Player Matchup

Bellona
Bellona
E_clipse120
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,361 Elo+
Solo
Ah Puch
Ah Puch
TypicalOhio961
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,598 Elo+
Solo
Ne Zha
Ne Zha
Z_Dhonger2G
Ne Zha
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
81W - 79L
1,814 Elo+
Solo
Sun Wukong
Sun Wukong
dice1018
Sun Wukong
Level 6
God Stats
6W - 7L
1,329 SR
Queue Stats
28W - 34L
1,532 Elo+
Solo
Aphrodite
Aphrodite
emmahh96
Aphrodite
Level 15
God Stats
36W - 33L
1,498 SR
Queue Stats
73W - 88L
1,482 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,557 Elo+

VS

Team Averages
Level 41
1,603 SR
1,526 Elo+
Skadi
Skadi
BobbyWobbyn69
Skadi
Level 25
God Stats
2W - 0L
1,729 SR
Queue Stats
27W - 25L
1,498 Elo+
Solo
Aphrodite
Aphrodite
CorbinLD
Aphrodite
Level 145
God Stats
18W - 4L
1,907 SR
Queue Stats
96W - 64L
1,672 Elo+
Party 1
Sol
Sol
GodzX3
Sol
Level 17
God Stats
18W - 20L
1,495 SR
Queue Stats
200W - 227L
1,457 Elo+
Solo
Neith
Neith
bgamzcrawfish
Neith
Level 17
God Stats
14W - 22L
1,383 SR
Queue Stats
55W - 85L
1,505 Elo+
Solo
Bellona
Bellona
unmarked_bass3
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
E_clipse120
Bellona
15
0 / 11 / 4
8,897
890
8,367
23,247
18,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 8 / 4
9,564
956
12,631
13,769
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
14
0 / 4 / 2
8,572
857
4,158
8,830
3,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
dice1018
Sun Wukong
15
1 / 8 / 3
9,278
928
9,163
28,379
19,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
emmahh96
Aphrodite
15
3 / 9 / 1
10,039
1,004
11,848
22,161
12,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 18
11,111
1,111
16,750
9,422
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
CorbinLD
Aphrodite
19
7 / 0 / 30
11,842
1,184
19,904
13,885
12,743
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
GodzX3
Sol
16
4 / 2 / 17
10,249
1,025
12,008
7,068
2,754
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 1 / 22
10,561
1,056
11,433
8,535
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
20 / 0 / 18
13,712
1,371
29,289
19,426
18,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
145
5
Kills
40
40
Deaths
5
14
Assists
105
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
W
Aphrodite
CorbinLD
Aphrodite
7
0
30
22
L
Bellona
E_clipse120
Bellona
0
11
4
0.18
W
Sol
GodzX3
Sol
4
2
17
6.25
L
1
8
4
0.38
L
Ne Zha
0
4
2
0.25
W
2
1
22
13
L
Sun Wukong
dice1018
Sun Wukong
1
8
3
0.31
L
Aphrodite
emmahh96
Aphrodite
3
9
1
0.39
W
20
0
18
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,167
Damage
89,384
96,386
Taken
58,336
59,257
Mitigated
41,944
12,135
Healing
34,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,750
9,751
0
2,049
9,422
4,081
0
6,195
3,177
0
31,055
W
Aphrodite
CorbinLD
Aphrodite
19,904
2,479
11,243
10,216
13,885
12,743
0
6,649
7,061
29,731
0
L
Bellona
E_clipse120
Bellona
8,367
2,676
0
390
23,247
18,836
0
7,053
16,194
314
16,234
W
Sol
GodzX3
Sol
12,008
3,402
0
2,433
7,068
2,754
0
2,541
4,477
26,511
0
L
12,631
523
0
226
13,769
5,223
0
5,709
8,060
27,769
0
L
Ne Zha
4,158
668
0
471
8,830
3,380
0
2,615
6,215
0
13,034
W
11,433
10,015
0
3,208
8,535
3,640
0
2,680
5,705
0
25,839
L
Sun Wukong
dice1018
Sun Wukong
9,163
1,106
0
2,629
28,379
19,140
0
7,562
20,817
0
21,808
L
Aphrodite
emmahh96
Aphrodite
11,848
1,328
2,598
5,821
22,161
12,678
0
8,973
13,188
33,578
0
W
29,289
16,858
0
5,658
19,426
18,726
0
6,728
12,476
0
59,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
57,475
141
Minions Killed
230
3
Camps Cleared
8
922,493
Distance Traveled
919,611
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,111
1,111
48
5
0
163,796
2
W
Aphrodite
11,842
1,184
20
2
2
229,542
0
L
Bellona
8,897
890
14
1
1
168,171
1
W
Sol
10,249
1,025
35
4
3
141,678
0
L
Ah Puch
9,564
956
27
3
0
164,984
1
L
Ne Zha
8,572
857
12
1
0
203,136
0
W
Neith
10,561
1,056
49
5
0
158,905
0
L
Sun Wukong
9,278
928
37
4
1
206,704
0
L
Aphrodite
10,039
1,004
51
5
1
179,498
1
W
Bellona
13,712
1,371
78
8
3
225,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role