Player Matchup

Bellona
Bellona
AlaLopTen
Bellona
Level 23
God Stats
3W - 3L
1,811 SR
Queue Stats
74W - 80L
1,361 Elo+
Solo
Set
Set
DrunkCardi4k
Set
Level 28
God Stats
3W - 4L
1,715 SR
Queue Stats
25W - 23L
1,398 Elo+
Party 1
Ra
Ra
DrunkRealist1k
Ra
Level 27
God Stats
4W - 4L
1,715 SR
Queue Stats
21W - 19L
1,445 Elo+
Party 1
Medusa
Medusa
Jonathan102013
Medusa
Level 29
God Stats
1W - 3L
1,462 SR
Queue Stats
13W - 12L
1,414 Elo+
Solo
Cthulhu
Cthulhu
QueenG1992
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,640 SR
1,424 Elo+

VS

Team Averages
Level 21
1,461 SR
1,384 Elo+
Arachne
Arachne
D2Trappy1275
Arachne
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
151W - 120L
1,427 Elo+
Solo
Nike
Nike
Severingbow7092
Nike
Level 26
God Stats
4W - 2L
1,545 SR
Queue Stats
57W - 56L
1,368 Elo+
Solo
Ymir
Ymir
jonahtv
Ymir
Level 28
God Stats
61W - 63L
1,512 SR
Queue Stats
273W - 331L
1,393 Elo+
Party 2
Poseidon
Poseidon
meowmeow4301
Poseidon
Level 22
God Stats
3W - 5L
1,209 SR
Queue Stats
12W - 17L
1,327 Elo+
Solo
Neith
Neith
rachelg
Neith
Level 28
God Stats
221W - 232L
1,538 SR
Queue Stats
287W - 343L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlaLopTen
Bellona
11
0 / 2 / 0
6,138
472
3,510
6,783
3,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 0
6,171
475
3,361
10,366
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 2
7,085
545
5,051
8,054
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 4
6,891
530
9,585
8,440
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
QueenG1992
Cthulhu
5
0 / 8 / 0
4,798
369
332
7,475
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D2Trappy1275
Arachne
16
10 / 0 / 0
9,004
693
8,017
8,697
5,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 2
6,800
523
5,136
7,159
4,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
jonahtv
Ymir
10
2 / 1 / 3
6,799
523
2,526
8,820
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
meowmeow4301
Poseidon
12
3 / 1 / 2
7,225
556
4,349
5,732
1,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
rachelg
Neith
11
2 / 4 / 3
6,381
491
3,440
6,493
1,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
19
20
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlaLopTen
Bellona
0
2
0
0
W
Arachne
D2Trappy1275
Arachne
10
0
0
10
L
1
4
0
0.25
L
3
4
2
1
L
2
2
4
2
L
Cthulhu
QueenG1992
Cthulhu
0
8
0
0
W
2
0
2
3
W
Ymir
jonahtv
Ymir
2
1
3
3.5
W
Poseidon
meowmeow4301
Poseidon
3
1
2
4
W
Neith
rachelg
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,839
Damage
23,468
41,118
Taken
36,901
15,698
Mitigated
17,751
10,251
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlaLopTen
Bellona
3,510
1,297
0
2,155
6,783
3,719
0
0
6,783
0
31,358
W
Arachne
D2Trappy1275
Arachne
8,017
5,689
0
3,804
8,697
5,882
598
266
8,420
0
58,846
L
3,361
1,677
0
2,182
10,366
3,498
0
1,370
8,996
0
35,722
L
5,051
561
127
2,414
8,054
2,940
104
2,820
5,234
41,583
0
L
9,585
3,836
0
3,177
8,440
2,770
0
1,823
6,617
0
41,433
L
Cthulhu
QueenG1992
Cthulhu
332
106
0
196
7,475
2,771
116
862
6,613
5,987
0
W
5,136
838
135
783
7,159
4,079
990
68
7,091
0
32,221
W
Ymir
jonahtv
Ymir
2,526
692
0
890
8,820
4,415
378
2,157
6,538
16,231
0
W
Poseidon
meowmeow4301
Poseidon
4,349
811
0
1,735
5,732
1,642
764
1,598
3,990
43,536
0
W
Neith
rachelg
Neith
3,440
1,241
0
1,491
6,493
1,733
953
983
5,479
0
31,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
36,209
312
Minions Killed
346
0
Camps Cleared
0
1,118,384
Distance Traveled
1,230,139
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,138
472
71
5
0
260,948
0
W
Arachne
9,004
693
110
8
0
288,256
3
L
Set
6,171
475
69
5
0
240,436
1
L
Ra
7,085
545
95
7
0
226,447
0
L
Medusa
6,891
530
70
5
0
233,323
1
L
Cthulhu
4,798
369
7
1
0
157,230
0
W
Nike
6,800
523
65
5
0
215,757
0
W
Ymir
6,799
523
30
2
0
263,896
5
W
Poseidon
7,225
556
78
6
0
245,947
2
W
Neith
6,381
491
63
5
0
216,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role