Player Matchup

Raijin
Raijin
Andreslc88
Raijin
Level 8
God Stats
5W - 3L
1,739 SR
Queue Stats
493W - 468L
1,486 Elo+
Solo
Chaac
Chaac
CizzleBabyyy
Chaac
Level 27
God Stats
10W - 2L
1,663 SR
Queue Stats
136W - 135L
1,480 Elo+
Solo
Medusa
Medusa
II__Olivier__II
Medusa
Level 25
God Stats
2W - 3L
1,606 SR
Queue Stats
13W - 15L
1,552 Elo+
Party 1
Kali
Kali
WoodysRocks
Kali
Level 23
God Stats
4W - 2L
1,489 SR
Queue Stats
24W - 21L
1,428 Elo+
Solo
Ares
Ares
dwayne084
Ares
Level 18
God Stats
5W - 5L
1,376 SR
Queue Stats
14W - 19L
1,509 Elo+
Party 1
Team Averages
Level 20
1,575 SR
1,491 Elo+

VS

Team Averages
Level 15
1,681 SR
1,408 Elo+
Sol
Sol
Ark Legion 26
Sol
Level 26
God Stats
46W - 53L
1,485 SR
Queue Stats
219W - 245L
1,417 Elo+
Solo
Ymir
Ymir
EriqHunnits_YT
Ymir
Level 10
God Stats
3W - 4L
1,770 SR
Queue Stats
13W - 22L
1,436 Elo+
Solo
Cthulhu
Cthulhu
ShescreamsBrock
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Tiamat
Tiamat
StickingBison31
Tiamat
Level 16
God Stats
12W - 8L
1,769 SR
Queue Stats
35W - 39L
1,503 Elo+
Solo
Hera
Hera
weediagram
Hera
Level 22
God Stats
11W - 7L
1,879 SR
Queue Stats
66W - 56L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Andreslc88
Raijin
16
5 / 1 / 7
10,657
561
9,083
9,448
4,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 2 / 2
10,822
570
8,088
10,769
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
13 / 0 / 5
12,136
639
15,271
12,737
6,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 10
8,579
452
3,814
10,602
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
6 / 2 / 14
9,346
492
3,362
17,499
7,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 1
9,356
492
10,506
18,702
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 6 / 1
5,499
289
82
4,942
1,472
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

4
0 / 1 / 1
5,581
294
522
3,135
1,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
1 / 9 / 2
8,479
446
7,455
12,908
6,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 8 / 1
7,988
420
7,141
10,087
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
34
Kills
4
7
Deaths
34
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
Andreslc88
Raijin
5
1
7
8.5
L
3
10
1
0.35
W
8
2
2
4.5
L
0
6
1
0.08
W
13
0
5
15.5
L
0
1
1
0.5
L
1
9
2
0.22
W
2
2
10
3.5
W
Ares
6
2
14
6.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,618
Damage
25,706
61,055
Taken
49,774
28,662
Mitigated
17,587
23,992
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Andreslc88
Raijin
9,083
901
0
3,457
9,448
4,240
5,064
4,343
4,829
70,153
0
L
10,506
1,659
0
5,216
18,702
4,995
954
3,499
14,944
50,143
0
W
8,088
1,851
0
2,768
10,769
6,959
3,341
3,613
6,508
0
51,626
L
82
28
0
99
4,942
1,472
42
986
3,798
469
0
W
15,271
7,986
0
7,923
12,737
6,243
1,132
5,832
6,707
0
84,706
L
522
265
0
51
3,135
1,168
0
1,110
2,025
2,136
0
L
7,455
2,111
0
1,834
12,908
6,315
0
3,442
9,431
48,084
0
W
3,814
1,735
0
3,336
10,602
3,639
1,644
3,219
7,271
0
21,945
W
Ares
3,362
252
0
6,508
17,499
7,581
1,215
7,961
8,070
11,989
0
L
7,141
1,527
0
515
10,087
3,637
438
3,300
6,762
49,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,540
Gold Earned
36,903
418
Minions Killed
276
0
Camps Cleared
0
1,806,243
Distance Traveled
1,091,621
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,657
561
127
7
0
326,006
1
L
Sol
9,356
492
88
5
0
267,164
0
W
Chaac
10,822
570
98
5
0
349,327
0
L
Ymir
5,499
289
1
0
0
108,225
1
W
Medusa
12,136
639
128
7
0
352,719
1
L
Cthulhu
5,581
294
5
0
0
91,922
0
L
Tiamat
8,479
446
101
5
0
308,013
2
W
Kali
8,579
452
41
2
0
385,498
2
W
Ares
9,346
492
24
1
0
392,693
0
L
Hera
7,988
420
81
4
0
316,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role