Player Matchup

Ares
Ares
DrBigMac
Ares
Level 15
God Stats
12W - 19L
1,372 SR
Queue Stats
22W - 28L
1,436 Elo+
Solo
Osiris
Osiris
IFAWKFORLIFE
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 96L
1,623 Elo+
Solo
Anubis
Anubis
JoelJosh
Anubis
Level 27
God Stats
51W - 20L
1,867 SR
Queue Stats
138W - 100L
1,730 Elo+
Solo
Hou Yi
Hou Yi
jonnyboyrevel
Hou Yi
Level 26
God Stats
5W - 2L
1,525 SR
Queue Stats
68W - 74L
1,470 Elo+
Solo
Nemesis
Nemesis
xN7co
Nemesis
Level 27
God Stats
12W - 5L
1,705 SR
Queue Stats
136W - 150L
1,526 Elo+
Solo
Team Averages
Level 23
1,594 SR
1,557 Elo+

VS

Team Averages
Level 25
1,457 SR
1,550 Elo+
Ares
Ares
Haddocking
Ares
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 26L
1,638 Elo+
Party 1
Loki
Loki
NotMrdog2106
Loki
Level 28
God Stats
5W - 8L
1,562 SR
Queue Stats
197W - 154L
1,642 Elo+
Solo
Bakasura
Bakasura
Sentrozom
Bakasura
Level 24
God Stats
2W - 2L
1,269 SR
Queue Stats
42W - 49L
1,393 Elo+
Solo
Hel
Hel
SoruHanta
Hel
Level 22
God Stats
1W - 2L
1,454 SR
Queue Stats
88W - 71L
1,535 Elo+
Party 1
Rama
Rama
edLOeL
Rama
Level 44
God Stats
16W - 10L
1,500 SR
Queue Stats
40W - 33L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 2 / 11
9,887
520
5,933
13,248
10,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
15
2 / 3 / 8
9,475
499
7,576
9,866
8,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
JoelJosh
Anubis
20
12 / 1 / 5
13,302
700
15,330
9,856
5,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 7
9,762
514
6,610
8,592
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
xN7co
Nemesis
16
4 / 2 / 6
10,495
552
8,380
13,574
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
8,553
450
5,440
16,787
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 3 / 1
10,369
546
5,996
11,758
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Sentrozom
Bakasura
14
1 / 4 / 2
8,905
469
3,785
12,733
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 2
8,537
449
2,832
10,594
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
edLOeL
Rama
15
7 / 5 / 1
9,858
519
11,284
14,820
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
23
Kills
12
12
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
1
2
11
3.25
L
1
5
5
0.7
W
Osiris
2
3
8
2
W
Anubis
JoelJosh
Anubis
12
1
5
14.5
L
3
3
1
1.17
L
Bakasura
Sentrozom
Bakasura
1
4
2
0.5
L
0
6
2
0.17
L
Rama
edLOeL
Rama
7
5
1
1.5
W
4
4
7
1.88
W
Nemesis
xN7co
Nemesis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
29,337
55,136
Taken
66,692
32,273
Mitigated
29,198
18,035
Healing
19,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,933
199
0
3,694
13,248
10,784
590
3,443
9,805
29,419
0
L
5,440
463
0
2,739
16,787
8,585
258
7,062
9,625
14,113
0
W
Osiris
7,576
1,860
0
1,879
9,866
8,083
0
1,948
7,593
115
40,038
W
Anubis
JoelJosh
Anubis
15,330
975
0
7,010
9,856
5,153
3,048
3,493
6,133
94,290
0
L
5,996
949
0
3,260
11,758
8,475
509
3,446
8,091
0
68,882
L
Bakasura
Sentrozom
Bakasura
3,785
2,693
0
5,236
12,733
4,789
1,302
2,406
10,255
0
45,408
L
2,832
120
1,064
3,056
10,594
2,909
434
5,452
5,117
43,588
0
L
Rama
edLOeL
Rama
11,284
8,791
0
4,252
14,820
4,440
1,852
3,012
11,758
0
71,400
W
6,610
1,928
0
2,165
8,592
2,559
2,709
1,098
7,469
0
39,052
W
Nemesis
xN7co
Nemesis
8,380
3,991
0
3,287
13,574
5,694
630
2,606
10,583
0
77,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,921
Gold Earned
46,222
449
Minions Killed
518
0
Camps Cleared
0
1,844,670
Distance Traveled
1,807,766
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,887
520
46
2
0
378,187
2
L
Ares
8,553
450
10
1
0
349,280
8
W
Osiris
9,475
499
60
3
0
385,389
3
W
Anubis
13,302
700
172
9
0
356,035
3
L
Loki
10,369
546
154
8
0
376,158
3
L
Bakasura
8,905
469
114
6
0
409,209
1
L
Hel
8,537
449
107
6
0
369,964
3
L
Rama
9,858
519
133
7
0
303,155
0
W
Hou Yi
9,762
514
67
4
0
301,545
2
W
Nemesis
10,495
552
104
5
0
423,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role