Player Matchup

Loki
Loki
Bastets kitties
Loki
Level 18
God Stats
2W - 2L
1,585 SR
Queue Stats
18W - 11L
1,827 Elo+
Solo
Terra
Terra
BlameTheJng
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 62L
1,527 Elo+
Solo
The Morrigan
The Morrigan
Dev Arreaga
The Morrigan
Level 11
God Stats
5W - 3L
1,666 SR
Queue Stats
21W - 12L
1,755 Elo+
Solo
Jing Wei
Jing Wei
ImPhuL
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 38L
1,771 Elo+
Solo
Apollo
Apollo
rayahhhnn
Apollo
Level 10
God Stats
3W - 1L
1,923 SR
Queue Stats
4W - 1L
1,878 Elo+
Solo
Team Averages
Level 17
1,635 SR
1,752 Elo+

VS

Team Averages
Level 24
1,690 SR
1,695 Elo+
Ne Zha
Ne Zha
IndifferentIan
Ne Zha
Level 29
God Stats
46W - 52L
1,595 SR
Queue Stats
215W - 224L
1,557 Elo+
Solo
Ullr
Ullr
SCHAWN21
Ullr
Level 17
God Stats
10W - 6L
1,792 SR
Queue Stats
33W - 24L
1,797 Elo+
Solo
Baron Samedi
Baron Samedi
ThreeTree397357
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,600 Elo+
Solo
Janus
Janus
jpt0112
Janus
Level 24
God Stats
4W - 0L
1,659 SR
Queue Stats
43W - 21L
1,636 Elo+
Solo
Anhur
Anhur
rezpecr
Anhur
Level 28
God Stats
38W - 10L
1,904 SR
Queue Stats
83W - 29L
1,884 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
10,497
500
6,516
16,137
10,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 7 / 0
8,850
421
11,957
21,443
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Dev Arreaga
The Morrigan
16
2 / 6 / 4
9,992
476
8,902
14,396
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
ImPhuL
Jing Wei
18
0 / 1 / 1
9,858
469
1,406
10,304
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
rayahhhnn
Apollo
14
8 / 8 / 3
9,873
470
8,855
13,614
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
12,277
585
7,760
17,933
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
19
3 / 2 / 2
12,175
580
10,036
11,486
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ThreeTree397357
Baron Samedi
16
6 / 5 / 10
10,300
490
13,509
16,236
11,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
jpt0112
Janus
19
7 / 3 / 6
12,238
583
12,442
12,130
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
rezpecr
Anhur
20
5 / 1 / 8
12,481
594
10,412
14,409
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
13
Kills
26
26
Deaths
13
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
7
0
0.29
L
The Morrigan
Dev Arreaga
The Morrigan
2
6
4
0.67
L
Jing Wei
ImPhuL
Jing Wei
0
1
1
0.5
W
5
2
6
4
W
Ullr
3
2
2
2
W
Baron Samedi
ThreeTree397357
Baron Samedi
6
5
10
2.2
W
Janus
jpt0112
Janus
7
3
6
3.33
L
Apollo
rayahhhnn
Apollo
8
8
3
1.19
W
Anhur
rezpecr
Anhur
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,636
Damage
54,159
75,894
Taken
72,194
44,624
Mitigated
34,955
15,522
Healing
30,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,516
515
0
3,015
16,137
10,926
752
1,641
14,496
0
78,273
L
11,957
1,489
1,098
4,605
21,443
17,607
0
9,991
11,452
49,772
0
L
The Morrigan
Dev Arreaga
The Morrigan
8,902
945
0
1,626
14,396
5,971
0
7,721
6,669
70,833
3,087
L
Jing Wei
ImPhuL
Jing Wei
1,406
1,088
0
4,691
10,304
4,824
0
504
9,800
0
65,956
W
7,760
3,355
0
9,985
17,933
7,456
0
5,380
12,553
0
107,713
W
Ullr
10,036
4,281
0
856
11,486
4,767
96
2,090
9,396
0
106,692
W
Baron Samedi
ThreeTree397357
Baron Samedi
13,509
1,133
940
6,036
16,236
11,577
550
5,437
10,799
51,378
0
W
Janus
jpt0112
Janus
12,442
423
114
4,277
12,130
4,167
586
6,647
5,483
83,372
0
L
Apollo
rayahhhnn
Apollo
8,855
4,354
0
487
13,614
5,296
0
6,094
7,520
0
52,778
W
Anhur
rezpecr
Anhur
10,412
6,656
0
7,959
14,409
6,988
1,659
2,048
12,361
0
89,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
59,471
564
Minions Killed
725
0
Camps Cleared
0
1,795,430
Distance Traveled
2,057,864
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,497
500
156
7
0
386,671
2
L
Terra
8,850
421
73
3
0
402,974
1
L
The Morrigan
9,992
476
128
6
0
368,953
3
L
Jing Wei
9,858
469
124
6
0
341,860
2
W
Ne Zha
12,277
585
161
8
0
466,529
1
W
Ullr
12,175
580
173
8
0
387,193
4
W
Baron Samedi
10,300
490
61
3
0
374,605
6
W
Janus
12,238
583
156
7
0
457,216
2
L
Apollo
9,873
470
83
4
0
294,972
1
W
Anhur
12,481
594
174
8
0
372,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role