Player Matchup

Sol
Sol
Alt iSakura
Sol
Level 44
God Stats
77W - 62L
1,562 SR
Queue Stats
517W - 539L
1,404 Elo+
Party 1
Mercury
Mercury
HenkoRojaz
Mercury
Level 71
God Stats
25W - 24L
1,553 SR
Queue Stats
342W - 375L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
N00BLE148
Danzaburou
Level 63
God Stats
5W - 4L
1,525 SR
Queue Stats
128W - 173L
1,415 Elo+
Party 1
Terra
Terra
WimpyMirror85
Terra
Level 58
God Stats
5W - 9L
1,239 SR
Queue Stats
119W - 148L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
badillo0325
Jormungandr
Level 8
God Stats
7W - 3L
1,739 SR
Queue Stats
12W - 10L
1,594 Elo+
Party 1
Team Averages
Level 49
1,524 SR
1,443 Elo+

VS

Team Averages
Level 73
1,694 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
Cheezy_slumped
Cu Chulainn
Level 22
God Stats
4W - 4L
1,559 SR
Queue Stats
248W - 227L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
LabDaberGuNz
Kukulkan
Level 27
God Stats
16W - 16L
1,522 SR
Queue Stats
33W - 33L
1,414 Elo+
Party 2
Chronos
Chronos
SickGunzTTV
Chronos
Level 114
God Stats
0W - 1L
1,924 SR
Queue Stats
35W - 33L
1,407 Elo+
Party 2
Mercury
Mercury
TacticalAngel-_-
Mercury
Level 114
God Stats
9W - 5L
1,649 SR
Queue Stats
196W - 200L
1,472 Elo+
Party 3
Cabrakan
Cabrakan
austin_slumped
Cabrakan
Level 88
God Stats
3W - 5L
1,815 SR
Queue Stats
408W - 365L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 5
10,345
544
13,157
14,976
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
HenkoRojaz
Mercury
15
5 / 4 / 8
9,794
515
8,570
14,691
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
N00BLE148
Danzaburou
15
3 / 1 / 4
8,618
454
7,497
8,535
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 1 / 7
9,843
518
6,973
10,280
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
badillo0325
Jormungandr
13
0 / 5 / 7
8,131
428
6,445
16,444
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cheezy_slumped
Cu Chulainn
14
1 / 5 / 4
8,721
459
6,463
11,783
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
LabDaberGuNz
Kukulkan
14
2 / 5 / 5
8,747
460
10,208
10,980
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
SickGunzTTV
Chronos
14
1 / 4 / 2
8,252
434
8,133
10,365
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
7 / 3 / 3
10,018
527
10,128
14,535
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cabrakan
14
4 / 3 / 8
9,344
492
11,485
15,648
18,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
19
Kills
15
15
Deaths
20
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Cu Chulainn
Cheezy_slumped
Cu Chulainn
1
5
4
0.6
W
Mercury
HenkoRojaz
Mercury
5
4
8
2.25
L
Kukulkan
LabDaberGuNz
Kukulkan
2
5
5
0.9
W
Danzaburou
N00BLE148
Danzaburou
3
1
4
5
L
Chronos
SickGunzTTV
Chronos
1
4
2
0.5
L
7
3
3
2.83
W
4
1
7
7.5
L
Cabrakan
4
3
8
2.67
W
Jormungandr
badillo0325
Jormungandr
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,642
Damage
46,417
64,926
Taken
63,311
36,225
Mitigated
39,695
24,678
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,157
4,752
0
8,538
14,976
5,432
1,603
8,633
6,318
67,950
0
L
Cu Chulainn
Cheezy_slumped
Cu Chulainn
6,463
1,666
0
1,268
11,783
7,664
286
5,071
6,712
0
49,256
W
Mercury
HenkoRojaz
Mercury
8,570
4,829
508
1,494
14,691
5,490
0
5,014
9,652
0
63,983
L
Kukulkan
LabDaberGuNz
Kukulkan
10,208
1,235
462
1,245
10,980
4,054
348
7,943
3,037
52,998
0
W
Danzaburou
N00BLE148
Danzaburou
7,497
2,602
588
5,040
8,535
2,969
420
4,758
3,752
0
50,414
L
Chronos
SickGunzTTV
Chronos
8,133
3,475
448
815
10,365
3,737
1,972
2,574
7,791
55,392
0
L
10,128
3,831
0
1,635
14,535
6,094
1,082
3,437
11,098
0
72,248
W
6,973
423
1,578
3,714
10,280
8,607
218
2,366
7,628
43,870
2,182
L
Cabrakan
11,485
1,232
0
2,810
15,648
18,146
216
7,527
8,121
31,145
0
W
Jormungandr
badillo0325
Jormungandr
6,445
1,942
637
2,581
16,444
13,727
0
9,055
7,313
38,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
45,082
448
Minions Killed
441
0
Camps Cleared
0
1,731,861
Distance Traveled
1,774,526
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,345
544
117
6
0
323,150
0
L
Cu Chulainn
8,721
459
85
4
0
365,204
2
W
Mercury
9,794
515
100
5
0
421,518
0
L
Kukulkan
8,747
460
102
5
0
313,012
0
W
Danzaburou
8,618
454
78
4
0
346,690
0
L
Chronos
8,252
434
97
5
0
324,897
0
L
Mercury
10,018
527
111
6
0
424,193
0
W
Terra
9,843
518
89
5
0
344,595
3
L
Cabrakan
9,344
492
46
2
0
347,220
2
W
Jormungandr
8,131
428
64
3
0
295,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role