Player Matchup

Tiamat
Tiamat
CriticalHit1116
Tiamat
Level 118
God Stats
3W - 9L
1,325 SR
Queue Stats
27W - 36L
1,519 Elo+
Party 1
Achilles
Achilles
RageRydon
Achilles
Level 105
God Stats
4W - 5L
1,666 SR
Queue Stats
55W - 75L
1,487 Elo+
Party 1
Nemesis
Nemesis
Root16
Nemesis
Level 92
God Stats
4W - 4L
1,425 SR
Queue Stats
176W - 170L
1,514 Elo+
Party 1
Skadi
Skadi
manuelVASJ
Skadi
Level 122
God Stats
3W - 1L
1,732 SR
Queue Stats
128W - 125L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
meteor667
Sylvanus
Level 109
God Stats
22W - 19L
1,573 SR
Queue Stats
147W - 146L
1,528 Elo+
Party 1
Team Averages
Level 109
1,544 SR
1,516 Elo+

VS

Team Averages
Level 82
1,466 SR
1,462 Elo+
Set
Set
Aluion
Set
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blaziken1026
Neith
Level 88
God Stats
8W - 6L
1,518 SR
Queue Stats
124W - 124L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Culvert
Guan Yu
Level 64
God Stats
4W - 7L
1,372 SR
Queue Stats
125W - 158L
1,491 Elo+
Solo
King Arthur
King Arthur
Jesus354
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lookped
Merlin
Level 57
God Stats
12W - 16L
1,439 SR
Queue Stats
171W - 189L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,062
606
4,078
4,441
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
RageRydon
Achilles
12
3 / 0 / 2
6,256
626
4,826
6,001
4,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Root16
Nemesis
11
6 / 0 / 2
6,624
662
5,730
6,505
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
9
2 / 0 / 1
5,715
572
5,120
3,312
879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
meteor667
Sylvanus
9
1 / 0 / 1
5,625
563
2,052
6,484
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Aluion
Set
10
1 / 4 / 1
5,553
555
3,846
10,105
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
4,441
444
1,129
2,567
497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Culvert
Guan Yu
9
0 / 3 / 0
5,124
512
2,182
7,276
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Jesus354
King Arthur
8
0 / 2 / 0
4,602
460
3,336
10,036
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Lookped
Merlin
10
1 / 3 / 1
5,464
546
2,670
5,049
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
2
2
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
Aluion
Set
1
4
1
0.38
L
0
1
0
0
W
1
2
3
1.25
L
Guan Yu
Culvert
Guan Yu
0
3
0
0
L
King Arthur
Jesus354
King Arthur
0
2
0
0
L
Merlin
Lookped
Merlin
1
3
1
0.5
W
Achilles
RageRydon
Achilles
3
0
2
4
W
Nemesis
Root16
Nemesis
6
0
2
7
W
Skadi
2
0
1
2.5
W
Sylvanus
meteor667
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
13,163
26,743
Taken
35,033
14,309
Mitigated
15,132
11,434
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Aluion
Set
3,846
1,317
0
3,936
10,105
3,532
0
1,771
8,334
0
30,553
L
1,129
202
0
1,332
2,567
497
0
642
1,925
0
14,804
W
4,078
1,043
0
936
4,441
2,669
0
1,748
2,693
30,023
0
L
Guan Yu
Culvert
Guan Yu
2,182
271
85
2,348
7,276
5,204
0
96
7,180
0
19,247
L
King Arthur
Jesus354
King Arthur
3,336
76
0
2,558
10,036
4,409
0
2,150
7,886
0
18,159
L
Merlin
Lookped
Merlin
2,670
261
135
2,012
5,049
1,490
0
1,471
3,578
27,090
0
W
Achilles
RageRydon
Achilles
4,826
966
0
2,587
6,001
4,291
331
0
5,676
0
24,482
W
Nemesis
Root16
Nemesis
5,730
3,399
0
2,988
6,505
2,525
0
603
5,852
0
31,516
W
Skadi
5,120
2,446
0
1,465
3,312
879
750
0
3,212
0
34,577
W
Sylvanus
meteor667
Sylvanus
2,052
876
647
2,811
6,484
3,945
324
319
5,915
13,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
25,184
270
Minions Killed
221
0
Camps Cleared
0
902,059
Distance Traveled
844,854
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,553
555
63
6
0
192,220
0
L
Neith
4,441
444
41
4
0
90,174
0
W
Tiamat
6,062
606
59
6
0
189,651
3
L
Guan Yu
5,124
512
44
4
0
180,636
2
L
King Arthur
4,602
460
27
3
0
191,618
0
L
Merlin
5,464
546
46
5
0
190,206
2
W
Achilles
6,256
626
47
5
0
187,322
1
W
Nemesis
6,624
662
78
8
0
205,669
1
W
Skadi
5,715
572
73
7
0
162,405
1
W
Sylvanus
5,625
563
13
1
0
157,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role