Player Matchup

Tiamat
Tiamat
BLUENOOB56
Tiamat
Level 17
God Stats
11W - 12L
1,421 SR
Queue Stats
17W - 22L
1,404 Elo+
Party 3
Cupid
Cupid
Beetlejuicesses
Cupid
Level 75
God Stats
28W - 24L
1,670 SR
Queue Stats
632W - 579L
1,566 Elo+
Party 1
Nike
Nike
SoaringCactusJr
Nike
Level 41
God Stats
7W - 15L
1,338 SR
Queue Stats
212W - 135L
1,557 Elo+
Solo
Cerberus
Cerberus
redflamekraden
Cerberus
Level 80
God Stats
9W - 11L
1,500 SR
Queue Stats
281W - 264L
1,575 Elo+
Party 1
Set
Set
vHyze6876
Set
Level 49
God Stats
5W - 6L
1,153 SR
Queue Stats
15W - 18L
1,406 Elo+
Party 3
Team Averages
Level 52
1,416 SR
1,502 Elo+

VS

Team Averages
Level 67
1,573 SR
1,583 Elo+
Ne Zha
Ne Zha
Caedmoon
Ne Zha
Level 56
God Stats
19W - 6L
1,712 SR
Queue Stats
348W - 269L
1,589 Elo+
Party 2
He Bo
He Bo
Kerracc
He Bo
Level 89
God Stats
1W - 4L
1,323 SR
Queue Stats
560W - 451L
1,638 Elo+
Party 2
Tiamat
Tiamat
PartySniper98
Tiamat
Level 47
God Stats
58W - 33L
1,515 SR
Queue Stats
286W - 194L
1,616 Elo+
Party 2
Ares
Ares
Wegbo
Ares
Level 43
God Stats
27W - 18L
1,736 SR
Queue Stats
285W - 198L
1,630 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
harrisko
Ah Muzen Cab
Level 99
God Stats
10W - 7L
1,578 SR
Queue Stats
267W - 264L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLUENOOB56
Tiamat
14
3 / 4 / 2
8,760
548
7,041
10,022
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 2
8,498
531
5,701
7,448
2,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 2
9,389
587
8,413
15,356
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
9
0 / 5 / 3
6,583
411
5,038
14,865
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 4
7,591
474
3,214
11,349
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Caedmoon
Ne Zha
16
8 / 2 / 5
9,295
581
11,802
12,534
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Kerracc
He Bo
14
6 / 4 / 2
8,311
519
9,178
8,704
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 0 / 6
9,104
569
9,119
7,814
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Wegbo
Ares
13
2 / 2 / 6
8,032
502
7,813
14,192
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
harrisko
Ah Muzen Cab
15
1 / 2 / 0
8,275
517
3,213
7,618
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
19
19
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BLUENOOB56
Tiamat
3
4
2
1
L
1
1
2
2
W
Ne Zha
Caedmoon
Ne Zha
8
2
5
5.25
W
He Bo
Kerracc
He Bo
6
4
2
1.75
W
2
0
6
5
L
4
3
2
1.67
W
Ares
Wegbo
Ares
2
2
6
2.5
W
Ah Muzen Cab
harrisko
Ah Muzen Cab
1
2
0
0.5
L
Cerberus
0
5
3
0.3
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
41,125
59,040
Taken
50,862
27,603
Mitigated
34,169
19,024
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BLUENOOB56
Tiamat
7,041
840
0
3,212
10,022
6,531
1,057
3,585
6,327
54,111
0
L
5,701
3,076
801
4,249
7,448
2,488
0
2,268
5,124
0
66,368
W
Ne Zha
Caedmoon
Ne Zha
11,802
4,552
0
3,180
12,534
5,578
396
2,739
9,745
0
72,932
W
He Bo
Kerracc
He Bo
9,178
588
0
933
8,704
3,398
248
4,097
4,607
58,361
0
W
9,119
1,604
0
5,551
7,814
8,323
1,588
187
7,223
55,516
0
L
8,413
1,504
0
5,452
15,356
9,181
0
6,804
7,982
0
56,777
W
Ares
Wegbo
Ares
7,813
274
0
3,074
14,192
13,017
232
4,871
9,196
22,467
0
W
Ah Muzen Cab
harrisko
Ah Muzen Cab
3,213
1,829
0
3,466
7,618
3,853
41
185
7,433
0
58,785
L
Cerberus
5,038
149
0
3,026
14,865
5,499
0
7,703
6,974
23,214
0
L
3,214
708
0
2,284
11,349
3,904
0
4,634
6,523
0
29,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,821
Gold Earned
43,017
518
Minions Killed
481
0
Camps Cleared
0
1,398,333
Distance Traveled
1,434,860
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,760
548
122
8
0
256,381
3
L
Cupid
8,498
531
164
10
0
269,780
5
W
Ne Zha
9,295
581
121
8
0
318,611
2
W
He Bo
8,311
519
92
6
0
258,207
0
W
Tiamat
9,104
569
123
8
0
292,508
2
L
Nike
9,389
587
136
9
0
273,481
1
W
Ares
8,032
502
36
2
0
288,292
1
W
Ah Muzen Cab
8,275
517
109
7
0
277,242
3
L
Cerberus
6,583
411
40
3
0
291,328
1
L
Set
7,591
474
56
4
0
307,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role