Player Matchup

Cthulhu
Cthulhu
CesaRoGrande
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,436 Elo+
Party 3
Poseidon
Poseidon
DanteSena
Poseidon
Level 82
God Stats
1W - 1L
1,884 SR
Queue Stats
8W - 11L
1,448 Elo+
Party 3
Janus
Janus
FurunFI
Janus
Level 109
God Stats
22W - 48L
1,381 SR
Queue Stats
596W - 660L
1,464 Elo+
Solo
The Morrigan
The Morrigan
PoseidonDaughte
The Morrigan
Level 77
God Stats
6W - 11L
1,359 SR
Queue Stats
78W - 100L
1,331 Elo+
Party 3
Tiamat
Tiamat
brunnsnow
Tiamat
Level 28
God Stats
1W - 2L
1,516 SR
Queue Stats
21W - 33L
1,319 Elo+
Party 3
Team Averages
Level 65
1,528 SR
1,400 Elo+

VS

Team Averages
Level 67
1,557 SR
1,506 Elo+
Danzaburou
Danzaburou
Agent_Grayson15
Danzaburou
Level 58
God Stats
58W - 71L
1,418 SR
Queue Stats
299W - 303L
1,505 Elo+
Party 2
Discordia
Discordia
HenriHearts
Discordia
Level 84
God Stats
11W - 11L
1,568 SR
Queue Stats
93W - 143L
1,455 Elo+
Party 1
Pele
Pele
JakePao
Pele
Level 62
God Stats
13W - 9L
1,569 SR
Queue Stats
78W - 130L
1,444 Elo+
Party 1
Bacchus
Bacchus
JohnnyPedro10
Bacchus
Level 65
God Stats
332W - 284L
1,581 SR
Queue Stats
499W - 501L
1,554 Elo+
Party 2
Merlin
Merlin
LordG07
Merlin
Level 65
God Stats
49W - 56L
1,648 SR
Queue Stats
501W - 502L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CesaRoGrande
Cthulhu
16
1 / 4 / 7
10,029
912
10,412
20,004
21,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
DanteSena
Poseidon
16
1 / 7 / 6
10,355
941
9,088
12,141
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
FurunFI
Janus
16
5 / 7 / 3
11,191
1,017
14,820
14,952
5,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
PoseidonDaughte
The Morrigan
16
2 / 2 / 6
10,595
963
7,285
7,620
2,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
brunnsnow
Tiamat
16
3 / 7 / 5
10,564
960
11,103
13,460
9,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

120

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agent_Grayson15
Danzaburou
17
7 / 4 / 14
11,925
1,084
19,272
14,816
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
HenriHearts
Discordia
18
2 / 2 / 13
10,939
994
8,390
8,272
3,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
JakePao
Pele
18
11 / 5 / 11
12,712
1,156
14,496
17,654
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
17
2 / 1 / 16
10,523
957
7,231
10,783
16,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
LordG07
Merlin
18
5 / 0 / 10
11,763
1,069
13,940
5,098
2,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
12
Kills
27
27
Deaths
12
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Agent_Grayson15
Danzaburou
7
4
14
3.5
L
Cthulhu
CesaRoGrande
Cthulhu
1
4
7
1.13
L
Poseidon
DanteSena
Poseidon
1
7
6
0.57
L
Janus
FurunFI
Janus
5
7
3
0.93
W
Discordia
HenriHearts
Discordia
2
2
13
4.25
W
Pele
JakePao
Pele
11
5
11
3.3
W
Bacchus
2
1
16
10
W
Merlin
LordG07
Merlin
5
0
10
10
L
The Morrigan
PoseidonDaughte
The Morrigan
2
2
6
2.5
L
Tiamat
brunnsnow
Tiamat
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,708
Damage
63,329
68,177
Taken
56,623
44,259
Mitigated
34,841
4,306
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Agent_Grayson15
Danzaburou
19,272
9,841
0
4,876
14,816
6,263
0
13,406
1,132
0
37,272
L
Cthulhu
CesaRoGrande
Cthulhu
10,412
681
493
990
20,004
21,915
0
9,591
10,413
23,489
0
L
Poseidon
DanteSena
Poseidon
9,088
1,125
0
268
12,141
4,037
0
4,943
7,198
36,507
0
L
Janus
FurunFI
Janus
14,820
835
96
1,393
14,952
5,455
0
5,245
9,707
38,763
0
W
Discordia
HenriHearts
Discordia
8,390
194
558
445
8,272
3,231
0
7,496
552
36,059
0
W
Pele
JakePao
Pele
14,496
4,912
0
4,461
17,654
6,997
0
16,281
889
0
36,796
W
Bacchus
7,231
393
0
0
10,783
16,319
0
9,168
1,272
13,599
0
W
Merlin
LordG07
Merlin
13,940
570
0
130
5,098
2,031
0
4,914
70
43,254
0
L
The Morrigan
PoseidonDaughte
The Morrigan
7,285
687
0
422
7,620
2,908
0
3,874
3,746
16,906
0
L
Tiamat
brunnsnow
Tiamat
11,103
1,617
0
644
13,460
9,944
0
5,908
7,552
19,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
57,862
178
Minions Killed
220
8
Camps Cleared
10
981,453
Distance Traveled
1,037,140
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,925
1,084
25
2
1
187,320
0
L
Cthulhu
10,029
912
33
3
0
193,037
0
L
Poseidon
10,355
941
45
4
3
188,307
0
L
Janus
11,191
1,017
57
5
1
194,368
0
W
Discordia
10,939
994
55
5
1
201,061
3
W
Pele
12,712
1,156
42
4
4
199,892
2
W
Bacchus
10,523
957
15
1
2
247,752
1
W
Merlin
11,763
1,069
83
8
2
201,115
1
L
The Morrigan
10,595
963
25
2
3
198,805
0
L
Tiamat
10,564
960
18
2
1
206,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role