Player Matchup

Athena
Athena
InderMagic
Athena
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,577 Elo+
Party 3
Neith
Neith
NeverWorry6612
Neith
Level 8
God Stats
9W - 14L
1,749 SR
Queue Stats
19W - 29L
1,667 Elo+
Party 3
Discordia
Discordia
Regelblut420
Discordia
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
jonnyboyrevel
Sun Wukong
Level 26
God Stats
7W - 13L
1,359 SR
Queue Stats
68W - 74L
1,481 Elo+
Solo
Thor
Thor
pialo34
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,531 Elo+
Solo
Team Averages
Level 26
1,522 SR
1,551 Elo+

VS

Team Averages
Level 26
1,448 SR
1,563 Elo+
Nu Wa
Nu Wa
DistinctArrival
Nu Wa
Level 21
God Stats
7W - 10L
1,522 SR
Queue Stats
200W - 239L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
Hikarip
Sylvanus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 84L
1,670 Elo+
Party 2
Olorun
Olorun
Jiroume
Olorun
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
134W - 157L
1,643 Elo+
Solo
Nemesis
Nemesis
MartimatiC
Nemesis
Level 18
God Stats
2W - 1L
1,195 SR
Queue Stats
127W - 137L
1,466 Elo+
Party 1
Da Ji
Da Ji
SpaceTankLaser
Da Ji
Level 22
God Stats
7W - 6L
1,524 SR
Queue Stats
137W - 112L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
InderMagic
Athena
7
0 / 3 / 1
4,872
443
3,294
8,217
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,483
408
2,403
4,806
1,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Regelblut420
Discordia
8
3 / 5 / 0
5,408
492
3,642
4,901
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jonnyboyrevel
Sun Wukong
9
1 / 3 / 0
5,417
492
2,588
6,561
3,673
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
pialo34
Thor
8
0 / 3 / 0
4,870
443
1,377
5,795
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,617
511
4,014
3,848
1,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Hikarip
Sylvanus
8
1 / 0 / 5
5,741
522
2,867
8,049
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Jiroume
Olorun
10
3 / 1 / 3
6,054
550
2,911
6,195
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
MartimatiC
Nemesis
10
2 / 1 / 1
5,855
532
4,004
5,264
1,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
10 / 1 / 2
7,261
660
6,140
6,104
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
16
16
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Sylvanus
Hikarip
Sylvanus
1
0
5
3.5
L
Athena
InderMagic
Athena
0
3
1
0.17
W
Olorun
Jiroume
Olorun
3
1
3
4.5
W
Nemesis
MartimatiC
Nemesis
2
1
1
2.5
L
0
2
0
0
L
Discordia
Regelblut420
Discordia
3
5
0
0.6
W
10
1
2
11
L
Sun Wukong
jonnyboyrevel
Sun Wukong
1
3
0
0.33
L
Thor
pialo34
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,304
Damage
19,936
30,280
Taken
29,460
11,563
Mitigated
10,389
2,887
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,014
1,025
0
0
3,848
1,054
769
1,515
2,073
28,331
0
W
Sylvanus
Hikarip
Sylvanus
2,867
805
1,177
3,108
8,049
4,021
461
2,432
5,551
13,670
0
L
Athena
InderMagic
Athena
3,294
1,426
0
771
8,217
3,596
17
3,385
4,832
15,578
0
W
Olorun
Jiroume
Olorun
2,911
1,157
405
3,132
6,195
1,839
108
2,028
4,031
34,917
0
W
Nemesis
MartimatiC
Nemesis
4,004
2,220
0
502
5,264
1,419
635
0
5,264
0
24,374
L
2,403
1,311
0
737
4,806
1,422
0
2,511
2,295
0
14,956
L
Discordia
Regelblut420
Discordia
3,642
62
0
250
4,901
1,191
0
1,717
3,184
16,964
0
W
6,140
1,459
0
2,367
6,104
2,056
66
419
5,605
0
31,439
L
Sun Wukong
jonnyboyrevel
Sun Wukong
2,588
588
0
724
6,561
3,673
122
417
6,144
0
26,968
L
Thor
pialo34
Thor
1,377
597
0
405
5,795
1,681
309
1,762
4,033
0
15,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
30,528
182
Minions Killed
230
0
Camps Cleared
0
943,345
Distance Traveled
986,604
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,617
511
37
3
0
167,478
0
W
Sylvanus
5,741
522
11
1
0
191,426
0
L
Athena
4,872
443
27
2
0
201,286
6
W
Olorun
6,054
550
60
5
0
189,406
0
W
Nemesis
5,855
532
55
5
0
221,251
0
L
Neith
4,483
408
37
3
0
200,896
0
L
Discordia
5,408
492
27
2
0
145,648
1
W
Da Ji
7,261
660
67
6
0
217,043
1
L
Sun Wukong
5,417
492
57
5
0
173,480
1
L
Thor
4,870
443
34
3
0
222,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role