Player Matchup

Vamana
Vamana
 
Vamana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
ChickenNinjaRP
Fafnir
Level 109
God Stats
10W - 20L
1,568 SR
Queue Stats
342W - 385L
1,411 Elo+
Party 1
Hera
Hera
Lesserbullet225
Hera
Level 107
God Stats
6W - 12L
1,226 SR
Queue Stats
82W - 110L
1,334 Elo+
Party 1
Medusa
Medusa
NotZohan
Medusa
Level 40
God Stats
10W - 7L
1,555 SR
Queue Stats
20W - 12L
1,579 Elo+
Solo
Thor
Thor
justreaper38
Thor
Level 30
God Stats
12W - 19L
1,441 SR
Queue Stats
266W - 311L
1,343 Elo+
Party 1
Team Averages
Level 85
1,458 SR
1,433 Elo+

VS

Team Averages
Level 89
1,456 SR
1,549 Elo+
Xing Tian
Xing Tian
ItsSkippy
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,634 Elo+
Party 2
Bellona
Bellona
PhotogenicFishh
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
oYokai
Danzaburou
Level 142
God Stats
4W - 2L
1,528 SR
Queue Stats
79W - 69L
1,560 Elo+
Party 2
Anubis
Anubis
oiDingV
Anubis
Level 114
God Stats
1W - 1L
1,280 SR
Queue Stats
111W - 101L
1,606 Elo+
Party 2
Ne Zha
Ne Zha
rainbox985
Ne Zha
Level 82
God Stats
11W - 12L
1,470 SR
Queue Stats
454W - 455L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 4 / 0
9,888
494
10,319
18,631
13,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 2
9,475
474
7,723
14,718
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 10 / 2
7,517
376
5,345
10,804
2,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
NotZohan
Medusa
14
1 / 6 / 2
8,689
434
9,650
12,518
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 8 / 2
7,902
395
3,539
15,181
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItsSkippy
Xing Tian
14
0 / 0 / 7
9,652
483
2,885
11,459
7,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 0 / 5
12,474
624
13,626
15,643
10,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
oYokai
Danzaburou
17
3 / 1 / 5
10,894
545
4,823
10,100
3,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
oiDingV
Anubis
18
19 / 2 / 4
12,542
627
20,132
14,830
7,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
rainbox985
Ne Zha
18
3 / 3 / 4
11,229
561
10,700
15,177
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
30
30
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
0
0.5
L
2
2
2
1.5
W
Xing Tian
ItsSkippy
Xing Tian
0
0
7
3.5
L
0
10
2
0.1
L
Medusa
NotZohan
Medusa
1
6
2
0.33
W
5
0
5
7.5
L
0
8
2
0.13
W
Danzaburou
oYokai
Danzaburou
3
1
5
5.5
W
Anubis
oiDingV
Anubis
19
2
4
10.5
W
Ne Zha
rainbox985
Ne Zha
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,576
Damage
52,166
71,852
Taken
67,209
41,268
Mitigated
36,686
16,166
Healing
34,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,319
4,428
0
5,249
18,631
13,263
48
1,960
16,671
0
60,380
L
7,723
1,491
0
4,350
14,718
16,687
48
4,772
9,946
28,100
0
W
Xing Tian
ItsSkippy
Xing Tian
2,885
243
0
2,622
11,459
7,651
773
2,383
9,076
19,018
0
L
5,345
1,039
0
2,072
10,804
2,704
0
5,507
5,297
41,940
0
L
Medusa
NotZohan
Medusa
9,650
3,931
0
3,247
12,518
4,461
156
3,637
8,881
0
62,783
W
13,626
6,112
0
8,726
15,643
10,925
326
2,152
12,916
296
84,848
L
3,539
837
0
1,248
15,181
4,153
0
7,157
8,024
0
46,783
W
Danzaburou
oYokai
Danzaburou
4,823
2,918
0
7,292
10,100
3,946
3,196
1,488
8,612
0
92,761
W
Anubis
oiDingV
Anubis
20,132
1,179
0
8,615
14,830
7,611
1,133
4,850
9,905
70,881
0
W
Ne Zha
rainbox985
Ne Zha
10,700
5,479
0
7,553
15,177
6,553
0
2,195
12,957
0
88,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
56,791
434
Minions Killed
618
0
Camps Cleared
0
1,638,481
Distance Traveled
1,882,670
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,888
494
112
6
0
350,356
0
L
Fafnir
9,475
474
36
2
0
371,676
6
W
Xing Tian
9,652
483
29
1
0
343,647
5
L
Hera
7,517
376
76
4
0
254,356
3
L
Medusa
8,689
434
121
6
0
310,341
2
W
Bellona
12,474
624
178
9
0
417,208
3
L
Thor
7,902
395
89
4
0
351,752
3
W
Danzaburou
10,894
545
146
7
0
358,182
4
W
Anubis
12,542
627
109
5
0
342,845
0
W
Ne Zha
11,229
561
156
8
0
420,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role