Player Matchup

Jormungandr
Jormungandr
GamerAndRocker
Jormungandr
Level 42
God Stats
0W - 2L
1,312 SR
Queue Stats
6W - 5L
1,587 Elo+
Party 2
Fenrir
Fenrir
Godoflogics
Fenrir
Level 33
God Stats
1W - 2L
1,473 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 2
Izanami
Izanami
RottingVale
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Ryzys
Ah Puch
Level 4
God Stats
4W - 8L
1,607 SR
Queue Stats
18W - 24L
1,607 Elo+
Party 2
Apollo
Apollo
stuveuxsti
Apollo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 109L
1,514 Elo+
Solo
Team Averages
Level 24
1,478 SR
1,539 Elo+

VS

Team Averages
Level 41
1,575 SR
1,418 Elo+
Neith
Neith
ArloAzelgord
Neith
Level 29
God Stats
7W - 6L
1,601 SR
Queue Stats
27W - 27L
1,591 Elo+
Party 1
Nike
Nike
MadAngel2
Nike
Level 29
God Stats
2W - 2L
1,744 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MyLinger
Cthulhu
Level 26
God Stats
5W - 6L
1,532 SR
Queue Stats
6W - 9L
1,328 Elo+
Party 1
Izanami
Izanami
SIGKILLME
Izanami
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,293 Elo+
Party 1
Zeus
Zeus
Whitèy
Zeus
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 17L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GamerAndRocker
Jormungandr
15
1 / 9 / 4
8,835
982
9,684
22,723
12,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
1 / 9 / 3
8,179
909
5,365
20,082
6,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
RottingVale
Izanami
13
0 / 5 / 2
7,814
868
5,584
11,664
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Ryzys
Ah Puch
14
1 / 9 / 2
8,411
935
7,499
15,872
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
stuveuxsti
Apollo
14
2 / 7 / 2
8,428
936
3,541
14,634
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 20
9,628
1,070
7,727
6,992
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
18
7 / 0 / 26
11,319
1,258
10,661
7,145
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
MyLinger
Cthulhu
16
2 / 0 / 22
9,822
1,091
12,534
12,477
12,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SIGKILLME
Izanami
16
2 / 3 / 20
9,626
1,070
10,003
8,939
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Whitèy
Zeus
19
26 / 0 / 10
13,824
1,536
39,607
4,239
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
137
5
Kills
39
39
Deaths
5
13
Assists
98
Player
Kills
Deaths
Assists
KDA
W
2
2
20
6
L
Jormungandr
GamerAndRocker
Jormungandr
1
9
4
0.33
L
Fenrir
1
9
3
0.28
W
Nike
7
0
26
20
W
Cthulhu
MyLinger
Cthulhu
2
0
22
13
L
Izanami
RottingVale
Izanami
0
5
2
0.2
L
Ah Puch
Ryzys
Ah Puch
1
9
2
0.22
W
Izanami
SIGKILLME
Izanami
2
3
20
4
W
Zeus
Whitèy
Zeus
26
0
10
31
L
Apollo
stuveuxsti
Apollo
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
80,532
84,975
Taken
39,792
34,446
Mitigated
26,155
1,527
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,727
3,721
312
3,538
6,992
2,777
0
2,614
3,615
0
25,052
L
Jormungandr
GamerAndRocker
Jormungandr
9,684
1,682
0
0
22,723
12,405
0
11,901
10,011
24,535
0
L
Fenrir
5,365
1,140
0
218
20,082
6,952
0
12,281
7,159
305
13,575
W
Nike
10,661
2,330
0
444
7,145
5,138
0
3,759
3,386
0
27,202
W
Cthulhu
MyLinger
Cthulhu
12,534
552
948
432
12,477
12,508
0
5,548
6,929
19,330
0
L
Izanami
RottingVale
Izanami
5,584
2,972
0
976
11,664
4,057
0
6,960
4,243
0
12,590
L
Ah Puch
Ryzys
Ah Puch
7,499
301
0
0
15,872
5,609
0
10,394
5,097
21,920
0
W
Izanami
SIGKILLME
Izanami
10,003
6,697
0
1,727
8,939
3,881
0
3,232
5,707
0
18,235
W
Zeus
Whitèy
Zeus
39,607
5,225
0
2,225
4,239
1,851
0
2,335
1,904
53,741
0
L
Apollo
stuveuxsti
Apollo
3,541
1,261
0
333
14,634
5,423
0
8,472
5,768
0
7,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
54,219
108
Minions Killed
200
3
Camps Cleared
5
739,845
Distance Traveled
857,892
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,628
1,070
44
5
1
150,274
2
L
Jormungandr
8,835
982
38
4
1
149,753
0
L
Fenrir
8,179
909
17
2
0
153,858
0
W
Nike
11,319
1,258
51
6
1
200,398
1
W
Cthulhu
9,822
1,091
18
2
0
204,267
3
L
Izanami
7,814
868
9
1
0
124,793
0
L
Ah Puch
8,411
935
31
3
0
126,315
1
W
Izanami
9,626
1,070
40
4
1
140,875
2
W
Zeus
13,824
1,536
47
5
2
162,078
0
L
Apollo
8,428
936
13
1
2
185,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role