Player Matchup

Bellona
Bellona
Darkbeam666
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
DarksidePaladin
Baron Samedi
Level 6
God Stats
0W - 2L
1,492 SR
Queue Stats
4W - 5L
1,454 Elo+
Party 3
Janus
Janus
GreenDewill
Janus
Level 6
God Stats
0W - 3L
1,550 SR
Queue Stats
4W - 6L
1,454 Elo+
Party 3
Apollo
Apollo
Mckalloway
Apollo
Level 48
God Stats
2W - 4L
1,265 SR
Queue Stats
178W - 224L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Meliwar
Tsukuyomi
Level 14
God Stats
6W - 9L
1,205 SR
Queue Stats
98W - 91L
1,474 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,453 Elo+

VS

Team Averages
Level 29
1,601 SR
1,543 Elo+
Guan Yu
Guan Yu
AoiT0ri
Guan Yu
Level 23
God Stats
3W - 0L
1,702 SR
Queue Stats
82W - 41L
1,770 Elo+
Solo
Osiris
Osiris
KaiGuren
Osiris
Level 57
God Stats
1W - 0L
1,837 SR
Queue Stats
15W - 19L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
L30G0maZ
Danzaburou
Level 14
God Stats
6W - 5L
1,468 SR
Queue Stats
9W - 8L
1,433 Elo+
Party 2
Ares
Ares
PutoFábio
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,763 Elo+
Party 2
Scylla
Scylla
SpeedyPT91
Scylla
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkbeam666
Bellona
12
1 / 12 / 2
7,695
366
7,874
21,506
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
DarksidePaladin
Baron Samedi
13
4 / 6 / 6
9,369
446
9,629
13,243
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 10 / 5
8,445
402
7,563
12,466
6,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Mckalloway
Apollo
14
5 / 5 / 5
9,157
436
14,330
16,911
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Meliwar
Tsukuyomi
17
2 / 7 / 2
10,131
482
9,041
16,378
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AoiT0ri
Guan Yu
20
28 / 0 / 3
14,867
708
30,804
21,891
23,833
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
KaiGuren
Osiris
19
7 / 1 / 9
12,548
598
17,574
21,653
21,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
L30G0maZ
Danzaburou
16
3 / 4 / 3
10,488
499
5,398
9,438
3,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 4
10,441
497
3,833
16,024
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
SpeedyPT91
Scylla
16
1 / 5 / 9
10,931
521
6,226
9,710
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
14
Kills
40
40
Deaths
14
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AoiT0ri
Guan Yu
28
0
3
29.5
L
Bellona
Darkbeam666
Bellona
1
12
2
0.17
L
Baron Samedi
DarksidePaladin
Baron Samedi
4
6
6
1.17
L
2
10
5
0.45
W
Osiris
KaiGuren
Osiris
7
1
9
11.5
W
Danzaburou
L30G0maZ
Danzaburou
3
4
3
1.13
L
Apollo
Mckalloway
Apollo
5
5
5
1.5
L
Tsukuyomi
Meliwar
Tsukuyomi
2
7
2
0.43
W
1
4
4
0.75
W
Scylla
SpeedyPT91
Scylla
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,437
Damage
63,835
80,504
Taken
78,716
50,293
Mitigated
64,107
13,714
Healing
32,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AoiT0ri
Guan Yu
30,804
7,056
2,336
13,078
21,891
23,833
1,222
4,216
17,573
0
133,069
L
Bellona
Darkbeam666
Bellona
7,874
2,371
0
952
21,506
17,473
0
1,895
18,662
5,022
23,733
L
Baron Samedi
DarksidePaladin
Baron Samedi
9,629
541
599
1,867
13,243
14,135
378
2,655
10,418
37,092
0
L
7,563
441
0
676
12,466
6,639
0
2,656
9,398
37,247
0
W
Osiris
KaiGuren
Osiris
17,574
6,390
0
11,195
21,653
21,198
3,171
5,967
15,183
1,791
81,613
W
Danzaburou
L30G0maZ
Danzaburou
5,398
2,045
0
1,352
9,438
3,864
4,018
2,114
7,294
0
43,768
L
Apollo
Mckalloway
Apollo
14,330
10,325
0
6,414
16,911
5,764
636
2,540
13,755
0
58,200
L
Tsukuyomi
Meliwar
Tsukuyomi
9,041
1,572
0
3,206
16,378
6,282
0
350
15,802
0
84,380
W
3,833
146
0
3,326
16,024
12,192
968
4,254
11,770
29,717
0
W
Scylla
SpeedyPT91
Scylla
6,226
803
0
1,469
9,710
3,020
1,797
2,561
7,099
45,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,797
Gold Earned
59,275
386
Minions Killed
540
0
Camps Cleared
0
1,769,882
Distance Traveled
1,821,492
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,867
708
187
9
0
440,503
0
L
Bellona
7,695
366
51
2
0
311,406
0
L
Baron Samedi
9,369
446
53
3
0
383,209
3
L
Janus
8,445
402
60
3
0
340,372
2
W
Osiris
12,548
598
135
6
0
391,561
0
W
Danzaburou
10,488
499
98
5
0
379,652
3
L
Apollo
9,157
436
86
4
0
352,317
4
L
Tsukuyomi
10,131
482
136
6
0
382,578
3
W
Ares
10,441
497
23
1
0
317,539
4
W
Scylla
10,931
521
97
5
0
292,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role