Player Matchup

Nemesis
Nemesis
BabyStark
Nemesis
Level 29
God Stats
4W - 0L
1,895 SR
Queue Stats
43W - 40L
1,484 Elo+
Party 3
Ymir
Ymir
Gardiansgamer13
Ymir
Level 29
God Stats
5W - 4L
1,562 SR
Queue Stats
49W - 45L
1,487 Elo+
Party 3
Izanami
Izanami
Leegrim
Izanami
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
PouyaDrowned
Kumbhakarna
Level 25
God Stats
20W - 26L
1,595 SR
Queue Stats
108W - 159L
1,422 Elo+
Party 4
Scylla
Scylla
XANDEKU
Scylla
Level 29
God Stats
4W - 5L
1,387 SR
Queue Stats
262W - 342L
1,395 Elo+
Party 4
Team Averages
Level 23
1,588 SR
1,458 Elo+

VS

Team Averages
Level 15
1,451 SR
1,313 Elo+
Scylla
Scylla
Agaminon
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 1
Fenrir
Fenrir
It4chi93
Fenrir
Level 8
God Stats
18W - 19L
1,573 SR
Queue Stats
122W - 178L
1,219 Elo+
Party 2
Athena
Athena
Matadorfros
Athena
Level 7
God Stats
2W - 1L
1,457 SR
Queue Stats
26W - 23L
1,283 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tutufii
Tsukuyomi
Level 29
God Stats
9W - 10L
1,366 SR
Queue Stats
431W - 505L
1,341 Elo+
Solo
Izanami
Izanami
snipermonky6646
Izanami
Level 8
God Stats
37W - 43L
1,360 SR
Queue Stats
160W - 225L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BabyStark
Nemesis
17
7 / 1 / 9
10,931
497
13,646
17,416
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 3 / 10
11,210
510
7,994
15,582
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Leegrim
Izanami
14
4 / 7 / 7
9,408
428
11,090
14,238
4,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
PouyaDrowned
Kumbhakarna
14
3 / 4 / 12
9,547
434
11,607
14,346
9,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
XANDEKU
Scylla
17
7 / 7 / 11
10,695
486
14,019
12,037
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Agaminon
Scylla
13
4 / 7 / 5
8,808
400
16,815
15,415
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
It4chi93
Fenrir
15
6 / 4 / 1
10,252
466
7,583
15,502
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
14
2 / 6 / 10
10,034
456
15,324
21,503
16,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Tutufii
Tsukuyomi
11
3 / 5 / 3
8,249
375
2,797
11,987
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
6 / 5 / 2
10,712
487
8,817
13,361
4,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
26
Kills
21
22
Deaths
27
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Agaminon
Scylla
4
7
5
0.93
W
Nemesis
BabyStark
Nemesis
7
1
9
11.5
W
5
3
10
3.33
L
Fenrir
It4chi93
Fenrir
6
4
1
1.63
W
Izanami
Leegrim
Izanami
4
7
7
1.07
L
Athena
2
6
10
1.17
W
Kumbhakarna
PouyaDrowned
Kumbhakarna
3
4
12
2.25
L
Tsukuyomi
Tutufii
Tsukuyomi
3
5
3
0.9
W
Scylla
XANDEKU
Scylla
7
7
11
1.79
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,356
Damage
51,336
73,619
Taken
77,768
40,990
Mitigated
39,279
19,796
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Agaminon
Scylla
16,815
2,478
0
916
15,415
4,695
0
6,586
8,485
42,038
0
W
Nemesis
BabyStark
Nemesis
13,646
7,407
998
7,652
17,416
7,611
529
6,804
10,537
0
69,763
W
7,994
730
1,414
4,046
15,582
14,089
938
8,044
7,467
34,272
0
L
Fenrir
It4chi93
Fenrir
7,583
1,635
0
2,361
15,502
9,490
318
7,243
7,872
0
31,413
W
Izanami
Leegrim
Izanami
11,090
8,476
0
3,424
14,238
4,913
2,583
6,026
8,137
0
52,691
L
Athena
15,324
5,232
0
887
21,503
16,612
240
9,716
11,290
42,069
0
W
Kumbhakarna
PouyaDrowned
Kumbhakarna
11,607
1,229
389
1,524
14,346
9,959
1,042
5,347
8,774
32,226
0
L
Tsukuyomi
Tutufii
Tsukuyomi
2,797
786
0
3,522
11,987
3,875
82
3,114
8,784
0
26,591
W
Scylla
XANDEKU
Scylla
14,019
3,084
0
349
12,037
4,418
866
5,918
6,094
51,809
0
L
8,817
4,392
0
4,113
13,361
4,607
800
5,482
7,717
0
70,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,791
Gold Earned
48,055
382
Minions Killed
328
0
Camps Cleared
0
1,889,461
Distance Traveled
1,759,548
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,808
400
55
3
0
387,996
2
W
Nemesis
10,931
497
106
5
0
403,485
0
W
Ymir
11,210
510
59
3
0
405,460
2
L
Fenrir
10,252
466
44
2
0
392,942
1
W
Izanami
9,408
428
99
5
0
328,964
0
L
Athena
10,034
456
51
2
0
368,311
1
W
Kumbhakarna
9,547
434
41
2
0
393,079
0
L
Tsukuyomi
8,249
375
50
2
0
274,652
2
W
Scylla
10,695
486
77
4
0
358,473
0
L
Izanami
10,712
487
128
6
0
335,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role