Player Matchup

Odin
Odin
Culture_Reborn
Odin
Level 29
God Stats
4W - 2L
1,685 SR
Queue Stats
35W - 35L
1,406 Elo+
Solo
Cernunnos
Cernunnos
KGoatedx856
Cernunnos
Level 29
God Stats
30W - 21L
1,560 SR
Queue Stats
284W - 246L
1,489 Elo+
Solo
Scylla
Scylla
TG_Chappie
Scylla
Level 28
God Stats
42W - 59L
1,215 SR
Queue Stats
110W - 130L
1,255 Elo+
Party 1
Arachne
Arachne
UncleDoozy
Arachne
Level 23
God Stats
16W - 15L
1,228 SR
Queue Stats
21W - 31L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
wqkks
Danzaburou
Level 16
God Stats
34W - 49L
1,484 SR
Queue Stats
160W - 211L
1,289 Elo+
Party 1
Team Averages
Level 25
1,435 SR
1,343 Elo+

VS

Team Averages
Level 19
1,546 SR
1,296 Elo+
Cupid
Cupid
FutureLush
Cupid
Level 15
God Stats
2W - 3L
1,529 SR
Queue Stats
293W - 371L
1,270 Elo+
Solo
Bellona
Bellona
MavenOfMayhem
Bellona
Level 25
God Stats
2W - 2L
1,704 SR
Queue Stats
28W - 25L
1,422 Elo+
Solo
Ares
Ares
Rocket3d
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,075 Elo+
Solo
Raijin
Raijin
SetteeJr
Raijin
Level 23
God Stats
11W - 12L
1,458 SR
Queue Stats
167W - 167L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
ticklemonster10
Cthulhu
Level 19
God Stats
22W - 17L
1,540 SR
Queue Stats
43W - 51L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
10,811
491
7,923
13,860
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
KGoatedx856
Cernunnos
17
3 / 2 / 3
10,847
493
13,090
14,206
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TG_Chappie
Scylla
19
7 / 1 / 2
11,614
528
7,845
8,696
3,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
UncleDoozy
Arachne
17
2 / 1 / 2
10,474
476
3,550
14,163
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
wqkks
Danzaburou
16
5 / 5 / 5
11,063
503
12,800
15,500
5,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
5 / 2 / 1
9,889
450
9,965
15,657
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
17
1 / 6 / 0
10,356
471
4,058
14,514
13,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
5
0 / 1 / 0
6,228
283
76
2,936
1,307
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
SetteeJr
Raijin
15
3 / 5 / 2
9,914
451
7,497
11,154
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 4
8,374
381
9,491
15,073
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
9
11
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Cupid
5
2
1
2.75
W
Cernunnos
KGoatedx856
Cernunnos
3
2
3
2.25
L
Bellona
1
6
0
0.17
L
Ares
0
1
0
0
L
Raijin
SetteeJr
Raijin
3
5
2
0.8
W
Scylla
TG_Chappie
Scylla
7
1
2
8
W
Arachne
UncleDoozy
Arachne
2
1
2
3
L
0
4
4
0.5
W
Danzaburou
wqkks
Danzaburou
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
31,087
66,425
Taken
59,334
33,231
Mitigated
40,010
20,477
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,923
1,356
0
4,755
13,860
12,256
0
3,185
10,350
0
37,582
L
Cupid
9,965
6,126
147
8,044
15,657
7,691
204
1,636
13,977
0
49,035
W
Cernunnos
KGoatedx856
Cernunnos
13,090
7,821
0
5,409
14,206
6,172
2,640
5,445
8,410
0
70,215
L
Bellona
4,058
1,904
0
1,520
14,514
13,672
998
4,162
10,181
0
53,906
L
Ares
76
0
0
250
2,936
1,307
0
0
2,936
3,938
0
L
Raijin
SetteeJr
Raijin
7,497
274
0
1,931
11,154
4,696
908
1,252
9,832
51,006
0
W
Scylla
TG_Chappie
Scylla
7,845
1,976
106
3,244
8,696
3,352
2,056
887
7,759
55,497
0
W
Arachne
UncleDoozy
Arachne
3,550
3,099
0
2,265
14,163
5,608
1,728
900
13,049
0
61,162
L
9,491
597
0
3,416
15,073
12,644
364
470
14,563
38,247
0
W
Danzaburou
wqkks
Danzaburou
12,800
4,660
0
4,698
15,500
5,843
4,045
5,130
9,793
0
64,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,809
Gold Earned
44,761
453
Minions Killed
367
0
Camps Cleared
0
1,940,750
Distance Traveled
1,485,831
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,811
491
62
3
0
438,848
3
L
Cupid
9,889
450
84
4
0
364,476
3
W
Cernunnos
10,847
493
96
4
0
377,313
1
L
Bellona
10,356
471
121
6
0
344,689
0
L
Ares
6,228
283
8
0
0
119,218
1
L
Raijin
9,914
451
101
5
0
308,828
5
W
Scylla
11,614
528
89
4
0
363,877
0
W
Arachne
10,474
476
116
5
0
415,729
0
L
Cthulhu
8,374
381
53
2
0
348,620
0
W
Danzaburou
11,063
503
90
4
0
344,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role