Player Matchup

Chronos
Chronos
De3Roh
Chronos
Level 144
God Stats
3W - 2L
1,273 SR
Queue Stats
196W - 198L
1,589 Elo+
Solo
King Arthur
King Arthur
HannibalMagnum
King Arthur
Level 160
God Stats
23W - 15L
1,698 SR
Queue Stats
601W - 550L
1,534 Elo+
Solo
Fenrir
Fenrir
Pkillers
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,280 Elo+
Solo
Vulcan
Vulcan
juhbsaa
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
yFofaum
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,481 Elo+

VS

Team Averages
Level 121
1,638 SR
1,534 Elo+
He Bo
He Bo
FrostGamerFG
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,504 Elo+
Party 1
Vulcan
Vulcan
Gracekain
Vulcan
Level 120
God Stats
0W - 1L
1,730 SR
Queue Stats
15W - 8L
1,680 Elo+
Party 1
Heimdallr
Heimdallr
PalaKvedo
Heimdallr
Level 156
God Stats
6W - 7L
1,507 SR
Queue Stats
671W - 668L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Texinha
Ah Puch
Level 66
God Stats
9W - 6L
1,953 SR
Queue Stats
341W - 323L
1,475 Elo+
Party 1
Arachne
Arachne
TheBigoteS
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
De3Roh
Chronos
18
5 / 2 / 15
11,352
811
11,486
9,919
3,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
HannibalMagnum
King Arthur
18
2 / 5 / 18
10,381
742
8,784
17,880
19,124
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Pkillers
Fenrir
17
5 / 4 / 13
11,155
797
8,784
17,335
16,650
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
juhbsaa
Vulcan
19
10 / 2 / 12
11,983
856
16,891
10,006
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
yFofaum
Chiron
18
4 / 4 / 11
10,719
766
10,079
16,353
6,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
8,980
641
6,008
11,174
3,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Gracekain
Vulcan
16
1 / 6 / 3
9,064
647
6,798
10,295
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PalaKvedo
Heimdallr
19
4 / 4 / 10
11,322
809
16,629
11,906
5,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Texinha
Ah Puch
18
4 / 5 / 9
10,820
773
15,680
10,013
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
TheBigoteS
Arachne
17
7 / 4 / 7
11,169
798
12,341
17,403
9,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
26
Kills
17
17
Deaths
26
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chronos
De3Roh
Chronos
5
2
15
6.25
L
1
7
5
0.5
L
Vulcan
Gracekain
Vulcan
1
6
3
0.42
W
King Arthur
HannibalMagnum
King Arthur
2
5
18
2.2
L
Heimdallr
PalaKvedo
Heimdallr
4
4
10
2.25
W
Fenrir
Pkillers
Fenrir
5
4
13
2.88
L
Ah Puch
Texinha
Ah Puch
4
5
9
1.7
L
Arachne
TheBigoteS
Arachne
7
4
7
2.63
W
Vulcan
juhbsaa
Vulcan
10
2
12
8
W
Chiron
yFofaum
Chiron
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,024
Damage
57,456
71,493
Taken
60,791
50,872
Mitigated
26,845
33,010
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
De3Roh
Chronos
11,486
2,999
1,157
3,225
9,919
3,915
3,416
4,534
5,385
25,816
0
L
6,008
259
817
2,131
11,174
3,752
441
4,977
5,997
14,824
0
L
Vulcan
Gracekain
Vulcan
6,798
1,470
1,307
1,938
10,295
4,014
342
4,329
5,891
22,845
0
W
King Arthur
HannibalMagnum
King Arthur
8,784
245
3,700
3,312
17,880
19,124
126
4,277
13,603
0
23,636
L
Heimdallr
PalaKvedo
Heimdallr
16,629
3,063
557
2,885
11,906
5,392
68
5,259
6,522
0
38,309
W
Fenrir
Pkillers
Fenrir
8,784
1,545
1,126
5,691
17,335
16,650
500
6,322
11,013
0
13,973
L
Ah Puch
Texinha
Ah Puch
15,680
582
1,247
1,494
10,013
4,087
480
5,722
4,241
37,751
0
L
Arachne
TheBigoteS
Arachne
12,341
7,613
87
5,086
17,403
9,600
63
8,090
9,063
0
14,272
W
Vulcan
juhbsaa
Vulcan
16,891
6,534
3,073
1,861
10,006
4,371
745
5,160
4,846
33,577
0
W
Chiron
yFofaum
Chiron
10,079
3,813
3,079
6,786
16,353
6,812
866
8,193
8,160
0
35,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,590
Gold Earned
51,355
234
Minions Killed
158
0
Camps Cleared
0
1,539,975
Distance Traveled
1,249,343
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,352
811
56
4
0
277,541
2
L
He Bo
8,980
641
20
1
0
235,672
5
L
Vulcan
9,064
647
41
3
0
273,925
0
W
King Arthur
10,381
742
29
2
0
353,947
2
L
Heimdallr
11,322
809
48
3
0
248,714
3
W
Fenrir
11,155
797
20
1
0
298,200
3
L
Ah Puch
10,820
773
44
3
0
224,295
1
L
Arachne
11,169
798
5
0
0
266,737
2
W
Vulcan
11,983
856
55
4
0
324,847
0
W
Chiron
10,719
766
74
5
0
285,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role