Player Matchup

Poseidon
Poseidon
ItsMePogChamp
Poseidon
Level 79
God Stats
3W - 4L
1,122 SR
Queue Stats
290W - 333L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
KimFuJing
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Oc34ndvst
Yemoja
Level 21
God Stats
59W - 62L
1,501 SR
Queue Stats
297W - 359L
1,456 Elo+
Party 2
Da Ji
Da Ji
ScraggyInLife
Da Ji
Level 128
God Stats
2W - 7L
1,149 SR
Queue Stats
211W - 228L
1,538 Elo+
Party 2
Bellona
Bellona
Shuaden
Bellona
Level 146
God Stats
23W - 10L
1,713 SR
Queue Stats
67W - 84L
1,563 Elo+
Party 2
Team Averages
Level 96
1,397 SR
1,513 Elo+

VS

Team Averages
Level 100
1,538 SR
1,511 Elo+
Mulan
Mulan
Herzhammer1
Mulan
Level 160
God Stats
20W - 24L
1,593 SR
Queue Stats
592W - 629L
1,452 Elo+
Party 1
Fenrir
Fenrir
ImposingCarp
Fenrir
Level 38
God Stats
13W - 6L
1,845 SR
Queue Stats
65W - 58L
1,569 Elo+
Solo
Chernobog
Chernobog
Largas
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Masta-_-Wes
Ao Kuang
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
575W - 503L
1,522 Elo+
Party 3
Scylla
Scylla
zzdeathnote
Scylla
Level 63
God Stats
7W - 7L
1,251 SR
Queue Stats
781W - 703L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ItsMePogChamp
Poseidon
13
2 / 1 / 2
7,675
548
6,294
5,353
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
KimFuJing
Danzaburou
13
6 / 3 / 2
7,952
568
7,034
9,614
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Oc34ndvst
Yemoja
12
0 / 2 / 5
6,968
498
2,306
5,299
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 3 / 8
8,114
580
10,280
10,269
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Shuaden
Bellona
14
5 / 3 / 2
8,356
597
10,981
11,115
9,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,230
516
4,720
12,007
4,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
11
3 / 3 / 3
7,047
503
5,842
11,984
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Largas
Chernobog
12
3 / 4 / 2
7,438
531
4,554
9,470
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Masta-_-Wes
Ao Kuang
12
2 / 4 / 3
7,162
512
4,257
13,278
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
12
2 / 3 / 1
6,886
492
5,945
6,733
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
19
Kills
11
12
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Fenrir
3
3
3
1.5
W
Poseidon
ItsMePogChamp
Poseidon
2
1
2
3
W
Danzaburou
KimFuJing
Danzaburou
6
3
2
2.33
L
Chernobog
Largas
Chernobog
3
4
2
1
L
Ao Kuang
Masta-_-Wes
Ao Kuang
2
4
3
0.88
W
Yemoja
Oc34ndvst
Yemoja
0
2
5
1.25
W
6
3
8
3.33
W
Bellona
Shuaden
Bellona
5
3
2
2
L
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
25,318
41,650
Taken
53,472
20,722
Mitigated
21,126
14,402
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,720
922
0
2,977
12,007
4,777
0
126
11,881
0
41,712
L
Fenrir
5,842
1,502
0
1,884
11,984
7,238
0
2,831
9,153
0
16,282
W
Poseidon
ItsMePogChamp
Poseidon
6,294
361
0
605
5,353
1,519
342
3,371
1,634
50,907
0
W
Danzaburou
KimFuJing
Danzaburou
7,034
2,005
0
2,917
9,614
3,021
818
2,124
7,398
0
38,593
L
Chernobog
Largas
Chernobog
4,554
2,812
0
2,713
9,470
2,916
484
1,815
7,655
0
44,405
L
Ao Kuang
Masta-_-Wes
Ao Kuang
4,257
1,147
0
3,908
13,278
4,218
0
2,264
11,014
38,364
0
W
Yemoja
Oc34ndvst
Yemoja
2,306
560
1,177
1,006
5,299
2,922
168
135
5,164
24,400
0
W
10,280
2,443
0
2,995
10,269
4,079
522
1,880
8,361
0
40,996
W
Bellona
Shuaden
Bellona
10,981
4,817
0
5,702
11,115
9,181
358
2,198
8,891
171
46,636
L
Scylla
5,945
157
0
1,110
6,733
1,977
374
1,735
4,998
35,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
35,763
340
Minions Killed
356
0
Camps Cleared
0
1,348,173
Distance Traveled
1,275,449
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,230
516
100
7
0
238,686
1
L
Fenrir
7,047
503
18
1
0
257,783
3
W
Poseidon
7,675
548
87
6
0
285,189
4
W
Danzaburou
7,952
568
54
4
0
258,281
1
L
Chernobog
7,438
531
94
7
0
254,699
4
L
Ao Kuang
7,162
512
74
5
0
273,802
0
W
Yemoja
6,968
498
46
3
0
271,613
1
W
Da Ji
8,114
580
66
5
0
291,315
3
W
Bellona
8,356
597
87
6
0
241,775
1
L
Scylla
6,886
492
70
5
0
250,479
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role