Player Matchup

Nemesis
Nemesis
ErickBoy01
Nemesis
Level 10
God Stats
40W - 42L
1,161 SR
Queue Stats
232W - 224L
1,245 Elo+
Party 3
Cthulhu
Cthulhu
Xx_Jrattacker_xX
Cthulhu
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 16L
1,109 Elo+
Party 3
Tiamat
Tiamat
Xx_Zoneslayer_xx
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,109 Elo+
Party 3
Bellona
Bellona
faz2jz
Bellona
Level 6
God Stats
0W - 4L
1,200 SR
Queue Stats
235W - 212L
1,255 Elo+
Party 3
Chiron
Chiron
samuel_goyet
Chiron
Level 22
God Stats
27W - 35L
1,393 SR
Queue Stats
29W - 37L
1,338 Elo+
Solo
Team Averages
Level 9
1,351 SR
1,211 Elo+

VS

Team Averages
Level 23
1,677 SR
1,318 Elo+
Rama
Rama
Go0o0sE
Rama
Level 15
God Stats
30W - 42L
1,848 SR
Queue Stats
287W - 329L
1,198 Elo+
Party 2
Nemesis
Nemesis
MaraHoochie
Nemesis
Level 24
God Stats
22W - 26L
1,405 SR
Queue Stats
497W - 551L
1,320 Elo+
Party 2
Fafnir
Fafnir
PumpkinRhino262
Fafnir
Level 29
God Stats
5W - 3L
1,548 SR
Queue Stats
160W - 201L
1,362 Elo+
Party 1
Aphrodite
Aphrodite
Qaky
Aphrodite
Level 27
God Stats
16W - 11L
1,795 SR
Queue Stats
112W - 143L
1,338 Elo+
Party 1
Izanami
Izanami
StoutBeanpole
Izanami
Level 22
God Stats
28W - 28L
1,791 SR
Queue Stats
304W - 313L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ErickBoy01
Nemesis
14
3 / 9 / 2
9,050
411
8,522
17,282
6,936
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 10 / 0
7,911
360
6,579
25,274
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 13 / 0
8,568
389
4,929
17,672
11,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
faz2jz
Bellona
14
2 / 6 / 3
8,741
397
7,908
18,710
14,320
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
14
6 / 5 / 0
9,361
426
15,222
15,792
5,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Go0o0sE
Rama
17
6 / 3 / 8
11,489
522
10,776
13,048
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
MaraHoochie
Nemesis
15
0 / 1 / 7
10,222
465
2,102
15,246
6,042
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 5 / 19
11,186
508
10,606
25,157
35,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Qaky
Aphrodite
16
4 / 1 / 25
12,505
568
8,841
14,838
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
20
29 / 2 / 4
14,013
637
37,930
19,970
8,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
106
12
Kills
43
43
Deaths
12
5
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ErickBoy01
Nemesis
3
9
2
0.44
W
Rama
Go0o0sE
Rama
6
3
8
3.33
W
Nemesis
MaraHoochie
Nemesis
0
1
7
3.5
W
4
5
19
2.7
W
Aphrodite
Qaky
Aphrodite
4
1
25
16.5
W
Izanami
29
2
4
15.5
L
0
10
0
0
L
1
13
0
0.08
L
Bellona
faz2jz
Bellona
2
6
3
0.58
L
Chiron
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
70,255
94,730
Taken
88,259
55,548
Mitigated
65,751
15,778
Healing
37,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ErickBoy01
Nemesis
8,522
5,188
792
2,028
17,282
6,936
0
3,563
13,719
0
47,857
W
Rama
Go0o0sE
Rama
10,776
8,152
0
4,988
13,048
6,918
4,533
1,452
11,596
0
58,277
W
Nemesis
MaraHoochie
Nemesis
2,102
445
0
5,916
15,246
6,042
432
618
14,628
0
64,686
W
10,606
4,881
0
4,068
25,157
35,300
84
2,704
22,453
35,092
0
W
Aphrodite
Qaky
Aphrodite
8,841
2,681
6,554
8,462
14,838
8,673
1,188
3,053
11,785
30,337
0
W
Izanami
37,930
33,027
0
7,100
19,970
8,818
6,269
3,681
16,289
0
121,306
L
6,579
719
0
268
25,274
16,597
0
3,718
21,556
39,706
0
L
4,929
1,893
0
2,753
17,672
11,836
342
5,427
12,245
26,438
0
L
Bellona
faz2jz
Bellona
7,908
2,926
378
2,858
18,710
14,320
0
3,719
14,991
0
34,394
L
Chiron
15,222
5,769
571
6,130
15,792
5,859
736
3,020
12,772
0
48,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
59,415
288
Minions Killed
457
0
Camps Cleared
0
1,724,496
Distance Traveled
1,834,857
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,050
411
72
3
0
333,164
2
W
Rama
11,489
522
92
4
0
352,146
5
W
Nemesis
10,222
465
94
4
0
327,533
3
W
Fafnir
11,186
508
44
2
0
341,862
1
W
Aphrodite
12,505
568
57
3
0
388,339
10
W
Izanami
14,013
637
170
8
0
424,977
0
L
Cthulhu
7,911
360
62
3
0
357,878
0
L
Tiamat
8,568
389
38
2
0
293,985
0
L
Bellona
8,741
397
53
2
0
358,795
0
L
Chiron
9,361
426
63
3
0
380,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role