Player Matchup

Sylvanus
Sylvanus
ChildishNugget
Sylvanus
Level 25
God Stats
7W - 13L
1,318 SR
Queue Stats
67W - 83L
1,279 Elo+
Solo
Hercules
Hercules
Darkect_5
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 436L
1,320 Elo+
Solo
Camazotz
Camazotz
Nut2Butt
Camazotz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SliceUwitMyAxe23
Medusa
Level 17
God Stats
0W - 3L
1,297 SR
Queue Stats
10W - 37L
1,090 Elo+
Solo
Nu Wa
Nu Wa
heartless_mick
Nu Wa
Level 12
God Stats
12W - 15L
1,659 SR
Queue Stats
35W - 42L
1,198 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,277 Elo+

VS

Team Averages
Level 17
1,500 SR
1,298 Elo+
Khepri
Khepri
DannyOverlord
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,322 Elo+
Solo
Jormungandr
Jormungandr
DoomMainHere
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 136L
1,153 Elo+
Solo
Bellona
Bellona
MavenOfMayhem
Bellona
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 25L
1,413 Elo+
Solo
Hera
Hera
SlikBxlt
Hera
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,105 Elo+
Solo
Cthulhu
Cthulhu
Slumper4567
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
3 / 3 / 8
11,975
399
13,715
32,082
37,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Darkect_5
Hercules
20
6 / 4 / 3
12,807
427
17,578
31,474
17,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
Nut2Butt
Camazotz
18
7 / 3 / 6
12,405
414
14,230
23,594
9,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 5 / 8
13,017
434
15,749
24,533
13,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 3 / 6
10,797
360
8,496
7,327
2,264
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 2
12,861
429
9,006
23,448
25,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
DoomMainHere
Jormungandr
20
4 / 10 / 3
13,864
462
14,725
28,261
17,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
17
1 / 6 / 3
11,948
398
8,482
22,890
22,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
17
2 / 8 / 2
11,558
385
16,002
12,631
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Slumper4567
Cthulhu
20
9 / 5 / 2
15,150
505
30,220
30,284
49,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
35
Kills
18
18
Deaths
35
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
3
8
2.33
W
2
6
2
0.5
L
Hercules
Darkect_5
Hercules
6
4
3
1.88
W
Jormungandr
DoomMainHere
Jormungandr
4
10
3
0.55
W
Bellona
1
6
3
0.42
L
Camazotz
Nut2Butt
Camazotz
7
3
6
3.33
L
10
5
8
2.8
W
Hera
2
8
2
0.38
W
Cthulhu
Slumper4567
Cthulhu
9
5
2
2
L
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,768
Damage
78,435
119,010
Taken
117,514
80,494
Mitigated
121,458
38,954
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,715
4,911
2,878
10,337
32,082
37,875
167
19,229
12,853
57,624
0
W
9,006
2,555
0
403
23,448
25,436
1,664
4,536
18,760
54,916
0
L
Hercules
Darkect_5
Hercules
17,578
9,347
0
9,832
31,474
17,479
471
20,833
10,641
0
78,324
W
Jormungandr
DoomMainHere
Jormungandr
14,725
4,355
0
5,081
28,261
17,291
2,636
3,118
25,143
107,172
0
W
Bellona
8,482
3,196
0
4,123
22,890
22,964
2,158
7,188
15,702
0
53,935
L
Camazotz
Nut2Butt
Camazotz
14,230
4,427
0
11,509
23,594
9,793
0
11,556
12,038
0
83,886
L
15,749
8,314
0
3,243
24,533
13,083
285
16,040
8,493
0
66,053
W
Hera
16,002
5,516
0
271
12,631
5,955
2,463
4,123
8,508
47,643
0
W
Cthulhu
Slumper4567
Cthulhu
30,220
4,107
927
4,634
30,284
49,812
2,053
3,246
27,038
98,214
0
L
8,496
2,204
0
1,155
7,327
2,264
150
2,295
5,032
31,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,001
Gold Earned
65,381
458
Minions Killed
501
0
Camps Cleared
0
2,247,451
Distance Traveled
2,586,667
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,975
399
79
3
0
411,920
6
W
Khepri
12,861
429
90
3
0
553,628
3
L
Hercules
12,807
427
121
4
0
516,879
1
W
Jormungandr
13,864
462
138
5
0
446,203
1
W
Bellona
11,948
398
82
3
0
535,885
1
L
Camazotz
12,405
414
118
4
0
528,881
0
L
Medusa
13,017
434
114
4
0
512,974
4
W
Hera
11,558
385
65
2
0
494,962
1
W
Cthulhu
15,150
505
126
4
0
555,989
0
L
Nu Wa
10,797
360
26
1
0
276,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role