Player Matchup

Jormungandr
Jormungandr
LePitreur
Jormungandr
Level 6
God Stats
3W - 4L
1,571 SR
Queue Stats
4W - 8L
1,468 Elo+
Party 2
Osiris
Osiris
SeaSneek
Osiris
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,533 Elo+
Party 2
Bacchus
Bacchus
jiji3
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,576 Elo+
Party 2
Team Averages
Level 15
1,524 SR
1,526 Elo+

VS

Team Averages
Level 67
1,515 SR
1,472 Elo+
Anubis
Anubis
CrawDog
Anubis
Level 28
God Stats
12W - 14L
1,406 SR
Queue Stats
13W - 19L
1,415 Elo+
Party 1
Artemis
Artemis
WearyColt221088
Artemis
Level 96
God Stats
4W - 2L
1,476 SR
Queue Stats
28W - 21L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pickaxe120
Cu Chulainn
Level 77
God Stats
25W - 17L
1,664 SR
Queue Stats
294W - 310L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LePitreur
Jormungandr
13
1 / 4 / 5
9,905
619
6,868
17,690
17,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
SeaSneek
Osiris
13
5 / 5 / 1
10,243
640
12,789
17,016
14,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
jiji3
Bacchus
12
1 / 6 / 4
9,177
574
7,149
15,203
9,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrawDog
Anubis
14
2 / 4 / 9
10,201
638
7,531
7,406
3,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 7
11,445
715
19,038
12,837
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
pickaxe120
Cu Chulainn
15
6 / 1 / 7
11,198
700
13,344
15,490
13,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
15
15
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
CrawDog
Anubis
2
4
9
1.63
L
Jormungandr
LePitreur
Jormungandr
1
4
5
0.88
L
Osiris
SeaSneek
Osiris
5
5
1
1.1
W
7
2
7
5.25
L
Bacchus
jiji3
Bacchus
1
6
4
0.5
W
Cu Chulainn
pickaxe120
Cu Chulainn
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,806
Damage
39,913
49,909
Taken
35,733
41,395
Mitigated
21,600
5,438
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CrawDog
Anubis
7,531
156
0
2,152
7,406
3,304
651
2,551
4,855
40,718
0
L
Jormungandr
LePitreur
Jormungandr
6,868
1,912
0
1,240
17,690
17,540
0
4,231
13,288
34,080
0
L
Osiris
SeaSneek
Osiris
12,789
4,172
0
3,848
17,016
14,134
0
3,258
13,506
0
37,850
W
19,038
10,586
0
3,549
12,837
5,030
1,308
6,921
5,916
0
66,556
L
Bacchus
jiji3
Bacchus
7,149
934
0
350
15,203
9,721
0
2,017
12,976
19,222
0
W
Cu Chulainn
pickaxe120
Cu Chulainn
13,344
2,492
232
5,003
15,490
13,266
736
4,675
10,815
9,099
47,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
32,844
123
Minions Killed
213
0
Camps Cleared
0
790,317
Distance Traveled
866,717
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,201
638
82
5
0
287,076
0
L
Jormungandr
9,905
619
49
3
0
255,212
0
L
Osiris
10,243
640
49
3
0
279,374
2
W
Artemis
11,445
715
75
5
0
259,955
2
L
Bacchus
9,177
574
25
2
0
255,731
0
W
Cu Chulainn
11,198
700
56
4
0
319,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role