Player Matchup

Sobek
Sobek
BetterThanTommy
Sobek
Level 6
God Stats
4W - 3L
1,609 SR
Queue Stats
4W - 6L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Carnareau
Cu Chulainn
Level 47
God Stats
8W - 5L
1,669 SR
Queue Stats
67W - 60L
1,533 Elo+
Party 2
Set
Set
GramaCallsMeRed
Set
Level 105
God Stats
4W - 8L
1,431 SR
Queue Stats
364W - 317L
1,544 Elo+
Party 2
Ullr
Ullr
HiperactiveX
Ullr
Level 129
God Stats
13W - 7L
1,597 SR
Queue Stats
266W - 217L
1,577 Elo+
Solo
Tiamat
Tiamat
NerdySaint
Tiamat
Level 32
God Stats
13W - 12L
1,627 SR
Queue Stats
49W - 51L
1,457 Elo+
Solo
Team Averages
Level 64
1,587 SR
1,517 Elo+

VS

Team Averages
Level 64
1,534 SR
1,504 Elo+
Hades
Hades
EnerZy
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
NewMaicol
Apollo
Level 160
God Stats
2W - 1L
1,722 SR
Queue Stats
217W - 196L
1,476 Elo+
Solo
Athena
Athena
TheDeadlyVoicess
Athena
Level 39
God Stats
1W - 1L
1,307 SR
Queue Stats
34W - 26L
1,605 Elo+
Solo
Merlin
Merlin
TheLegitLegend27
Merlin
Level 25
God Stats
12W - 10L
1,639 SR
Queue Stats
16W - 16L
1,441 Elo+
Party 1
Serqet
Serqet
devhew
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,187
637
1,419
2,508
987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Carnareau
Cu Chulainn
6
1 / 1 / 1
3,524
705
1,661
2,216
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

6
2 / 2 / 0
3,773
755
1,299
4,222
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
2,970
594
1,956
2,338
523
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
NerdySaint
Tiamat
2
1 / 1 / 0
2,829
566
244
881
296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EnerZy
Hades
5
1 / 2 / 0
3,494
699
827
3,066
783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
NewMaicol
Apollo
4
0 / 0 / 0
3,061
612
890
1,935
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,289
658
524
2,609
817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 2 / 1
3,983
797
1,782
2,635
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
devhew
Serqet
7
2 / 0 / 0
3,973
795
1,460
3,003
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
4
4
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Cu Chulainn
Carnareau
Cu Chulainn
1
1
1
1.5
W
Hades
EnerZy
Hades
1
2
0
0.5
L
2
2
0
1
L
0
0
0
0
L
Tiamat
NerdySaint
Tiamat
1
1
0
1
W
Apollo
NewMaicol
Apollo
0
0
0
0
W
0
0
0
0
W
1
2
1
0.75
W
Serqet
devhew
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,579
Damage
5,483
12,165
Taken
13,248
3,910
Mitigated
3,427
3,781
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,419
0
0
1,023
2,508
987
0
442
2,066
5,229
0
L
Cu Chulainn
Carnareau
Cu Chulainn
1,661
581
0
671
2,216
717
0
549
1,667
0
11,992
W
Hades
EnerZy
Hades
827
242
0
180
3,066
783
105
0
3,066
6,409
0
L
1,299
606
0
1,437
4,222
1,387
0
1,020
3,096
0
14,480
L
1,956
614
0
370
2,338
523
0
646
1,512
0
13,095
L
Tiamat
NerdySaint
Tiamat
244
155
0
280
881
296
0
314
529
1,383
0
W
Apollo
NewMaicol
Apollo
890
623
0
1,176
1,935
404
0
468
1,467
0
9,095
W
524
378
0
1,158
2,609
817
0
783
1,826
6,903
0
W
1,782
203
0
868
2,635
642
719
219
2,391
15,896
0
W
Serqet
devhew
Serqet
1,460
307
0
1,569
3,003
781
0
168
2,835
0
15,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,283
Gold Earned
17,800
93
Minions Killed
117
0
Camps Cleared
0
406,228
Distance Traveled
517,460
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,187
637
5
1
0
110,257
0
L
Cu Chulainn
3,524
705
25
5
0
97,225
0
W
Hades
3,494
699
15
3
0
101,706
0
L
Set
3,773
755
34
7
0
96,920
0
L
Ullr
2,970
594
26
5
0
83,347
1
L
Tiamat
2,829
566
3
1
0
18,479
1
W
Apollo
3,061
612
16
3
0
97,652
1
W
Athena
3,289
658
14
3
0
112,014
1
W
Merlin
3,983
797
34
7
0
88,427
0
W
Serqet
3,973
795
38
8
0
117,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role