Player Matchup

Fafnir
Fafnir
BakedUnicorn98
Fafnir
Level 42
God Stats
4W - 4L
1,277 SR
Queue Stats
185W - 218L
1,354 Elo+
Solo
Ah Puch
Ah Puch
DoGuHaN_aK
Ah Puch
Level 65
God Stats
17W - 11L
1,663 SR
Queue Stats
115W - 153L
1,404 Elo+
Solo
Loki
Loki
RaveVinyl
Loki
Level 28
God Stats
7W - 16L
1,229 SR
Queue Stats
51W - 77L
1,304 Elo+
Party 1
Thoth
Thoth
ciferlu666
Thoth
Level 59
God Stats
2W - 4L
1,637 SR
Queue Stats
17W - 45L
1,295 Elo+
Party 1
Medusa
Medusa
will_burne
Medusa
Level 58
God Stats
0W - 2L
1,784 SR
Queue Stats
67W - 68L
1,456 Elo+
Party 1
Team Averages
Level 50
1,518 SR
1,363 Elo+

VS

Team Averages
Level 40
1,485 SR
1,295 Elo+
Izanami
Izanami
Cris_alh
Izanami
Level 46
God Stats
1W - 1L
1,257 SR
Queue Stats
94W - 146L
1,247 Elo+
Party 2
Jormungandr
Jormungandr
El Business8901
Jormungandr
Level 64
God Stats
8W - 3L
1,896 SR
Queue Stats
156W - 189L
1,387 Elo+
Solo
Kukulkan
Kukulkan
XXXXvictimaXXXX
Kukulkan
Level 25
God Stats
1W - 4L
1,238 SR
Queue Stats
73W - 124L
1,189 Elo+
Party 2
Set
Set
chyoto
Set
Level 36
God Stats
20W - 17L
1,535 SR
Queue Stats
294W - 306L
1,374 Elo+
Solo
Osiris
Osiris
king_alvaro28
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 141L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,022
439
3,647
13,270
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
DoGuHaN_aK
Ah Puch
14
2 / 3 / 1
8,030
502
5,880
8,784
3,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 4 / 1
7,071
442
3,334
10,637
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
10
1 / 6 / 0
6,267
392
2,539
6,414
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
will_burne
Medusa
10
1 / 7 / 0
6,284
393
6,813
12,309
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cris_alh
Izanami
12
2 / 3 / 7
7,307
457
6,604
6,580
2,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
El Business8901
Jormungandr
12
4 / 1 / 5
7,813
488
5,674
10,314
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
17
12 / 0 / 2
10,338
646
15,379
8,558
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
chyoto
Set
13
4 / 0 / 4
7,872
492
4,359
6,422
2,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 3 / 5
8,062
504
5,063
9,305
4,690
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
24
24
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Izanami
Cris_alh
Izanami
2
3
7
1.83
L
Ah Puch
DoGuHaN_aK
Ah Puch
2
3
1
0.83
W
Jormungandr
El Business8901
Jormungandr
4
1
5
6.5
L
Loki
2
4
1
0.63
W
Kukulkan
12
0
2
13
W
Set
chyoto
Set
4
0
4
6
L
Thoth
1
6
0
0.17
W
2
3
5
1.5
L
Medusa
will_burne
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
37,079
51,414
Taken
41,179
23,225
Mitigated
20,435
9,751
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,647
749
0
2,882
13,270
9,364
0
5,880
7,390
19,613
0
W
Izanami
Cris_alh
Izanami
6,604
4,921
429
616
6,580
2,056
1,074
983
5,597
0
42,239
L
Ah Puch
DoGuHaN_aK
Ah Puch
5,880
382
0
1,927
8,784
3,830
612
4,320
4,464
46,392
0
W
Jormungandr
El Business8901
Jormungandr
5,674
1,768
0
2,721
10,314
7,372
151
3,200
7,022
18,939
0
L
Loki
3,334
674
0
2,340
10,637
3,795
215
1,952
8,685
0
33,167
W
Kukulkan
15,379
1,875
0
1,349
8,558
3,660
621
2,511
5,855
72,732
0
W
Set
chyoto
Set
4,359
1,335
219
1,992
6,422
2,657
188
673
5,727
0
41,051
L
Thoth
2,539
351
0
430
6,414
2,528
0
4,996
1,418
15,852
0
W
5,063
1,144
0
1,914
9,305
4,690
154
4,353
4,912
0
39,303
L
Medusa
will_burne
Medusa
6,813
2,936
0
2,172
12,309
3,708
126
3,905
8,404
0
31,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
41,392
247
Minions Killed
395
0
Camps Cleared
0
1,524,547
Distance Traveled
1,497,837
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,022
439
30
2
0
318,620
3
W
Izanami
7,307
457
78
5
0
292,448
0
L
Ah Puch
8,030
502
84
5
0
286,567
0
W
Jormungandr
7,813
488
25
2
0
300,016
5
L
Loki
7,071
442
65
4
0
342,699
1
W
Kukulkan
10,338
646
139
9
0
290,154
0
W
Set
7,872
492
65
4
0
349,031
0
L
Thoth
6,267
392
25
2
0
283,432
4
W
Osiris
8,062
504
88
6
0
266,188
4
L
Medusa
6,284
393
43
3
0
293,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role