
dorjan9
Ah Muzen Cab
9
6
27
3.75
W
Izanami
rgBeastxd
Izanami
6
8
25
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,218
Damage
95,167
106,420
Taken
141,003
97,579
Mitigated
123,505
31,233
Healing
55,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,089
2,178
1,421
1,362
29,891
23,247
355
8,586
21,305
0
18,656
W
Osiris
Jitsugetsu
Osiris
19,439
4,331
1,466
2,927
29,987
57,791
753
4,902
24,570
4,727
32,147
W
Thoth
Laume
Thoth
17,796
1,342
2,341
2,663
19,220
9,361
490
1,455
17,628
39,270
0
L
15,969
1,300
3,742
7,522
30,999
49,103
0
9,514
21,485
0
27,346
W
Vulcan
NobleTom02
Vulcan
35,087
10,817
3,995
4,089
17,221
9,559
176
3,530
13,491
57,895
0
L
Xbalanque
Sineera
Xbalanque
27,902
15,928
1,910
3,996
25,388
11,606
881
11,321
14,067
0
58,145
L
Chang'e
SteveBrah
Chang'e
18,274
1,001
13,324
10,694
26,945
27,884
0
11,087
15,858
34,279
0
L
21,933
8,734
3,493
8,284
27,780
11,665
689
14,196
13,584
0
76,161
W
Ah Muzen Cab
dorjan9
Ah Muzen Cab
26,331
15,738
1,758
4,255
19,080
10,123
2,647
4,275
14,727
0
57,534
W
Izanami
rgBeastxd
Izanami
30,565
22,063
2,801
4,938
20,912
10,745
1,840
3,020
17,730
0
68,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,921
Gold Earned
74,587
260
Minions Killed
287
0
Camps Cleared
0
1,855,430
Distance Traveled
1,902,257
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,969
651
17
1
0
353,129
3
W
Osiris
17,564
764
25
1
0
371,446
0
W
Thoth
13,565
590
48
2
0
332,519
0
L
Tyr
13,750
598
22
1
0
387,906
0
W
Vulcan
16,515
718
70
3
0
408,197
0
L
Xbalanque
14,221
618
84
4
0
342,400
0
L
Chang'e
14,516
631
60
3
0
388,967
4
L
Medusa
17,131
745
104
5
0
429,855
3
W
Ah Muzen Cab
16,728
727
49
2
0
403,488
0
W
Izanami
15,549
676
68
3
0
339,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role