Player Matchup

Amaterasu
Amaterasu
AgusLock
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Kewwsh
Kuzenbo
Level 7
God Stats
9W - 1L
1,500 SR
Queue Stats
93W - 105L
1,257 Elo+
Party 3
Kali
Kali
KingRamaXI
Kali
Level 29
God Stats
4W - 1L
1,732 SR
Queue Stats
253W - 248L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Splewwsh
Tsukuyomi
Level 7
God Stats
9W - 11L
1,451 SR
Queue Stats
88W - 96L
1,298 Elo+
Party 3
Cthulhu
Cthulhu
mike92bones
Cthulhu
Level 27
God Stats
51W - 58L
1,874 SR
Queue Stats
184W - 231L
1,376 Elo+
Solo
Team Averages
Level 18
1,611 SR
1,366 Elo+

VS

Team Averages
Level 23
1,351 SR
1,387 Elo+
Jormungandr
Jormungandr
BigA1685
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,249 Elo+
Solo
Raijin
Raijin
Corrsive Dog
Raijin
Level 17
God Stats
1W - 4L
1,146 SR
Queue Stats
25W - 24L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
EC6 Crisis
Baron Samedi
Level 24
God Stats
3W - 5L
1,365 SR
Queue Stats
42W - 37L
1,528 Elo+
Party 2
Mercury
Mercury
JuiceBox_R6
Mercury
Level 60
God Stats
1W - 4L
1,150 SR
Queue Stats
106W - 119L
1,384 Elo+
Party 4
Ra
Ra
Mouseman1016
Ra
Level 9
God Stats
11W - 19L
1,595 SR
Queue Stats
31W - 29L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgusLock
Amaterasu
16
1 / 2 / 0
10,467
616
4,747
13,122
6,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Kewwsh
Kuzenbo
11
1 / 5 / 6
7,660
451
814
11,487
7,551
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
1 / 1 / 4
8,859
521
4,393
14,195
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
Splewwsh
Tsukuyomi
17
14 / 5 / 1
11,064
651
14,696
12,031
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
mike92bones
Cthulhu
16
2 / 2 / 5
8,558
503
2,903
12,191
8,898
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigA1685
Jormungandr
3
0 / 2 / 2
5,226
307
11
1,633
537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
13
2 / 5 / 3
7,827
460
6,112
8,035
2,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
EC6 Crisis
Baron Samedi
14
4 / 5 / 3
8,421
495
8,579
9,142
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
JuiceBox_R6
Mercury
16
8 / 2 / 1
10,035
590
11,397
11,976
4,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 2
8,364
492
6,594
11,130
3,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
19
Kills
15
15
Deaths
21
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AgusLock
Amaterasu
1
2
0
0.5
L
Jormungandr
BigA1685
Jormungandr
0
2
2
0.5
L
Raijin
2
5
3
0.7
L
Baron Samedi
EC6 Crisis
Baron Samedi
4
5
3
1.1
L
Mercury
JuiceBox_R6
Mercury
8
2
1
4.25
W
Kuzenbo
Kewwsh
Kuzenbo
1
5
6
0.8
W
1
1
4
3
L
1
7
2
0.29
W
Tsukuyomi
Splewwsh
Tsukuyomi
14
5
1
2.9
W
Cthulhu
mike92bones
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
32,693
63,026
Taken
41,916
33,366
Mitigated
14,600
16,881
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AgusLock
Amaterasu
4,747
2,878
0
4,271
13,122
6,487
3,333
1,964
11,158
0
40,380
L
Jormungandr
BigA1685
Jormungandr
11
11
0
11
1,633
537
0
0
1,633
143
0
L
Raijin
6,112
477
0
725
8,035
2,207
248
552
7,483
33,305
0
L
Baron Samedi
EC6 Crisis
Baron Samedi
8,579
1,028
429
1,935
9,142
3,611
592
228
8,914
32,938
0
L
Mercury
JuiceBox_R6
Mercury
11,397
5,516
0
4,030
11,976
4,445
1,258
223
11,753
0
58,913
W
Kuzenbo
Kewwsh
Kuzenbo
814
431
0
0
11,487
7,551
550
5,498
5,989
10,671
0
W
4,393
2,118
0
7,301
14,195
5,355
533
2,860
11,335
0
55,585
L
6,594
1,217
0
2,166
11,130
3,800
698
2,639
8,416
54,719
0
W
Tsukuyomi
Splewwsh
Tsukuyomi
14,696
4,347
0
2,646
12,031
5,075
2,053
5,219
6,812
0
78,684
W
Cthulhu
mike92bones
Cthulhu
2,903
201
0
2,663
12,191
8,898
1,420
5,755
6,436
34,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
39,873
393
Minions Killed
304
0
Camps Cleared
0
1,609,458
Distance Traveled
1,263,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,467
616
103
6
0
350,528
0
L
Jormungandr
5,226
307
0
0
0
63,166
0
L
Raijin
7,827
460
75
4
0
278,144
1
L
Baron Samedi
8,421
495
44
3
0
288,372
0
L
Mercury
10,035
590
106
6
0
365,252
0
W
Kuzenbo
7,660
451
13
1
0
301,368
0
W
Kali
8,859
521
89
5
0
347,080
0
L
Ra
8,364
492
79
5
0
268,197
0
W
Tsukuyomi
11,064
651
123
7
0
344,631
0
W
Cthulhu
8,558
503
65
4
0
265,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role