Player Matchup

Osiris
Osiris
DoctoGarcia
Osiris
Level 26
God Stats
5W - 2L
1,872 SR
Queue Stats
98W - 89L
1,655 Elo+
Solo
Susano
Susano
LuckyAceXSNS
Susano
Level 8
God Stats
2W - 1L
1,408 SR
Queue Stats
2W - 5L
1,792 Elo+
Solo
Izanami
Izanami
Nerinu
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Tiamat
Tiamat
utgubujgthbh6
Tiamat
Level 15
God Stats
0W - 1L
1,783 SR
Queue Stats
3W - 3L
1,633 Elo+
Solo
Bacchus
Bacchus
xpoisonousratx
Bacchus
Level 29
God Stats
1W - 3L
1,854 SR
Queue Stats
29W - 56L
1,505 Elo+
Solo
Team Averages
Level 16
1,683 SR
1,650 Elo+

VS

Team Averages
Level 20
1,475 SR
1,581 Elo+
Geb
Geb
Azath0thic
Geb
Level 3
God Stats
1W - 1L
1,275 SR
Queue Stats
2W - 1L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeowMix_TM
Tsukuyomi
Level 15
God Stats
2W - 0L
1,761 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ra
Ra
MushroomJump3
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,611 Elo+
Solo
Guan Yu
Guan Yu
TryingGolem25
Guan Yu
Level 28
God Stats
1W - 1L
1,307 SR
Queue Stats
90W - 91L
1,636 Elo+
Solo
Apollo
Apollo
Twentea7
Apollo
Level 26
God Stats
7W - 4L
1,529 SR
Queue Stats
60W - 39L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 2 / 1
8,010
471
7,935
10,465
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
9
0 / 9 / 0
6,335
373
775
12,119
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Nerinu
Izanami
7
0 / 4 / 3
5,943
350
3,251
9,484
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 12 / 2
6,141
361
3,600
14,251
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 1 / 0
8,562
504
7,033
6,898
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 14
9,078
534
3,713
11,995
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MeowMix_TM
Tsukuyomi
17
12 / 1 / 5
10,525
619
15,183
10,184
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 6
9,324
548
4,714
4,621
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
16
5 / 1 / 1
9,841
579
4,844
9,970
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Twentea7
Apollo
14
3 / 3 / 5
8,640
508
5,114
12,116
4,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
24
28
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
L
Osiris
1
2
1
0.75
L
Susano
0
9
0
0
W
Tsukuyomi
MeowMix_TM
Tsukuyomi
12
1
5
14.5
W
2
0
6
5
L
Izanami
Nerinu
Izanami
0
4
3
0.38
W
Guan Yu
5
1
1
5.5
W
Apollo
Twentea7
Apollo
3
3
5
1.83
L
0
12
2
0.08
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
33,568
53,217
Taken
48,886
26,845
Mitigated
28,511
9,769
Healing
24,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,713
359
0
1,603
11,995
9,423
252
3,894
8,001
23,055
0
L
Osiris
7,935
2,643
0
2,683
10,465
7,302
0
1,059
8,951
0
40,494
L
Susano
775
92
0
853
12,119
5,567
0
822
11,143
0
22,208
W
Tsukuyomi
MeowMix_TM
Tsukuyomi
15,183
5,987
0
5,744
10,184
4,039
163
2,105
8,004
0
85,267
W
4,714
460
1,503
2,720
4,621
1,936
1,502
1,387
3,209
49,550
0
L
Izanami
Nerinu
Izanami
3,251
2,224
0
2,538
9,484
2,113
0
2,070
7,316
0
25,015
W
Guan Yu
4,844
314
981
5,196
9,970
8,446
406
360
9,135
0
49,574
W
Apollo
Twentea7
Apollo
5,114
3,311
0
6,463
12,116
4,667
745
2,887
9,204
0
62,930
L
3,600
578
198
1,618
14,251
7,171
13
3,165
10,970
23,955
0
L
7,033
843
0
1,879
6,898
4,692
0
938
5,925
20,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,991
Gold Earned
47,408
249
Minions Killed
506
0
Camps Cleared
0
1,335,744
Distance Traveled
1,726,696
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,078
534
34
2
0
367,655
3
L
Osiris
8,010
471
78
5
0
256,516
1
L
Susano
6,335
373
45
3
0
210,750
2
W
Tsukuyomi
10,525
619
145
9
0
354,894
2
W
Ra
9,324
548
119
7
0
358,292
4
L
Izanami
5,943
350
51
3
0
226,826
0
W
Guan Yu
9,841
579
110
6
0
367,040
0
W
Apollo
8,640
508
98
6
0
278,815
1
L
Tiamat
6,141
361
34
2
0
289,616
0
L
Bacchus
8,562
504
41
2
0
352,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role