Player Matchup

Thor
Thor
Cryophoenixxx
Thor
Level 18
God Stats
5W - 11L
1,500 SR
Queue Stats
49W - 56L
1,570 Elo+
Solo
Ymir
Ymir
Diluted Fear
Ymir
Level 7
God Stats
6W - 4L
1,900 SR
Queue Stats
6W - 6L
1,663 Elo+
Party 2
Odin
Odin
Pork_Bread
Odin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,432 Elo+
Party 2
Scylla
Scylla
StonedOscrJr
Scylla
Level 29
God Stats
44W - 41L
1,636 SR
Queue Stats
179W - 185L
1,616 Elo+
Solo
Chang'e
Chang'e
UnbrokenHero405
Chang'e
Level 28
God Stats
104W - 90L
1,627 SR
Queue Stats
297W - 276L
1,596 Elo+
Solo
Team Averages
Level 21
1,633 SR
1,575 Elo+

VS

Team Averages
Level 48
1,631 SR
1,830 Elo+
Medusa
Medusa
AoKuangDong
Medusa
Level 24
God Stats
2W - 0L
1,750 SR
Queue Stats
18W - 1L
1,970 Elo+
Party 1
Fafnir
Fafnir
Dr MlD
Fafnir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 40L
1,961 Elo+
Party 1
Hun Batz
Hun Batz
HailLordThor
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 17L
1,829 Elo+
Party 1
Sol
Sol
OniZenjutsu
Sol
Level 27
God Stats
19W - 18L
1,599 SR
Queue Stats
196W - 231L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
Y33T Y33T4687
Cu Chulainn
Level 14
God Stats
2W - 0L
1,806 SR
Queue Stats
56W - 13L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
11,649
971
8,936
13,395
5,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 12 / 8
12,101
1,008
8,262
35,225
33,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 6 / 8
11,220
935
11,259
23,474
16,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
0 / 1 / 1
9,039
753
1,069
1,602
627
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 15 / 5
12,238
1,020
21,350
31,581
10,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 5 / 22
12,658
1,055
21,690
10,758
5,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Dr MlD
Fafnir
19
6 / 0 / 29
14,471
1,206
14,685
17,147
32,660
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
HailLordThor
Hun Batz
19
13 / 2 / 14
13,324
1,110
25,164
12,336
6,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 3 / 21
12,471
1,039
18,233
9,584
4,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Y33T Y33T4687
Cu Chulainn
19
6 / 1 / 26
12,781
1,065
20,235
14,892
16,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
150
11
Kills
38
38
Deaths
11
30
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
5
22
3.6
L
3
4
8
1.75
L
2
12
8
0.5
W
Fafnir
Dr MlD
Fafnir
6
0
29
20.5
W
Hun Batz
HailLordThor
Hun Batz
13
2
14
10
W
6
3
21
5.5
L
2
6
8
1
L
Scylla
0
1
1
0.5
L
4
15
5
0.43
W
Cu Chulainn
Y33T Y33T4687
Cu Chulainn
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,876
Damage
100,007
105,277
Taken
64,717
66,760
Mitigated
65,576
8,969
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,690
12,685
0
348
10,758
5,255
0
5,189
5,569
0
51,279
L
8,936
420
0
390
13,395
5,093
0
3,965
9,355
0
22,169
L
8,262
1,993
0
655
35,225
33,435
0
10,541
24,425
27,093
0
W
Fafnir
Dr MlD
Fafnir
14,685
6,059
0
6,431
17,147
32,660
0
8,428
8,719
26,704
0
W
Hun Batz
HailLordThor
Hun Batz
25,164
6,721
0
2,065
12,336
6,099
0
7,546
4,790
0
42,370
W
18,233
6,674
0
3,269
9,584
4,582
0
5,335
4,249
39,977
0
L
11,259
3,177
255
489
23,474
16,817
0
10,053
13,175
0
16,210
L
Scylla
1,069
130
0
202
1,602
627
0
599
1,003
6,250
0
L
21,350
1,717
3,037
3,941
31,581
10,788
0
10,064
21,321
54,022
0
W
Cu Chulainn
Y33T Y33T4687
Cu Chulainn
20,235
5,562
0
750
14,892
16,980
0
4,183
10,533
5,889
36,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,247
Gold Earned
65,705
186
Minions Killed
236
4
Camps Cleared
12
850,539
Distance Traveled
1,036,476
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,658
1,055
62
5
3
167,084
0
L
Thor
11,649
971
21
2
1
172,560
0
L
Ymir
12,101
1,008
44
4
0
196,973
0
W
Fafnir
14,471
1,206
19
2
0
211,163
1
W
Hun Batz
13,324
1,110
35
3
5
237,446
1
W
Sol
12,471
1,039
72
6
3
190,937
0
L
Odin
11,220
935
12
1
2
231,085
1
L
Scylla
9,039
753
14
1
1
41,779
0
L
Chang'e
12,238
1,020
95
8
0
208,142
0
W
Cu Chulainn
12,781
1,065
48
4
1
229,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role