Player Matchup

Heimdallr
Heimdallr
ILiketoCough
Heimdallr
Level 17
God Stats
11W - 10L
1,352 SR
Queue Stats
64W - 58L
1,288 Elo+
Party 1
Hun Batz
Hun Batz
SIDEWINDERx007
Hun Batz
Level 7
God Stats
2W - 5L
1,503 SR
Queue Stats
14W - 21L
1,129 Elo+
Party 1
Skadi
Skadi
TropiCalxH
Skadi
Level 16
God Stats
14W - 13L
1,488 SR
Queue Stats
23W - 23L
1,377 Elo+
Solo
Ymir
Ymir
ZXI x Rainz
Ymir
Level 6
God Stats
6W - 6L
1,584 SR
Queue Stats
15W - 19L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
thedoctor15100
Cthulhu
Level 9
God Stats
1W - 1L
1,280 SR
Queue Stats
8W - 17L
965 Elo+
Solo
Team Averages
Level 11
1,441 SR
1,199 Elo+

VS

Team Averages
Level 12
1,453 SR
1,336 Elo+
Hades
Hades
LastTashtion
Hades
Level 17
God Stats
35W - 14L
1,500 SR
Queue Stats
130W - 103L
1,500 Elo+
Solo
Izanami
Izanami
i_eat_steak21
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 2
Pele
Pele
jamaltooice123
Pele
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,176 Elo+
Party 2
Raijin
Raijin
joe SA
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 92L
1,317 Elo+
Solo
Hachiman
Hachiman
nochilldylll
Hachiman
Level 9
God Stats
7W - 13L
1,264 SR
Queue Stats
16W - 24L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ILiketoCough
Heimdallr
20
30 / 6 / 8
17,151
1,429
47,817
20,314
9,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
20
8 / 7 / 26
14,395
1,200
20,938
21,422
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
20
10 / 6 / 27
15,735
1,311
19,179
13,606
7,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 0 / 0
9,059
755
0
0
0
18
1 / 0 / 12
11,207
934
1,068
9,450
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 7
13,290
1,108
16,387
22,595
12,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
16
0 / 9 / 5
10,034
836
2,263
14,732
5,225
18
9 / 10 / 4
14,159
1,180
20,831
23,114
18,690
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
joe SA
Raijin
19
1 / 13 / 10
12,232
1,019
6,873
20,995
20,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
nochilldylll
Hachiman
19
3 / 8 / 9
12,681
1,057
10,776
17,461
6,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
49
Kills
19
19
Deaths
50
73
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ILiketoCough
Heimdallr
30
6
8
5.67
L
6
10
7
0.95
W
Hun Batz
8
7
26
3
W
Skadi
10
6
27
3.92
W
0
0
0
0
L
Izanami
0
9
5
0.28
L
9
10
4
1.1
L
Raijin
joe SA
Raijin
1
13
10
0.46
L
Hachiman
nochilldylll
Hachiman
3
8
9
0.94
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,002
Damage
57,130
64,792
Taken
98,897
35,323
Mitigated
62,793
8,304
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ILiketoCough
Heimdallr
47,817
42,201
0
5,182
20,314
9,216
0
9,329
10,985
0
70,026
L
16,387
2,343
520
1,834
22,595
12,322
0
242
22,325
38,037
0
W
Hun Batz
20,938
8,887
0
1,211
21,422
8,305
0
5,556
15,866
0
38,051
W
Skadi
19,179
12,145
0
1,767
13,606
7,678
0
4,811
8,795
0
48,592
W
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
2,263
1,010
0
0
14,732
5,225
0
0
14,732
0
3,537
L
20,831
4,240
0
1,471
23,114
18,690
0
163
22,901
0
43,443
L
Raijin
joe SA
Raijin
6,873
1,706
0
0
20,995
20,052
0
398
20,572
17,053
0
L
Hachiman
nochilldylll
Hachiman
10,776
6,918
0
907
17,461
6,504
0
140
17,056
0
34,969
W
1,068
112
0
144
9,450
10,124
0
3,564
5,886
8,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,547
Gold Earned
62,396
177
Minions Killed
156
2
Camps Cleared
5
806,749
Distance Traveled
922,345
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,151
1,429
42
4
2
179,748
0
L
Hades
13,290
1,108
56
5
1
179,789
0
W
Hun Batz
14,395
1,200
43
4
0
223,669
1
W
Skadi
15,735
1,311
72
6
0
189,807
0
W
Ymir
9,059
755
0
0
0
0
0
L
Izanami
10,034
836
4
0
0
126,736
0
L
Pele
14,159
1,180
43
4
0
178,644
0
L
Raijin
12,232
1,019
14
1
1
216,104
0
L
Hachiman
12,681
1,057
39
3
3
221,072
1
W
Cthulhu
11,207
934
20
2
0
213,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role