Player Matchup

Nemesis
Nemesis
AMelloGamer
Nemesis
Level 31
God Stats
1W - 3L
1,440 SR
Queue Stats
1W - 5L
1,493 Elo+
Party 1
Horus
Horus
Death9846
Horus
Level 39
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EA-HD223
Cu Chulainn
Level 68
God Stats
0W - 3L
1,360 SR
Queue Stats
368W - 357L
1,584 Elo+
Party 1
Scylla
Scylla
LiL_MAC187
Scylla
Level 86
God Stats
16W - 8L
1,885 SR
Queue Stats
96W - 93L
1,587 Elo+
Party 1
Cupid
Cupid
Zero_Killer456
Cupid
Level 36
God Stats
4W - 4L
1,561 SR
Queue Stats
35W - 51L
1,595 Elo+
Party 1
Team Averages
Level 52
1,544 SR
1,552 Elo+

VS

Team Averages
Level 79
1,662 SR
1,557 Elo+
Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Kevin37377
Ah Puch
Level 26
God Stats
23W - 14L
1,553 SR
Queue Stats
89W - 88L
1,541 Elo+
Party 2
Cupid
Cupid
PesosJR
Cupid
Level 29
God Stats
20W - 5L
1,855 SR
Queue Stats
91W - 72L
1,619 Elo+
Party 3
Sun Wukong
Sun Wukong
chaoticmaterial7
Sun Wukong
Level 102
God Stats
6W - 2L
1,629 SR
Queue Stats
205W - 191L
1,614 Elo+
Party 3
Tsukuyomi
Tsukuyomi
disclosure98
Tsukuyomi
Level 114
God Stats
18W - 9L
1,770 SR
Queue Stats
694W - 646L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMelloGamer
Nemesis
11
0 / 6 / 1
7,006
412
4,905
12,085
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Death9846
Horus
10
0 / 6 / 1
6,924
407
5,242
17,309
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
EA-HD223
Cu Chulainn
13
2 / 5 / 0
7,287
429
6,063
13,518
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
LiL_MAC187
Scylla
13
1 / 5 / 1
7,706
453
5,298
11,165
3,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 9 / 0
6,081
358
4,804
10,864
2,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 14
8,939
526
6,354
9,404
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Kevin37377
Ah Puch
16
6 / 0 / 5
10,117
595
6,561
4,409
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
PesosJR
Cupid
17
13 / 0 / 3
11,255
662
16,894
12,444
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
chaoticmaterial7
Sun Wukong
19
8 / 0 / 4
11,567
680
11,769
10,242
9,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
disclosure98
Tsukuyomi
15
4 / 2 / 7
9,567
563
8,210
9,417
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
3
Kills
31
31
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
14
7
L
Nemesis
AMelloGamer
Nemesis
0
6
1
0.08
L
Horus
Death9846
Horus
0
6
1
0.08
L
Cu Chulainn
EA-HD223
Cu Chulainn
2
5
0
0.4
W
Ah Puch
Kevin37377
Ah Puch
6
0
5
8.5
L
Scylla
LiL_MAC187
Scylla
1
5
1
0.3
W
Cupid
PesosJR
Cupid
13
0
3
14.5
L
0
9
0
0
W
Sun Wukong
chaoticmaterial7
Sun Wukong
8
0
4
10
W
Tsukuyomi
disclosure98
Tsukuyomi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,312
Damage
49,788
64,941
Taken
45,916
30,429
Mitigated
28,119
13,681
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,354
586
0
1,590
9,404
8,526
204
1,524
7,855
26,093
0
L
Nemesis
AMelloGamer
Nemesis
4,905
2,260
0
867
12,085
4,063
0
955
11,130
0
37,858
L
Horus
Death9846
Horus
5,242
2,958
1,299
3,824
17,309
10,351
33
3,687
13,622
0
20,908
L
Cu Chulainn
EA-HD223
Cu Chulainn
6,063
401
0
2,093
13,518
9,742
0
2,360
11,158
4,432
31,943
W
Ah Puch
Kevin37377
Ah Puch
6,561
66
0
1,897
4,409
1,718
1,767
1,758
2,626
57,275
0
L
Scylla
LiL_MAC187
Scylla
5,298
731
0
3,266
11,165
3,449
0
3,231
7,934
55,049
0
W
Cupid
PesosJR
Cupid
16,894
11,086
123
8,435
12,444
4,867
1,215
530
11,889
0
88,226
L
4,804
2,430
1,066
1,266
10,864
2,824
0
2,682
8,182
0
34,074
W
Sun Wukong
chaoticmaterial7
Sun Wukong
11,769
1,936
0
829
10,242
9,117
340
1,452
8,416
0
83,362
W
Tsukuyomi
disclosure98
Tsukuyomi
8,210
2,575
0
466
9,417
3,891
1,189
877
8,490
0
66,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
51,445
351
Minions Killed
544
0
Camps Cleared
0
1,570,202
Distance Traveled
1,702,485
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,939
526
9
1
0
298,605
1
L
Nemesis
7,006
412
79
5
0
313,257
4
L
Horus
6,924
407
24
1
0
325,951
4
L
Cu Chulainn
7,287
429
68
4
0
317,472
2
W
Ah Puch
10,117
595
117
7
0
349,165
1
L
Scylla
7,706
453
111
7
0
321,359
8
W
Cupid
11,255
662
153
9
0
311,159
3
L
Cupid
6,081
358
69
4
0
292,163
4
W
Sun Wukong
11,567
680
161
9
0
352,307
0
W
Tsukuyomi
9,567
563
104
6
0
391,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role