Player Matchup

Sylvanus
Sylvanus
DolceAndGabbanna
Sylvanus
Level 98
God Stats
5W - 0L
1,817 SR
Queue Stats
74W - 81L
1,549 Elo+
Solo
Thanatos
Thanatos
Lord Shadatto
Thanatos
Level 149
God Stats
23W - 8L
1,749 SR
Queue Stats
524W - 320L
1,705 Elo+
Party 2
Baron Samedi
Baron Samedi
xDarkriolu
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,595 Elo+
Party 2
Team Averages
Level 103
1,689 SR
1,616 Elo+

VS

Team Averages
Level 99
1,510 SR
1,645 Elo+
Nu Wa
Nu Wa
Cthulhu216
Nu Wa
Level 64
God Stats
1W - 4L
1,335 SR
Queue Stats
141W - 125L
1,618 Elo+
Party 1
Cerberus
Cerberus
DeLuX_Savage13
Cerberus
Level 107
God Stats
24W - 18L
1,875 SR
Queue Stats
91W - 75L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
Dozer_Tombo
Danzaburou
Level 125
God Stats
6W - 11L
1,320 SR
Queue Stats
136W - 121L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 12
13,502
711
12,001
23,055
22,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Lord Shadatto
Thanatos
18
13 / 4 / 6
14,905
784
25,830
23,010
9,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
xDarkriolu
Baron Samedi
16
3 / 5 / 12
12,196
642
13,277
17,162
6,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 12 / 5
12,099
637
13,599
16,269
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
16
6 / 3 / 6
12,908
679
13,924
27,417
26,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Dozer_Tombo
Danzaburou
16
3 / 4 / 8
12,599
663
14,976
16,215
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
19
Kills
13
14
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
12
5
0.54
L
Cerberus
6
3
6
3
W
3
5
12
1.8
L
Danzaburou
Dozer_Tombo
Danzaburou
3
4
8
1.75
W
Thanatos
Lord Shadatto
Thanatos
13
4
6
4
W
Baron Samedi
xDarkriolu
Baron Samedi
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,108
Damage
42,499
63,227
Taken
59,901
38,604
Mitigated
36,202
40,853
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
13,599
5,368
0
791
16,269
3,902
440
5,550
10,719
52,698
0
L
Cerberus
13,924
785
516
15,736
27,417
26,383
0
13,973
13,444
43,831
0
W
12,001
2,373
6,308
10,245
23,055
22,672
301
9,674
13,381
41,127
0
L
Danzaburou
Dozer_Tombo
Danzaburou
14,976
6,246
0
4,180
16,215
5,917
489
5,814
10,401
0
64,533
W
Thanatos
Lord Shadatto
Thanatos
25,830
9,620
0
18,573
23,010
9,099
2,473
9,126
13,884
0
97,843
W
Baron Samedi
xDarkriolu
Baron Samedi
13,277
621
2,011
3,716
17,162
6,833
314
8,898
8,264
50,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,603
Gold Earned
37,606
208
Minions Killed
231
0
Camps Cleared
0
1,041,957
Distance Traveled
977,759
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,099
637
71
4
0
258,143
2
L
Cerberus
12,908
679
69
4
0
362,390
3
W
Sylvanus
13,502
711
40
2
0
312,467
6
L
Danzaburou
12,599
663
91
5
0
357,226
2
W
Thanatos
14,905
784
107
6
0
390,603
6
W
Baron Samedi
12,196
642
61
3
0
338,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role