Player Matchup

Ullr
Ullr
 
Ullr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DJMontero23
Tsukuyomi
Level 155
God Stats
4W - 2L
1,797 SR
Queue Stats
206W - 187L
1,553 Elo+
Party 2
King Arthur
King Arthur
RimWrecker-_-
King Arthur
Level 66
God Stats
5W - 5L
1,474 SR
Queue Stats
161W - 118L
1,503 Elo+
Party 3
Scylla
Scylla
v2 Archon
Scylla
Level 127
God Stats
1W - 2L
1,783 SR
Queue Stats
67W - 67L
1,585 Elo+
Party 2
Izanami
Izanami
xAqu4
Izanami
Level 23
God Stats
31W - 32L
1,500 SR
Queue Stats
314W - 320L
1,664 Elo+
Party 2
Team Averages
Level 77
1,611 SR
1,561 Elo+

VS

Team Averages
Level 76
1,592 SR
1,488 Elo+
Cerberus
Cerberus
DaTeamaSteel43
Cerberus
Level 109
God Stats
11W - 19L
1,494 SR
Queue Stats
185W - 169L
1,555 Elo+
Party 4
Ne Zha
Ne Zha
Lewiville34
Ne Zha
Level 156
God Stats
8W - 5L
1,904 SR
Queue Stats
361W - 362L
1,590 Elo+
Party 4
Anubis
Anubis
THEMEXICAN316
Anubis
Level 44
God Stats
173W - 171L
1,469 SR
Queue Stats
254W - 281L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
Woody703
Danzaburou
Level 45
God Stats
24W - 10L
1,674 SR
Queue Stats
176W - 152L
1,553 Elo+
Party 4
Bellona
Bellona
morbidlyAHbeast
Bellona
Level 27
God Stats
4W - 3L
1,417 SR
Queue Stats
51W - 70L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 10 / 5
6,974
387
3,962
16,553
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
DJMontero23
Tsukuyomi
12
3 / 8 / 1
7,805
434
9,040
15,730
7,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
RimWrecker-_-
King Arthur
15
5 / 4 / 3
9,170
509
11,126
18,908
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
v2 Archon
Scylla
13
1 / 8 / 1
8,348
464
5,275
10,374
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xAqu4
Izanami
13
2 / 10 / 3
8,557
475
4,762
19,820
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
10 / 1 / 14
11,334
630
11,369
13,708
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
17
4 / 1 / 9
10,387
577
10,895
13,966
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 5 / 4
10,427
579
13,441
11,119
5,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Woody703
Danzaburou
18
19 / 2 / 9
13,098
728
26,264
19,701
8,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 2
9,812
545
3,048
9,166
8,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
11
Kills
40
40
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
10
5
0.25
L
Tsukuyomi
DJMontero23
Tsukuyomi
3
8
1
0.44
W
Cerberus
10
1
14
17
W
Ne Zha
4
1
9
8.5
L
King Arthur
RimWrecker-_-
King Arthur
5
4
3
1.63
W
7
5
4
1.8
W
Danzaburou
Woody703
Danzaburou
19
2
9
11.75
W
0
3
2
0.33
L
Scylla
v2 Archon
Scylla
1
8
1
0.19
L
Izanami
xAqu4
Izanami
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
65,017
81,385
Taken
67,660
32,344
Mitigated
40,874
15,943
Healing
30,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,962
1,586
0
2,437
16,553
4,527
0
4,910
11,643
0
26,312
L
Tsukuyomi
DJMontero23
Tsukuyomi
9,040
1,922
0
3,194
15,730
7,610
0
5,663
10,067
0
38,323
W
Cerberus
11,369
323
0
5,778
13,708
13,438
605
1,615
11,876
31,853
0
W
Ne Zha
10,895
3,212
0
6,392
13,966
5,787
404
282
13,579
0
70,190
L
King Arthur
RimWrecker-_-
King Arthur
11,126
1,572
0
5,301
18,908
11,965
0
5,833
13,075
228
49,082
W
13,441
1,239
606
2,643
11,119
5,016
2,988
471
10,389
58,526
0
W
Danzaburou
Woody703
Danzaburou
26,264
12,802
0
13,593
19,701
8,314
4,147
2,322
17,148
0
92,725
W
3,048
1,185
171
1,604
9,166
8,319
3,684
412
8,401
0
52,344
L
Scylla
v2 Archon
Scylla
5,275
776
0
1,028
10,374
2,312
86
1,826
8,548
44,851
0
L
Izanami
xAqu4
Izanami
4,762
3,201
0
3,983
19,820
5,930
0
6,578
13,242
0
44,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
55,058
356
Minions Killed
501
0
Camps Cleared
0
1,510,727
Distance Traveled
1,596,009
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,974
387
42
2
0
288,066
0
L
Tsukuyomi
7,805
434
62
3
0
355,859
5
W
Cerberus
11,334
630
41
2
0
346,916
4
W
Ne Zha
10,387
577
112
6
0
384,282
4
L
King Arthur
9,170
509
90
5
0
321,765
5
W
Anubis
10,427
579
106
6
0
281,255
2
W
Danzaburou
13,098
728
119
7
0
293,075
3
W
Bellona
9,812
545
123
7
0
290,481
0
L
Scylla
8,348
464
81
5
0
290,496
0
L
Izanami
8,557
475
81
5
0
254,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role