Player Matchup

Da Ji
Da Ji
DjSkullBH
Da Ji
Level 27
God Stats
11W - 6L
1,759 SR
Queue Stats
67W - 48L
1,595 Elo+
Party 1
Merlin
Merlin
SkyShpell
Merlin
Level 18
God Stats
9W - 4L
1,379 SR
Queue Stats
30W - 24L
1,497 Elo+
Party 1
Bellona
Bellona
TheRealRex
Bellona
Level 29
God Stats
7W - 7L
1,314 SR
Queue Stats
18W - 16L
1,439 Elo+
Party 1
Team Averages
Level 25
1,484 SR
1,511 Elo+

VS

Team Averages
Level 16
1,564 SR
1,269 Elo+
Cerberus
Cerberus
Depicual
Cerberus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,179 Elo+
Party 2
Medusa
Medusa
Jabbawooke
Medusa
Level 29
God Stats
0W - 4L
1,692 SR
Queue Stats
1W - 5L
1,450 Elo+
Solo
Kukulkan
Kukulkan
ernyjam
Kukulkan
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 38L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DjSkullBH
Da Ji
13
12 / 4 / 10
9,926
902
12,256
8,852
3,935
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
SkyShpell
Merlin
12
6 / 4 / 14
9,177
834
10,488
6,513
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TheRealRex
Bellona
11
4 / 0 / 13
8,604
782
5,324
8,172
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Depicual
Cerberus
10
1 / 6 / 4
7,449
677
3,508
12,637
10,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Jabbawooke
Medusa
11
5 / 10 / 3
8,547
777
4,710
11,796
3,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ernyjam
Kukulkan
9
1 / 6 / 3
6,810
619
3,186
6,925
2,398
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
22
Kills
7
8
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Depicual
Cerberus
1
6
4
0.5
W
Da Ji
DjSkullBH
Da Ji
12
4
10
4.25
L
Medusa
Jabbawooke
Medusa
5
10
3
0.65
W
Merlin
SkyShpell
Merlin
6
4
14
3.25
W
Bellona
TheRealRex
Bellona
4
0
13
10.5
L
Kukulkan
ernyjam
Kukulkan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
11,404
23,537
Taken
31,358
11,448
Mitigated
16,697
4,726
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Depicual
Cerberus
3,508
0
0
2,887
12,637
10,314
0
3,785
8,544
11,771
0
W
Da Ji
DjSkullBH
Da Ji
12,256
4,415
0
2,443
8,852
3,935
2,336
977
7,875
0
28,851
L
Medusa
Jabbawooke
Medusa
4,710
2,551
294
670
11,796
3,985
195
3,141
8,365
0
16,410
W
Merlin
SkyShpell
Merlin
10,488
382
0
991
6,513
1,968
0
3,701
2,812
38,226
0
W
Bellona
TheRealRex
Bellona
5,324
1,047
0
1,292
8,172
5,545
409
2,372
5,800
0
29,163
L
Kukulkan
ernyjam
Kukulkan
3,186
370
0
71
6,925
2,398
0
2,784
3,889
19,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
22,806
121
Minions Killed
69
0
Camps Cleared
0
603,591
Distance Traveled
478,313
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,449
677
12
1
0
172,093
2
W
Da Ji
9,926
902
33
3
0
196,072
0
L
Medusa
8,547
777
23
2
0
156,470
3
W
Merlin
9,177
834
53
5
0
175,101
3
W
Bellona
8,604
782
35
3
0
232,418
1
L
Kukulkan
6,810
619
34
3
0
149,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role