Player Matchup

Ratatoskr
Ratatoskr
Platinum I
RuggedTote
Ratatoskr
Platinum I
Level 157
God Stats
17W - 11L
1,625 SR
Queue Stats
44W - 30L
1,968 MMR
Party 2
Scylla
Scylla
Platinum II
SirPimpU
Scylla
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Diamond V
TheBrownMamba
Hachiman
Diamond V
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
310W - 309L
1,886 MMR
Solo
Kali
Kali
Platinum III
TheBuffaloMike
Kali
Platinum III
Level 147
God Stats
13W - 12L
1,300 SR
Queue Stats
455W - 444L
1,886 MMR
Solo
Ganesha
Ganesha
Platinum III
Waterhead
Ganesha
Platinum III
Level 157
God Stats
8W - 16L
1,488 SR
Queue Stats
175W - 150L
1,860 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,483 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,727 SR
1,807 MMR
Heimdallr
Heimdallr
Platinum V
BigNutn
Heimdallr
Platinum V
Level 140
God Stats
2W - 0L
1,846 SR
Queue Stats
33W - 28L
1,819 MMR
Party 1
Hercules
Hercules
Platinum V
Dalkom
Hercules
Platinum V
Level 158
God Stats
2W - 2L
1,597 SR
Queue Stats
76W - 52L
1,881 MMR
Solo
Sobek
Sobek
Platinum IV
Dynesaurus
Sobek
Platinum IV
Level 157
God Stats
16W - 6L
1,790 SR
Queue Stats
172W - 178L
1,836 MMR
Solo
Thoth
Thoth
Platinum II
GaladofGurth
Thoth
Platinum II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Glaivus
Tsukuyomi
Platinum IV
Level 160
God Stats
44W - 36L
1,901 SR
Queue Stats
642W - 602L
2,001 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
RuggedTote
Ratatoskr
18
4 / 3 / 1
11,091
555
11,181
17,850
15,526
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
SirPimpU
Scylla
14
1 / 9 / 2
8,484
424
4,309
12,872
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
TheBrownMamba
Hachiman
18
2 / 2 / 2
10,507
525
12,914
13,905
6,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 5 / 2
10,528
526
8,031
16,129
7,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Waterhead
Ganesha
13
1 / 8 / 8
9,389
469
8,087
20,382
17,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Guan YuDanzaburouTyrApolloJanus

VS

Bans
SetCamazotzCu ChulainnPeleJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigNutn
Heimdallr
18
0 / 3 / 6
11,021
551
9,452
19,586
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Dalkom
Hercules
18
5 / 2 / 7
11,501
575
9,049
18,549
17,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sobek
15
3 / 3 / 13
10,214
511
7,625
14,071
13,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
11 / 3 / 5
11,835
592
18,536
10,100
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Glaivus
Tsukuyomi
20
7 / 3 / 8
11,966
598
12,012
12,478
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
26
27
Deaths
14
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigNutn
Heimdallr
0
3
6
1
W
Hercules
Dalkom
Hercules
5
2
7
4.25
W
Sobek
3
3
13
3.17
W
11
3
5
4.5
W
Tsukuyomi
Glaivus
Tsukuyomi
7
3
8
3.67
L
Ratatoskr
RuggedTote
Ratatoskr
4
3
1
1.5
L
Scylla
SirPimpU
Scylla
1
9
2
0.22
L
Hachiman
TheBrownMamba
Hachiman
2
2
2
1.5
L
6
5
2
1.4
L
Ganesha
Waterhead
Ganesha
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,522
Damage
56,674
81,138
Taken
74,784
50,016
Mitigated
46,380
17,048
Healing
29,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigNutn
Heimdallr
9,452
4,909
0
10,929
19,586
7,564
544
1,525
18,061
0
95,969
W
Hercules
Dalkom
Hercules
9,049
3,584
0
8,998
18,549
17,487
1,099
1,639
16,910
0
65,945
W
Sobek
7,625
405
0
4,247
14,071
13,169
0
3,533
10,432
26,351
0
W
18,536
450
0
500
10,100
3,310
2,042
3,582
6,286
66,031
0
W
Tsukuyomi
Glaivus
Tsukuyomi
12,012
2,941
0
5,145
12,478
4,850
1,187
1,683
10,699
0
100,870
L
Ratatoskr
RuggedTote
Ratatoskr
11,181
1,260
0
6,201
17,850
15,526
148
2,858
14,517
0
75,295
L
Scylla
SirPimpU
Scylla
4,309
333
0
453
12,872
3,495
0
6,595
6,047
47,832
0
L
Hachiman
TheBrownMamba
Hachiman
12,914
7,593
0
5,178
13,905
6,472
0
3,555
10,280
0
86,885
L
8,031
4,088
0
3,015
16,129
7,168
112
3,709
12,249
0
81,772
L
Ganesha
Waterhead
Ganesha
8,087
607
0
2,201
20,382
17,355
0
8,585
11,465
26,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
56,537
561
Minions Killed
618
0
Camps Cleared
0
1,896,824
Distance Traveled
1,966,685
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,021
551
167
8
0
313,797
4
W
Hercules
11,501
575
142
7
0
397,243
8
W
Sobek
10,214
511
30
2
0
415,814
4
W
Thoth
11,835
592
115
6
0
394,281
2
W
Tsukuyomi
11,966
598
164
8
0
445,550
7
L
Ratatoskr
11,091
555
145
7
0
433,031
8
L
Scylla
8,484
424
109
5
0
332,694
2
L
Hachiman
10,507
525
158
8
0
369,815
6
L
Kali
10,528
526
138
7
0
412,167
7
L
Ganesha
9,389
469
11
1
0
349,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role