Player Matchup

Zeus
Zeus
DuRaNt_Boss432
Zeus
Level 18
God Stats
14W - 21L
1,590 SR
Queue Stats
16W - 22L
1,493 Elo+
Party 3
Mercury
Mercury
SCCP-CHRISTOFER
Mercury
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 108L
1,480 Elo+
Party 3
Ymir
Ymir
juguito10
Ymir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 108L
1,365 Elo+
Party 2
Bellona
Bellona
kiwicomcarne
Bellona
Level 25
God Stats
3W - 3L
1,647 SR
Queue Stats
18W - 21L
1,423 Elo+
Party 3
Scylla
Scylla
sant1blanc0
Scylla
Level 40
God Stats
5W - 10L
1,500 SR
Queue Stats
401W - 394L
1,263 Elo+
Party 2
Team Averages
Level 33
1,547 SR
1,405 Elo+

VS

Team Averages
Level 56
1,705 SR
1,630 Elo+
Baba Yaga
Baba Yaga
Lucaspump200
Baba Yaga
Level 32
God Stats
4W - 11L
1,500 SR
Queue Stats
393W - 519L
1,397 Elo+
Solo
Yemoja
Yemoja
Manipabu
Yemoja
Level 29
God Stats
11W - 2L
1,930 SR
Queue Stats
159W - 98L
1,862 Elo+
Party 1
Danzaburou
Danzaburou
MosOmega
Danzaburou
Level 156
God Stats
26W - 7L
1,910 SR
Queue Stats
119W - 39L
1,887 Elo+
Party 1
Ao Kuang
Ao Kuang
RedXIIIº
Ao Kuang
Level 37
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 3L
1,503 Elo+
Solo
Hercules
Hercules
SirNutriaLoca
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,260
313
4,326
8,103
1,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 8 / 4
10,261
513
10,153
18,654
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
2 / 6 / 3
7,997
400
4,626
16,196
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
kiwicomcarne
Bellona
14
1 / 4 / 2
8,649
432
7,568
12,033
8,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
15
5 / 5 / 3
9,557
478
9,293
10,240
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Lucaspump200
Baba Yaga
14
1 / 6 / 7
9,857
493
7,625
13,324
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Manipabu
Yemoja
15
1 / 1 / 11
11,022
551
5,962
10,946
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MosOmega
Danzaburou
18
17 / 1 / 4
12,698
635
22,987
18,495
8,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
RedXIIIº
Ao Kuang
19
7 / 2 / 3
12,206
610
11,383
19,887
8,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
SirNutriaLoca
Hercules
17
4 / 2 / 2
11,193
560
4,088
11,093
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
12
Kills
30
30
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Baba Yaga
Lucaspump200
Baba Yaga
1
6
7
0.75
W
Yemoja
Manipabu
Yemoja
1
1
11
6.5
W
Danzaburou
MosOmega
Danzaburou
17
1
4
19
W
Ao Kuang
RedXIIIº
Ao Kuang
7
2
3
4.25
L
4
8
4
0.75
W
Hercules
SirNutriaLoca
Hercules
4
2
2
2.5
L
Ymir
2
6
3
0.58
L
Bellona
kiwicomcarne
Bellona
1
4
2
0.5
L
Scylla
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
52,045
65,226
Taken
73,745
31,400
Mitigated
44,790
7,589
Healing
32,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,326
277
0
426
8,103
1,613
0
2,681
5,422
21,850
0
W
Baba Yaga
Lucaspump200
Baba Yaga
7,625
179
0
2,082
13,324
4,908
1,720
4,380
8,594
43,602
0
W
Yemoja
Manipabu
Yemoja
5,962
2,035
1,076
2,191
10,946
10,959
795
5,102
5,696
37,037
0
W
Danzaburou
MosOmega
Danzaburou
22,987
11,895
0
13,632
18,495
8,677
7,965
4,480
13,923
0
94,048
W
Ao Kuang
RedXIIIº
Ao Kuang
11,383
2,613
0
9,424
19,887
8,449
3,226
1,268
18,551
85,656
0
L
10,153
4,487
0
4,094
18,654
7,335
639
7,589
11,040
0
62,119
W
Hercules
SirNutriaLoca
Hercules
4,088
774
0
3,907
11,093
11,797
2,634
2,291
8,736
0
48,669
L
Ymir
4,626
1,160
0
1,322
16,196
10,293
0
5,121
11,050
18,032
0
L
Bellona
kiwicomcarne
Bellona
7,568
1,308
0
538
12,033
8,908
437
4,932
6,966
0
37,225
L
Scylla
9,293
1,144
0
1,209
10,240
3,251
0
4,647
5,568
46,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
56,976
332
Minions Killed
483
0
Camps Cleared
0
1,637,480
Distance Traveled
1,841,423
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,260
313
37
2
0
292,440
0
W
Baba Yaga
9,857
493
51
3
0
361,939
1
W
Yemoja
11,022
551
58
3
0
345,386
11
W
Danzaburou
12,698
635
140
7
0
344,939
2
W
Ao Kuang
12,206
610
122
6
0
386,265
0
L
Mercury
10,261
513
104
5
0
358,793
3
W
Hercules
11,193
560
112
6
0
402,894
6
L
Ymir
7,997
400
23
1
0
309,103
2
L
Bellona
8,649
432
74
4
0
366,479
3
L
Scylla
9,557
478
94
5
0
310,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role