Player Matchup

Pele
Pele
OtaldoJuan
Pele
Level 28
God Stats
14W - 19L
1,537 SR
Queue Stats
134W - 137L
1,564 Elo+
Solo
Osiris
Osiris
SuricatoSulista
Osiris
Level 14
God Stats
3W - 1L
1,890 SR
Queue Stats
15W - 12L
1,547 Elo+
Solo
Izanami
Izanami
SóDigitoA
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
davimataboss
Cthulhu
Level 16
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 6L
1,324 Elo+
Party 2
Persephone
Persephone
iWiccano
Persephone
Level 24
God Stats
28W - 29L
1,555 SR
Queue Stats
41W - 42L
1,522 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,487 Elo+

VS

Team Averages
Level 50
1,566 SR
1,602 Elo+
Olorun
Olorun
BOBZII
Olorun
Level 17
God Stats
5W - 1L
1,802 SR
Queue Stats
7W - 10L
1,778 Elo+
Party 1
Izanami
Izanami
GuinhoOn
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,617 Elo+
Party 1
Bellona
Bellona
M3T4LW4R
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Outropodagaita
Vulcan
Level 38
God Stats
2W - 2L
1,527 SR
Queue Stats
20W - 30L
1,617 Elo+
Party 1
Ymir
Ymir
forgetnigth
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 0
9,373
493
7,533
20,967
8,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 1
8,782
462
6,649
12,913
10,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
SóDigitoA
Izanami
14
3 / 4 / 2
8,936
470
7,234
15,112
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
davimataboss
Cthulhu
12
2 / 5 / 1
8,350
439
6,416
17,372
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
iWiccano
Persephone
11
0 / 4 / 1
7,603
400
5,057
7,597
2,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BOBZII
Olorun
16
4 / 0 / 5
9,908
521
9,135
8,468
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
GuinhoOn
Izanami
18
5 / 3 / 3
11,322
596
14,329
11,806
4,103
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
M3T4LW4R
Bellona
17
9 / 2 / 4
10,714
564
9,530
14,833
9,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 5
10,050
529
14,668
7,036
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 9
9,915
522
8,744
12,952
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
26
26
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
BOBZII
Olorun
4
0
5
6.5
W
Izanami
GuinhoOn
Izanami
5
3
3
2.17
W
Bellona
M3T4LW4R
Bellona
9
2
4
5.5
L
2
10
0
0.2
W
3
0
5
5.5
L
0
3
1
0.17
L
Izanami
SóDigitoA
Izanami
3
4
2
1
L
Cthulhu
davimataboss
Cthulhu
2
5
1
0.5
W
5
2
9
4.75
L
Persephone
iWiccano
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,889
Damage
56,406
73,961
Taken
55,095
35,746
Mitigated
30,671
12,480
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BOBZII
Olorun
9,135
2,266
351
3,771
8,468
3,379
3,813
3,741
4,702
54,454
0
W
Izanami
GuinhoOn
Izanami
14,329
11,004
0
808
11,806
4,103
6,174
2,157
9,649
0
84,718
W
Bellona
M3T4LW4R
Bellona
9,530
2,292
0
3,772
14,833
9,056
2,851
1,972
12,786
0
65,673
L
7,533
1,698
0
5,344
20,967
8,530
0
8,184
12,637
0
60,878
W
14,668
6,957
494
2,209
7,036
2,827
666
468
6,247
50,934
0
L
6,649
1,780
0
1,150
12,913
10,666
63
9,154
3,712
0
49,021
L
Izanami
SóDigitoA
Izanami
7,234
5,624
0
4,684
15,112
4,602
1,635
4,055
11,009
0
54,026
L
Cthulhu
davimataboss
Cthulhu
6,416
244
625
593
17,372
9,452
60
6,097
11,099
26,166
0
W
8,744
1,967
0
1,154
12,952
11,306
210
3,135
9,817
22,554
0
L
Persephone
iWiccano
Persephone
5,057
175
0
84
7,597
2,496
264
4,363
2,955
36,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
51,909
422
Minions Killed
451
0
Camps Cleared
0
1,555,278
Distance Traveled
1,798,189
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,908
521
95
5
0
355,375
2
W
Izanami
11,322
596
139
7
0
320,329
1
W
Bellona
10,714
564
97
5
0
371,814
2
L
Pele
9,373
493
114
6
0
302,805
5
W
Vulcan
10,050
529
90
5
0
379,154
1
L
Osiris
8,782
462
102
5
0
335,664
3
L
Izanami
8,936
470
108
6
0
322,654
1
L
Cthulhu
8,350
439
31
2
0
342,432
1
W
Ymir
9,915
522
30
2
0
371,517
6
L
Persephone
7,603
400
67
4
0
251,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role